Bleak Sun Posted Sunday at 01:05 AM Posted Sunday at 01:05 AM I searched, but none of the many pages of results were relevant, and restricting misinterpretation of the search criteria reduced the results to zero. I recently placed the base NPC "Midnighter Loremaster" in my base. Allegedly this NPC is a "trainer", which I took to mean you can interact with it to level up, change active build, and in some cases choose a title or correct the colors of the title you already have (don't get me started on that bug). I previously used the Vanguard NPC trainer in another base, and it works just fine. The Midnighter Loremaster, however, is broken. You can highlight it, but it is not interactive. It does not matter where you place it (near a wall, in the middle of open floor, etc.), when you click on it it becomes highlighted. And that's all. It is not interactive, the cursor is always a white or red arrow and never a blue hand, and it cannot be used like an object that meets the standard definition of "trainer". Workaround? Known issue? The NPC was placed three days ago, so yes, I have quit and relaunched, and quit and rebooted and relaunched, multiple times without any change in its total lack of functionality. I have also sold it and repurchased it without any change in the lack of functionality. I haven't tried either of the redside NPC trainers to see if they work at all.
sponazgul Posted Sunday at 01:43 AM Posted Sunday at 01:43 AM That’s weird! I have placed a Loremaster in more than one base, they’ve all worked.
lemming Posted Sunday at 03:26 AM Posted Sunday at 03:26 AM Thought maybe it could be because of Praetorian which does affect the Icon base item, but that doesn't seem to be the case for the Loremaster. I tend to use them for my base trainers. Not sure what state would cause that. I assume you tried other characters to see if you got a dialogue? Did you put him away from other items to make sure it's not interference from another item?
Retired Community Rep Dacy Posted Sunday at 09:43 AM Retired Community Rep Posted Sunday at 09:43 AM I accessed the Loremaster with both a hero and villain, and it worked with no problems; I cannot seem to duplicate your bug. May I come see? -Dacy Retired CR Active Base Advocate My base building tutorials are always available for you! Want to join the Base Builder's Discord? Check out the new Base Directory! Is your base here? Guide to tintable objects in the editor
Bleak Sun Posted Wednesday at 04:30 PM Author Posted Wednesday at 04:30 PM On 9/6/2025 at 11:26 PM, lemming said: Thought maybe it could be because of Praetorian which does affect the Icon base item, but that doesn't seem to be the case for the Loremaster. I tend to use them for my base trainers. Not sure what state would cause that. I assume you tried other characters to see if you got a dialogue? Did you put him away from other items to make sure it's not interference from another item? This is a blueside SG, so no Praetorian angle. Now that I think of it, I think I only tried on my main. I've since deleted the Loremaster, let me replace it and try a different character. I also added a new room and placed it in the middle with nothing else in the room, and no difference, but I'll try all that again and report back.
Bleak Sun Posted Wednesday at 04:34 PM Author Posted Wednesday at 04:34 PM On 9/7/2025 at 5:43 AM, Dacy said: I accessed the Loremaster with both a hero and villain, and it worked with no problems; I cannot seem to duplicate your bug. May I come see? Do you need an access code for that? If I ever created one, it's long forgotten. I can go through paper notes to try to find it, or generate a new one if that's possible. Like I responded to lemming, I'll have to repurchase the Loremaster again and try another toon, plus add a new room again and see if it works there for another toon. I'll report back when I finish that. It's not possible right now.
Retired Community Rep Dacy Posted Wednesday at 10:54 PM Retired Community Rep Posted Wednesday at 10:54 PM It's easy to recreate the code if you forgot it. Just type /sgpasscode and then the word you want associated with the number it gives. The number will always be the same, so it's likely you'd create the same code you did, if you created one before. Most people use part or all of their base name. I asked on the Builder's Discord, and of the hundreds of builders there, none had experienced this. Sometimes bases give you weird and unique errors, so this could be that, but hard to tell from out here. 🙂 -Dacy Retired CR Active Base Advocate My base building tutorials are always available for you! Want to join the Base Builder's Discord? Check out the new Base Directory! Is your base here? Guide to tintable objects in the editor
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now