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Should We Remove Crashes from Defensive T9s?


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On 8/1/2019 at 9:06 PM, Galaxy Brain said:

I mean, I guess elude is great if you essentially skip the rest of the set and circumvent what you lost through tons of IOs and inspiration...

 

But if you dont do that, like with most all powersets played normally, its overkill

Was just about to say this. Any conventional build just doesn't really need T9s, especially if it's an end game IO build. For example, my TW/Elec Brute has capped S/L/E/F/C res all the time so the benefits of power surge are capping NE resistance and getting a good bunch of toxic resistance, neither of which are worth the crash. On top of that, both damage types being so rare it's hard to justify the power pick when I could just as well use Eye of the Magus, Wedding Band or orange insps for the same end result.

 

Even if we don't talk about end game builds, most T9s are still massively overkill because they go well past the hard or soft caps relevant to the powersets. Sure, Elude might have its uses for a no-toggle-plug-the-gap-with-phase gimmick build, but for a majority of the players it is factually very close to useless when a no-IO SR gets to the soft cap with 1 small purple and any half decent IO build is there all the time, and SR doesn't have to care about -Def at all due to its capped DDR (if you pick the toggles and passives).

 

Unstoppable is probably one of the most useful classic T9s out there because invuln has pretty low exotic resistances without IOs and it caps those, but even on an invuln I'd never pick it because the crash isn't a part of my preferred gameplay loop and actually needing it is so situational it's hard to justify the power pick in the first place.

Edited by DSorrow
  • Like 1

Torchbearer:

Sunsinger - Fire/Time Corruptor

Cursebreaker - TW/Elec Brute

Coldheart - Ill/Cold Controller

Mythoclast - Rad/SD Scrapper

 

Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.

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