madpoet67 Posted July 15, 2019 Posted July 15, 2019 I'm pretty bad with builds. Just got my Claws/regen scrapper to 50 and I want to make her decent, but I have no clue... I'm running a lot of toggles and I'm worried about endurance, but I may have too much slotted. Anyone have a build they could share I could look at?
Johnny Velocity Posted July 15, 2019 Posted July 15, 2019 Here is my build. The expensive sets have alternatives you can "flip" to. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Johnny Velocity - redux 2019: Level 50 Science Scrapper Primary Power Set: Claws Secondary Power Set: Regeneration Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Body Mastery Hero Profile: Level 1: Strike -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(5), Mk'Bit-Acc/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(21), Mk'Bit-Dam%(43) Level 1: Fast Healing -- Heal-I(A), Heal-I(7), Heal-I(15) Level 2: Reconstruction -- Prv-Heal(A), Prv-Heal/Rchg(3), DctWnd-Heal/Rchg(5), DctWnd-Rchg(7) Level 4: Super Speed -- Clr-Stlth(A) Level 6: Super Jump -- WntGif-ResSlow(A) Level 8: Follow Up -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(9), SprScrStr-Acc/Dmg/Rchg(9), SprScrStr-Dmg/EndRdx/Rchg(17), SprScrStr-Rchg/+Crit(34), SprScrStr-Acc/Dmg/EndRdx/Rchg(37) Level 10: Dull Pain -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(11), DctWnd-Heal/Rchg(11), DctWnd-Heal/EndRdx/Rchg(17), DctWnd-Heal(46), DctWnd-Rchg(46) Level 12: Quick Recovery -- EndMod-I(A), EndMod-I(13), EndMod-I(13) Level 14: Combat Jumping -- LucoftheG-Rchg+(A) Level 16: Integration -- EndRdx-I(A), EndRdx-I(40), EndRdx-I(40), Heal-I(40), Heal-I(42), Heal-I(42) Level 18: Focus -- Apc-Dmg(A), Apc-Dmg/Rchg(19), Apc-Acc/Dmg/Rchg(19), Apc-Acc/Rchg(21), Apc-Dmg/EndRdx(37), Apc-Dam%(43) Level 20: Resilience -- GldArm-3defTpProc(A) Level 22: Maneuvers -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(23), ShlWal-EndRdx/Rchg(23), ShlWal-Def(37), ShlWal-Def/EndRdx/Rchg(43), ShlWal-ResDam/Re TP(45) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25) Level 26: Eviscerate -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx(27), SprAvl-Dmg/EndRdx(27), SprAvl-Acc/Dmg/Rchg(29), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(45) Level 28: Instant Healing -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(29), NmnCnv-Heal/Rchg(31), NmnCnv-Heal/EndRdx/Rchg(31), NmnCnv-Heal(46), NmnCnv-Regen/Rcvry+(50) Level 30: Boxing -- Acc-I(A) Level 32: Shockwave -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/Rchg(33), SprFrzBls-Dmg/EndRdx/Acc/Rchg(34), SprFrzBls-Rchg/ImmobProc(34) Level 35: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(36), Ags-ResDam/EndRdx/Rchg(36), StdPrt-ResDam/EndRdx(36), StdPrt-ResDam/Def+(50) Level 38: Weave -- Rct-Def(A), Rct-Def/EndRdx(39), Rct-Def/EndRdx/Rchg(39), Rct-ResDam%(39) Level 41: Focused Accuracy -- HO:Cyto(A), HO:Cyto(48), HO:Cyto(50) Level 44: Physical Perfection -- Prv-Absorb%(A) Level 47: Revive -- RechRdx-I(A) Level 49: Moment of Glory -- RechRdx-I(A) Level 1: Brawl -- Acc-I(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(48), RgnTss-Regen+(48) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(31), PrfShf-End%(42) ------------
remarefka Posted September 25, 2019 Posted September 25, 2019 Could you post the Pine’s code for this build. The text from the bottom on the Pine’s file. What does this build build have for defense and resistance? Thank you for posting this.
BrandX Posted September 26, 2019 Posted September 26, 2019 Looks to be overkill on the recovery and end red. Also, he could repeat the slotting of Stamina in Quick Recovery and have the Performance Shifter, or just +5ing two End Mods and not need the third.
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