Atlas_Carter Posted July 31, 2019 Posted July 31, 2019 I messed up somewhere. My brute is a lotta fun but when going up against cimerorans and rikti, he goes down faster than a sack of concrete mice in the river. I saw that I was taking a LOT of smashing, lethal and of course psionic damage but I have no idea what skills in the wp set I should be taking...do I need to branch out to the leadership pool? Was combat jumping a mistake? halp, please!
calledThird Posted July 31, 2019 Posted July 31, 2019 Do you have Tough and Weave? They shore up a lot. Do you have your build drafted up on Pines? it can help a lot with suggestions to see what you're currently working with.
Nightmarer Posted July 31, 2019 Posted July 31, 2019 FYI, Combat Jumping is never a mistake, unless you don't take it, then it is. 1 1
Mercurias Posted July 31, 2019 Posted July 31, 2019 No, Combat Jumping wasn’t a mistake. It isn’t the strongest source of defense, but it gives you some added mobility while having a low endurance cost. Getting Tough and Weave will do more in raw numbers to protect you than Leadership, but Leadership is still a good choice for team buffing and iO slotting.
Atlas_Carter Posted July 31, 2019 Author Posted July 31, 2019 Sadly I don't have his pine setup or even his current set up properly. After a terrible terrible TF where I became so intimately acquainted with the ground, her paw came out with a shotgun and threatened nuptuals, I respec'd him in a fit of pique to pull out his set IOs to recycle into a dual blade/electric scrapper. It's the day after and like many things, I regret the night before so I wanted to check in with you guys and see if I'm doing something patently stupid before I completely give up.
Nightmarer Posted July 31, 2019 Posted July 31, 2019 Try this, tough as hell and also with AoE. If you don't like Mu Mastery, feel free to use any other you prefer. I am sure there are better builds out there, but this is no squishy Brute, no sir. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.1https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Natural BrutePrimary Power Set: Street JusticeSecondary Power Set: WillpowerPower Pool: LeapingPower Pool: FightingPower Pool: FlightPower Pool: LeadershipAncillary Pool: Mu Mastery Villain Profile:Level 1: Initial Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(37), KntCmb-Dmg/Rchg(42), KntCmb-Dmg/EndRdx/Rchg(42), CrsImp-Acc/Dmg/EndRdx(42), CrsImp-Acc/Dmg/Rchg(48)Level 1: High Pain Tolerance -- Prv-Absorb%(A), Prv-Heal(40), Heal-I(40), StdPrt-ResDam/Def+(43)Level 2: Heavy Blow -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(5), KntCmb-Dmg/Rchg(11), KntCmb-Dmg/EndRdx/Rchg(39), CrsImp-Acc/Dmg/EndRdx(39), CrsImp-Acc/Dmg/Rchg(40)Level 4: Fast Healing -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(5), RgnTss-Regen+(7)Level 6: Combat Readiness -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(43), RechRdx-I(43)Level 8: Rib Cracker -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(9), KntCmb-Dmg/Rchg(9), KntCmb-Dmg/EndRdx/Rchg(17), CrsImp-Acc/Dmg/EndRdx(37), CrsImp-Acc/Dmg/Rchg(39)Level 10: Indomitable Will -- LucoftheG-Def/Rchg+(A)Level 12: Mind Over Body -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(13), UnbGrd-ResDam/EndRdx(13), UnbGrd-Rchg/ResDam(17)Level 14: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(15), ShlWal-ResDam/Re TP(15)Level 16: Super Jump -- Jump-I(A)Level 18: Spinning Strike -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(19), SprUnrFur-Acc/Dmg/Rchg(19), SprUnrFur-Dmg/EndRdx/Rchg(23), SprUnrFur-Acc/Dmg/EndRdx/Rchg(25), SprUnrFur-Rchg/+Regen/+End(25)Level 20: Quick Recovery -- EndMod-I(A), EndMod-I(21), EndMod-I(21)Level 22: Rise to the Challenge -- Prv-Heal(A), Prv-Heal/EndRdx(23), HO:Golgi(50)Level 24: Boxing -- Empty(A)Level 26: Shin Breaker -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Acc/Dmg(27), SprBlsCol-Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/EndRdx(50), SprBlsCol-Acc/Dmg/Rchg(50)Level 28: Heightened Senses -- Rct-ResDam%(A), Rct-Def/EndRdx/Rchg(29), Rct-Def(29), Rct-Def/EndRdx(34), Rct-EndRdx/Rchg(36), Rct-Def/Rchg(36)Level 30: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(31), UnbGrd-ResDam(31), UnbGrd-ResDam/EndRdx(31)Level 32: Crushing Uppercut -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(33), SprBrtFur-Acc/Dmg/Rchg(33), SprBrtFur-Dmg/EndRdx/Rchg(33), SprBrtFur-Acc/Dmg/EndRdx/Rchg(34), SprBrtFur-Rech/Fury(34)Level 35: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def(36), RedFrt-Def/EndRdx(37)Level 38: Strength of Will -- GldArm-3defTpProc(A)Level 41: Electrifying Fences -- PstBls-Acc/Dmg/EndRdx(A), PstBls-Acc/Dmg(46), PstBls-Dmg/EndRdx(46), PstBls-Dmg/Rchg(48), PstBls-Dmg/Rng(48)Level 44: Ball Lightning -- PstBls-Acc/Dmg/EndRdx(A), PstBls-Acc/Dmg(45), PstBls-Dmg/EndRdx(45), PstBls-Dmg/Rchg(45), PstBls-Dmg/Rng(46)Level 47: Hover -- LucoftheG-Def/Rchg+(A)Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: FuryLevel 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A), Pnc-Heal(7), Pnc-Heal/EndRedux(11)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- EndMod-I(A), EndMod-I(3), EndMod-I(3)Level 1: Combo Level 1Level 1: Combo Level 2Level 1: Combo Level 3Level 0: Born In BattleLevel 0: High Pain ThresholdLevel 50: Resilient Core Paragon------------ 2 1
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