evetsleep Posted Wednesday at 06:51 PM Posted Wednesday at 06:51 PM I played it a bit before it came out and now Ive been running some sonic melee brutes and tanks and I'm starting to wonder if attune is worth it. Generally it only seems to make sense to put it on bosses and higher and on most teams boss level baddies just don't last that long. I've been trying to use it where it makes sense but it seems like it runs for 1-10 seconds and then the boss is dead. My poor finger is hurting from trying to tag bosses all the time. Am I doing it wrong and is the benefit that attune brings really worth it in your experience?
PoptartsNinja Posted Wednesday at 08:12 PM Posted Wednesday at 08:12 PM It's an unenjoyable busywork toggle if you try to use it as-is. If you macro it into a powexec_toggle_on you can just put it on your bar and treat it like a normal attack without risk of accidentally turning the toggle off. Just hit the button as part of your attack rotation and if it's already on, no harm done, you didn't accidentally detoggle. /Macro ATT "powexec_toggle_on Attune" 2 1
Midnight Mystique Posted yesterday at 04:22 AM Posted yesterday at 04:22 AM Does anyone have good advice on slotting attune? Its doesn't need recharge obviously and while end reduction is nice in a toggle its not quite as important as it is in a full attack, which means that most common IO sets (crushing impact, etc) are going to be wasting a lot of their enhancement values. I am just starting a couple of sonic chars (stalker and brute) to get a feel for them but for now it looks to me like an accuracy, a couple slots of damage and maybe an end red is all you need, although I am tending to leaving it with just the basic slot for accuraccy. Anyone have better ideas?
Wavicle Posted yesterday at 04:41 AM Posted yesterday at 04:41 AM 19 minutes ago, Midnight Mystique said: Does anyone have good advice on slotting attune? Its doesn't need recharge obviously and while end reduction is nice in a toggle its not quite as important as it is in a full attack, which means that most common IO sets (crushing impact, etc) are going to be wasting a lot of their enhancement values. I am just starting a couple of sonic chars (stalker and brute) to get a feel for them but for now it looks to me like an accuracy, a couple slots of damage and maybe an end red is all you need, although I am tending to leaving it with just the basic slot for accuraccy. Anyone have better ideas? accuracy and damage Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
BurtHutt Posted 2 hours ago Posted 2 hours ago I am not really loving attune. I took the power. I guess it's just like an opening attack for me in an attack chain. It helps your other sonic attacks - I haven't looked at numbers to see how much more damage it adds to the other powers. So far, I think I will just one slot it with a damage IO. Maybe a purple. I will play my toon for a while before I can form a final decision.
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