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Posted (edited)

As for unarmed martial artsy sets I really do feel the game has many elements covered punches, kicks(ma & stj) karate chops(psionic melee) chi energy strikes/blasts(kinetic melee) but you can't have it all & the latter 2 sets have no leg strikes at all so I propose a set that has a mix of powers from all 4.

Sorry I'm on my phone right now & I don't remember the names of all powers or their tiers I plan to update the set later.

 

1. StJ t1

2. PM t2 (with & without particle effects)

3. StJ t2

4. MA palm strike(w/ crane kick & axe kick alternative animations) 

5. StJ rib cracker

6.PM cone attack (with & without particle effects)

7. Utility power: KM range st attack or MA focus chi as an alternate power

8. KM pbaoe

9. Wild card: your choice of the heavy hitting ST attack t8 or t9 of any of the martial artsy sets + the option of knock out blow because I think the animation is pretty fun.

 

 

Edited by Chance Jackson
Posted
1 hour ago, Shadowsleuth said:

Martial Arts should have gotten a forearm block that gives you defense similar to Broadsword/Katana's Parry/Divine Avalanche.

I think the ship fir that has sailed since the tank & Brute variants get def from storm kick

Posted
10 hours ago, malonkey1 said:

 I feel like this would be more appropriate as a set of alternate animations for martial arts and/or street Justice.

Sure but the animations need to be sped up or slowed down, my intention is for a copy paste job.

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