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  1. I like this. Another feature I would expect from Holy Light is to have some of the powers proc a heal on allies as well as damage enemies. And an ally rez that damages nearby enemies. Before the powerset is release to the players I would first introduce a new NPC group with these powers, perhaps repurpose the removed Incarnate Merit Vendors (Astral Christy, Empyrean Michael, Taskmaster Gabriel) & remove the "Astral" & "Empyrean" from their names; also use these NPC as new mission contacts. https://archive.paragonwiki.com/wiki/Incarnate_Merit_Vendor https://archive.paragonwiki.com/wiki/Taskmaster_Gabriel Have players meet this group in a new thematic zone; a level 50+ Incarnate only cooperative zone would be ideal.
  2. I find the brown caves on the villain side to be wider & not as twisty as the blue ones heroside. My gripe with the blue caves isn't how narrow or twisty-windy they are, it's the holes in the floor of the 5 tier pancake room. I always forget to alter my camera angle so I can spot the holes in the floor until after I've fallen through onto some CoT's head (usually the boss).
  3. When you first step into Kings Row at level 5 I find that a few contacts (& the police radio) sends you to mission doors at the top of the zone. (Dodging purple con enemies to reach your door is a pain). Having a place nearby to sell any drops & also able to restock on inspirations would be appreciated. And there are some Kings Row contacts that send you on Skull hunts in Perez, having a gate right there would be handy. While this would be a nice quality of life feature to have, there is no rush to implement this right now; it can be done when the Dev schedule allows.
  4. @daveyfiacre put together a huge list of alternate pets for each Mastermind & Controller powersets using creatures that already exist ingame. https://forums.homecomingservers.com/topic/9713-mastermind-pet-clones-andor-female-minions/page/2/?tab=comments#comment-88013
  5. I wish that all the starter contacts (Azuria, Rick Davies, etc...) were added to flashback. Even though they don't have storyarcs; all missions from every contact should eventually be added to flashback. Perhaps in the future that is something the new devs could look into (when time allows). I remember that some contacts gave out DOs or SOs for completing their storyarc, was there ever a list of which contacts did?
  6. That is all that is needed, have Blue Steel admit he made a mistake & overreacted. Have him try to make amends & have Clockwork King refuse it (initially), then later have Clockwork King (who wants to prove to Penelope Yin he has changed) accept Blue Steel's apology. Perhaps part of Blue Steel's amends, his TF deals with acquiring cloning technology that will provide the Clockwork King with a cloned version of his original body. I prefer that to be the way the Devs handle it rather than locking Blue Steel up. But, If they did lock Blue Steel up I would expect him to say something similar to this.
  7. I have to say I like Darkneblade's Martial Control, it feels like a merger of Martial Arts & Kinetic Melee (sort of). The changes I would make to increase survivability, turn Limitbreak into a cone slow (Siphon Speed) (with a slow recharge) instead of single target & remove the crash. That would make it comparable to other control sets with slow (Ice Control Shiver, Earth Control Quicksand, Fire Control Hot Feet, Plant Control Carrion Creepers). It would feel like an amped up version of a Tsoo Ink Man's slow attack. I like Limitbreak also sending a silhouette of your character into melee range for the attack while you stay at range during the Limitbreak buff. I would say test those changes & if it still isn't survivable enough then add having Limitbreak briefly altering Blurry Fingers into a guaranteed hold (instead of a chance of) for a short time.
  8. The only acceptable pet would be a white haired old guy with the Five Point Palm Exploding Heart touch.
  9. Alternate between the two, one day/night cycle could have a DJ & another day/night cycle could have a rock band; it could work the same way the dancers inside the cages in Pocket D periodically get swapped out. It would also be great if we can get a door or portal connecting Paragon Dance Party & Pocket D.
  10. The twigs/branches in the earlier post can work for either gender & this headpiece I was thinking this would be good for either gender as well.
  11. Flower crowns for female characters (the type you see at weddings) with the option to wear different hair styles with it (short hair, long hair, braided, & hair up) and be able to color the hair separate from the flowers, & have different versions of flowers (or at least be able to use 3 or 4 colors on the flowers). Also a more fantasy versions of the flower crown with branches either straight up or back, with or without nature life on it (birds, butterflys, squirrels, etc...), with or without glow on it. And be able to wear a variety of hairstyles with the fantasy flower crowns as well. Also have a barren or dead branches version as well.
  12. A huge mega mall with a 2 level food court, an attached movie complex & some scenic views would be great.
  13. A variety of Polearms for Staff Basic Spear (in two styles) Basic & Ornamental Halberd Naginata Double Hook Polearm A variety of historical Chinese Polearms
  14. It would be very cool to have a gang war power that raises an undead horde of zombies & malevolent ghosts. Are there any other powers that use defeated enemies other than the Warshade Dark Extraction and Stygian Circle powers, and the pool power Victory Rush?
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