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Posted

Okay I have never played this combo. SS/Will many times even soloing all redside content on two different ones. Dark/Invulnerability oh yes. My first and only 50 now that we are back. Ran many back on live.but dark/will?  Waste of power no synergy and not enough armor were my first three thoughts.  Because Dark can power Invul I always felt it was a waste to use it in the slightly squishier willpower basically. You get more armor and are therefore tougher.  Um right?

 

I can’t stop Alting so I decided to find out.  For good measure I put Brutes Fury in tier 1 attack 4 enhancers including Fury builder.  To really make it nuts I put 3 heal procs in Health for more End and Regen. Then I took shield wall glad armor and steadfast prot procs and aim aiming for S/L def cap and as much resist as I can easily cram in. Some +arc in kismet proc and looking for more down the line in future set bonuses. Incarnate trials are tough after all

 

The idea behind the build is gloriously simple. Have lots of health and endurance with some dodge until the defense debuff  cut through Willpower’s limited debuff resists. Then have a decent to good amount of resists to cut the pain. Then Regen health and endurance faster than the damage comes in

 

Almost all of the mechanics are not “in play” with toggle managent it clicks stuff. Darks heal is part of the normal attack chain and the end rec AoE is up about as often as an unenhanced tier 9 blaster power. It is good for a once in a while end recovery or just a random attack when a End is endlessly flowing (easy stuff or with a kin)

 

The build does not overly benefit from global Rech, unlike dark/Invul which needs as much as possible

 

At 33 now. Have run both Posi and Synapse. Feels tangy with a small blue or two if soloing large mobs and team followed the real tank while I just Brute

 

Be interesting to see what the beast is like at 50

 

Any ideas for procs and enhancer sets to help would be nice

 

Going to badge ouroband see how he does soloing hard stuff too

 

 

 

 

Posted

One of my favorite combinations back in the day.  Wrote a somewhat dated guide from the days before inherent Stamina, and which also had the state of the old redside AH in mind.  In the beginning  it was separate from blueside and also very much a seller's market. 

 

I still think it's one of my better efforts, if only for the appropriate quotations from Hole lyrics. 

QVÆ TAM FERA IMMANISQVE NATVRA

TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010

Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291

Posted

I was sort of messing with a build of this and found this post. I love the Hole lyrics, feels grungy as Dark Melee should! :) I definitely used it as an inspiration here.

 

I like the idea because the -to-hit is always nice, has some decent AoEs, and between the recovery and the occasional heal, you should be damn near impossible to kill. I went with the "no purple" rule and I've got it extremely close to res cap for smash/lethal (89.9%) along with taking a good step towards def cap. It's a little needy on end, but you could just do a dark conversion if it gets low, right?

 

Let me know what you think.

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Mutation Brute

Primary Power Set: Dark Melee

Secondary Power Set: Willpower

Power Pool: Flight

Power Pool: Leaping

Power Pool: Leadership

Power Pool: Fighting

Ancillary Pool: Arctic Mastery

 

Villain Profile:

Level 1: Shadow Punch

  • (A) Crushing Impact - Accuracy/Damage
  • (3) Crushing Impact - Damage/Endurance
  • (3) Crushing Impact - Damage/Recharge
  • (5) Crushing Impact - Accuracy/Damage/Recharge
  • (5) Crushing Impact - Damage/Endurance/Recharge

Level 1: High Pain Tolerance

  • (A) Unbreakable Guard - Resistance
  • (7) Unbreakable Guard - Resistance/Endurance
  • (7) Unbreakable Guard - RechargeTime/Resistance
  • (9) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (9) Steadfast Protection - Resistance/+Def 3%

Level 2: Smite

  • (A) Brute's Fury - Accuracy/Damage
  • (11) Brute's Fury - Damage/Recharge
  • (11) Brute's Fury - Accuracy/Damage/Recharge
  • (13) Brute's Fury - Damage/Endurance/RechargeTime
  • (13) Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (15) Brute's Fury - Recharge/Fury Bonus

Level 4: Fast Healing

  • (A) Healing IO
  • (17) Healing IO

Level 6: Fly

  • (A) Flight Speed IO

Level 8: Siphon Life

  • (A) Mako's Bite - Accuracy/Damage
  • (19) Mako's Bite - Damage/Endurance
  • (19) Mako's Bite - Damage/Recharge
  • (21) Mako's Bite - Accuracy/Endurance/Recharge
  • (21) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (23) Mako's Bite - Chance of Damage(Lethal)

Level 10: Indomitable Will

  • (A) Luck of the Gambler - Recharge Speed
  • (23) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 12: Taunt

  • (A) Recharge Reduction IO

Level 14: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed
  • (17) Luck of the Gambler - Defense
  • (25) Luck of the Gambler - Defense/Endurance

Level 16: Rise to the Challenge

  • (A) Numina's Convalesence - Heal/Endurance
  • (25) Numina's Convalesence - Heal

Level 18: Dark Consumption

  • (A) Obliteration - Damage
  • (27) Obliteration - Accuracy/Recharge
  • (27) Obliteration - Damage/Recharge
  • (29) Obliteration - Accuracy/Damage/Recharge
  • (29) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (31) Obliteration - Chance for Smashing Damage

Level 20: Quick Recovery

  • (A) Performance Shifter - Chance for +End
  • (31) Performance Shifter - EndMod
  • (31) Performance Shifter - EndMod/Recharge

Level 22: Mind Over Body

  • (A) Unbreakable Guard - Resistance
  • (33) Unbreakable Guard - Resistance/Endurance
  • (33) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (33) Unbreakable Guard - RechargeTime/Resistance
  • (34) Gladiator's Armor - TP Protection +3% Def (All)

Level 24: Touch of Fear

  • (A) Glimpse of the Abyss - Accuracy/Recharge
  • (34) Glimpse of the Abyss - Accuracy/Endurance
  • (36) Glimpse of the Abyss - Accuracy/Fear/Recharge

Level 26: Soul Drain

  • (A) Obliteration - Damage
  • (37) Obliteration - Accuracy/Recharge
  • (37) Obliteration - Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (39) Obliteration - Chance for Smashing Damage

Level 28: Heightened Senses

  • (A) Luck of the Gambler - Defense
  • (34) Luck of the Gambler - Defense/Recharge
  • (36) Luck of the Gambler - Endurance/Recharge
  • (36) Luck of the Gambler - Defense/Endurance/Recharge
  • (39) Luck of the Gambler - Defense/Endurance
  • (40) Luck of the Gambler - Recharge Speed

Level 30: Maneuvers

  • (A) Red Fortune - Defense/Endurance
  • (40) Red Fortune - Defense/Recharge
  • (40) Red Fortune - Defense/Endurance/Recharge
  • (42) Red Fortune - Defense
  • (42) Red Fortune - Endurance

Level 32: Midnight Grasp

  • (A) Unrelenting Fury - Accuracy/Damage
  • (42) Unrelenting Fury - Damage/RechargeTime
  • (43) Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (43) Unrelenting Fury - Damage/Endurance/RechargeTime
  • (43) Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (45) Unrelenting Fury - RechargeTime/+Regen/+End

Level 35: Kick

  • (A) Empty

Level 38: Strength of Will

  • (A) Unbreakable Guard - +Max HP

Level 41: Tough

  • (A) Titanium Coating - Resistance/Endurance
  • (45) Titanium Coating - Resistance
  • (45) Titanium Coating - Endurance
  • (46) Titanium Coating - Resistance/Endurance/Recharge

Level 44: Block of Ice

  • (A) Lockdown - Accuracy/Hold
  • (46) Lockdown - Accuracy/Recharge
  • (46) Lockdown - Recharge/Hold
  • (48) Lockdown - Endurance/Recharge/Hold
  • (48) Lockdown - Accuracy/Endurance/Recharge/Hold
  • (48) Lockdown - Chance for +2 Mag Hold

Level 47: Weave

  • (A) Reactive Defenses - Defense
  • (50) Reactive Defenses - Defense/Endurance
  • (50) Reactive Defenses - Defense/Endurance/RechargeTime
  • (50) Reactive Defenses - Scaling Resist Damage

Level 49: Resurgence

  • (A) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Fury

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Empty

Level 2: Health

  • (A) Numina's Convalesence - +Regeneration/+Recovery
  • (15) Miracle - +Recovery

Level 2: Hurdle

  • (A) Empty

Level 2: Stamina

  • (A) Endurance Modification IO

------------

 

 

 

 

Posted

I like it. I just made up a new zombie hero Snarkrot and will be trying to solo all Blue content with him. I think I will go with this build as the leveling build thank you. He will be bathing in merits if I keep at it so should be able to pay as he goes

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