BasiliskXVIII Posted Thursday at 09:04 PM Posted Thursday at 09:04 PM (edited) From the moment he spawns in, Jim "Thunderhead" Bartlett sees a silver glowing line which he is compelled to follow inexorably to his painful death. Jim "Thunderhead" Bartlett once went to get a glass of water. There were no survivors. The sun doesn’t rise. It just checks to see if Jim ‘Thunderhead’ Bartlett is still alive. Jim "Thunderhead" Bartlett doesn't need enemies to die in a mission. He just needs 30 seconds and a particularly sharp table corner. The term "unalived" didn't come into use to bypass internet content censors. It came into being because Jim "Thunderhead" Bartlett ran out of synonyms for "dead." Jim "Thunderhead" Bartlett once needed to use the mediport system because he died in the mediport system. The Mapserver event happens because Jim "Thunderhead" Bartlett survives a mission and the mapserver takes that personally. When Jim ‘Thunderhead’ Bartlett uses stealth, it’s so enemies don’t see where he’s planning to die. Jim "Thunderhead" Bartlett survived World War II. This remains one of the greatest mysteries of the modern age. Jim ‘Thunderhead’ Bartlett is proof that God has a sense of humour... And a mean streak. Jim "Thunderhead" Bartlett once had a heart attack. His heart gained XP. Every time the game is made easier, it's done to give Jim "Thunderhead" Bartlett a chance to survive. It never works. Every time Jim ‘Thunderhead’ Bartlett respawns, the mediport system files a complaint. The tide doesn’t come in because of the moon. The ocean is stalking Jim ‘Thunderhead’ Bartlett. Jim ‘Thunderhead’ Bartlett once tried to hide in a safe room. The room burned down. When Jim ‘Thunderhead’ Bartlett buys insurance, the company folds overnight. When moving into a new neighbourhood, Jim "Thunderhead" Bartlett is legally mandated to inform his neighbours that he is listed as an environmental hazard in three states and the Rogue Isles. The stick figure represented on caution signs and emergency exit signage is intended to represent Jim "Thunderhead" Bartlett. Nemesis cannot plot around Jim "Thunderhead" Bartlett, as he dies immediately upon being perceived. Killing Jim "Thunderhead" Bartlett is not considered a crime, but a statistical inevitability. Jim "Thunderhead" Bartlett once visited Baumton. It's Boomtown now. Edited Thursday at 09:04 PM by BasiliskXVIII 6
Major_Decoy Posted Thursday at 09:30 PM Posted Thursday at 09:30 PM General Aarons is a tactical genius. He knows that key to every battle is running up to your enemy and smacking them with your pistol. 2 1
Snarky Posted Thursday at 09:43 PM Posted Thursday at 09:43 PM The Necromancer who ordered “The Charge of The Wight Brigade!”
MTeague Posted Thursday at 10:08 PM Posted Thursday at 10:08 PM (edited) I kept him alive easily on my Mind/Kin controller. I just spammed the Sheet out of Transfusion, Dominate, and Confuse. Royally sucked on my Scrapper, though. [EDIT: wait, my bad, it was General Aarons who I kept alive. Him pistol whipping everyone meant he was always in range for a Transfusion. I make no claims for Thunderhead.] Edited Thursday at 10:14 PM by MTeague 2 .
sponazgul Posted Thursday at 11:02 PM Posted Thursday at 11:02 PM (edited) Captain Sherman the Nemesis defector is the love child of General Aarons and Thunderhead Edited yesterday at 01:04 AM by sponazgul Autocorrect had turned defector into detector 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now