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Posted

As the title suggests.  There are a few dark/ staff suggestions in this area, but none of them seem to be truly maxed out.  I'm not a builder--just a copier.  And I'd appreciate the wisdom of those who have been there and done that.

Alternately, if someone has done better with Dark Armor/ and something else with decent AoE potential that they think works better, I'd welcome that as well.  I just want to make the very most of Dark Armor.

Thanks!

Posted

I’d also be interested to see what people come up with. Just got my dark/staff tank to 31 and he already feels unkillable and I just overcame the endurance hurdle. 

 

I’ve got a build that I can post later tonight that is a modified version of something I found in these forums. There might still be room for further optimization, I wasn’t planning on taking every staff power but the 3-4 piece set bonuses from sets like kinetic combat where somewhat necessary to get all the typed defenses softcapped. It might not be the perfect build you’re looking for but it’ll be a good starting point!

Posted

Here's slightly changed version of a build Justaris posted earlier this month. I swapped around a few slots here and there and picked up SJ to add Blessing of the Zephyr KB protection (12 points now). The core of Justaris's build makes good use of limited slots to hit all the resistance and defense targets. You might be able sneak in an ATO set somewhere but I don't think you'll see a huge benefit compared to what's there now.

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.1
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Inkfathom: Level 50 Natural Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Staff Fighting
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping

Hero Profile:
Level 1: Dark Embrace -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(13), RctArm-EndRdx(13), RctArm-ResDam/EndRdx/Rchg(15), StdPrt-ResDam/Def+(15), GldArm-3defTpProc(17)
Level 1: Mercurial Blow -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5)
Level 2: Murky Cloud -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(7), RctArm-ResDam(17), RctArm-EndRdx(19), StdPrt-ResKB(19)
Level 4: Guarded Spin -- Erd-Acc/Dmg/Rchg(A), Erd-Dmg/Rchg(5), Erd-Dmg(7)
Level 6: Obsidian Shield -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(9), RctArm-EndRdx(9), RctArm-ResDam/EndRdx/Rchg(11), UnbGrd-Max HP%(11)
Level 8: Dark Regeneration -- ThfofEss-+End%(A), DctWnd-EndRdx/Rchg(21), TchoftheN-Acc/EndRdx/Rchg(23), PrfZng-Acc/Rchg(25)
Level 10: Kick -- FrcFdb-Rechg%(A)
Level 12: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(27), LucoftheG-Def/EndRdx(27), Krm-ResKB(29), Rct-ResDam%(36)
Level 14: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(29), RctArm-EndRdx(31), RctArm-ResDam/EndRdx/Rchg(31), ImpSki-Status(31)
Level 16: Eye of the Storm -- Erd-Dmg(A), Erd-Dmg/Rchg(21), Erd-Acc/Dmg/Rchg(33)
Level 18: Cloak of Fear -- DarWtcDsp-ToHitDeb/EndRdx(A)
Level 20: Staff Mastery 
Level 22: Weave -- LucoftheG-Def/EndRdx(A), ShlWal-ResDam/Re TP(23), LucoftheG-Def/Rchg+(34), LucoftheG-Def(34)
Level 24: Death Shroud -- Erd-Dmg(A), Erd-%Dam(25), Erd-Acc/Dmg/EndRdx/Rchg(36), OvrFrc-Dam/KB(37)
Level 26: Precise Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx/Rchg(36), KntCmb-Dmg/EndRdx(46), KntCmb-Dmg/Rchg(48)
Level 28: Taunt -- MckBrt-Taunt(A), MckBrt-Rchg(33), MckBrt-Taunt/Rchg/Rng(33), MckBrt-Acc/Rchg(34), MckBrt-Taunt/Rng(37)
Level 30: Serpent's Reach -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(37), SprWntBit-Acc/Dmg/EndRdx(39), SprWntBit-Acc/Dmg/Rchg(43), SprWntBit-Dmg/EndRdx/Acc/Rchg(43), SprWntBit-Rchg/SlowProc(50)
Level 32: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 35: Innocuous Strikes -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(45)
Level 38: Sky Splitter -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/Rchg(40), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40), SprBlsCol-Rchg/HoldProc(42)
Level 41: Soul Transfer -- AbsAmz-Stun/Rchg(A)
Level 44: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(48)
Level 47: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(50)
Level 49: Super Jump -- BlsoftheZ-ResKB(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(39), Mrc-Rcvry+(46), Prv-Absorb%(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(45), PrfShf-End%(46)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 20: Form of the Body 
Level 20: Form of the Mind 
Level 20: Form of the Soul 
Level 50: Cardiac Core Paragon 
------------

  • Like 1
  • Thanks 1
Posted

How about dis?

 

Hero Plan by Hero Hero Designer 2.23
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Science Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Staff Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Death Shroud -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(3), SprMghoft-Acc/Dmg/Rchg:50(3), SprMghoft-Dmg/EndRdx/Rchg:50(5), SprMghoft-Rchg/Res%:50(5), FuroftheG-ResDeb%:50(7)
Level 1: Mercurial Blow -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(7), SprGntFis-Acc/Dmg/Rchg:50(9), SprGntFis-Dmg/EndRdx/Rchg:50(9), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(11), SprGntFis-Rchg/+Absorb:50(11)
Level 2: Dark Embrace -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(13), UnbGrd-EndRdx/Rchg:50(13), UnbGrd-Rchg/ResDam:50(15), UnbGrd-ResDam/EndRdx/Rchg:50(15), UnbGrd-Max HP%:50(17)
Level 4: Guarded Spin -- ScrDrv-Acc/Dmg:50(A), ScrDrv-Dmg/EndRdx:50(17), ScrDrv-Dmg/Rchg:50(19), ScrDrv-Acc/Rchg:50(19), ScrDrv-Acc/Dmg/EndRdx:50(21), ScrDrv-Dam%:50(21)
Level 6: Murky Cloud -- GldArm-ResDam:50(A), GldArm-Res/Rech/End:50(23), GldArm-End/Res:50(23), GldArm-3defTpProc:50(25), StdPrt-ResDam/Def+:30(25), ImpSki-Status:30(27)
Level 8: Obsidian Shield -- ImpArm-ResDam/EndRdx:40(A), ImpArm-EndRdx/Rchg:40(27), ImpArm-ResDam/EndRdx/Rchg:40(29), ImpArm-ResPsi:40(29)
Level 10: Dark Regeneration -- Prv-Heal/Rchg:50(A)
Level 12: Cloak of Darkness -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def/Rchg:50(31), LucoftheG-EndRdx/Rchg:50(31), LucoftheG-Def/EndRdx/Rchg:50(31), LucoftheG-Def:50(33), LucoftheG-Rchg+:50(33)
Level 14: Combat Jumping -- LucoftheG-Rchg+:50(A)
Level 16: Eye of the Storm -- Arm-Dmg:50(A), Arm-Dmg/Rchg:50(34), Arm-Acc/Dmg/Rchg:50(34), Arm-Dmg/EndRdx:50(34), Arm-Dam%:50(36), FrcFdb-Rechg%:50(36)
Level 18: Maneuvers -- ShlWal-Def/EndRdx:50(A), ShlWal-Def/Rchg:50(36), ShlWal-EndRdx/Rchg:50(37), ShlWal-Def/EndRdx/Rchg:50(37), ShlWal-Def:50(37), ShlWal-ResDam/Re TP:50(39)
Level 20: Staff Mastery 
Level 22: Cloak of Fear -- GlmoftheA-EndRdx/Fear:50(A), GlmoftheA-Acc/EndRdx:50(39), EndRdx-I:50(39), GlmoftheA-Dam%:50(40)
Level 24: Tactics -- GssSynFr--ToHit:50(A), GssSynFr--ToHit/Rchg/EndRdx:50(40), GssSynFr--Rchg/EndRdx:50(40), GssSynFr--ToHit/EndRdx:50(42), GssSynFr--Build%:50(42)
Level 26: Boxing -- Empty(A)
Level 28: Tough -- Ags-ResDam/EndRdx:50(A), Ags-ResDam/Rchg:50(42), Ags-EndRdx/Rchg:50(43), Ags-ResDam/EndRdx/Rchg:50(43), Ags-ResDam:50(45), Ags-Psi/Status:50(46)
Level 30: Weave -- Rct-Def:50(A), Rct-Def/EndRdx:50(43), Rct-Def/EndRdx/Rchg:50(45), Rct-ResDam%:50(45)
Level 32: Assault -- EndRdx-I:50(A)
Level 35: Conserve Power -- RechRdx-I:50(A)
Level 38: Sky Splitter -- Hct-Dmg:50(A), Hct-Dmg/Rchg:50(46), Hct-Acc/Dmg/Rchg:50(46), Hct-Dmg/EndRdx:50(48), Hct-Dam%:50(48), Hct-Acc/Rchg:50(48)
Level 41: Physical Perfection -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(50), EndMod-I:50(50)
Level 44: Hasten -- RechRdx-I:50(A)
Level 47: Super Speed -- Qck-EndRdx/RunSpd:50(A)
Level 49: Soul Transfer -- PrfShf-EndMod/Rchg:50(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Clr-Stlth:50(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- RgnTss-Regen+:30(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(33), EndMod-I:50(50)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 20: Form of the Body 
Level 20: Form of the Mind 
Level 20: Form of the Soul 
Level 50: Pyronic Core Final Judgement 
Level 50: Degenerative Core Flawless Interface 
Level 50: Longbow Radial Superior Ally 
Level 50: Barrier Core Epiphany 
Level 50: Support Core Embodiment 
Level 50: Cardiac Core Paragon 
------------

Posted

I can see a few tweaks I'd recommend but this looks pretty solid.

 

1.  Dark Regeneration needs some love.   I recommend a Theft of Essence: Chance for +End proc here and then some Accuracy/Endurance/Recharge frankenslotting.   This is arguably your signature Dark Armor power and you want it well-slotted.    It's so powerful at base that it doesn't really need much healing slotting.  

 

2. Panacea: +HP/+End over the Regenerative Tissue: +regen proc for slotitng in Health.   You'll get a lot more out of that.  The Preventive Medicine proc is also pretty good if you can work it in.

 

3.  You'll probably want to use boosters to +5 the recharge IOs in Conserve Power and Hasten, as well as the Endurance Reduction in Assault and the Endurance Modification in Physical Perfection.

 

4.  Might consider Kick rather than Boxing to slot an extra Force Feedback proc

 

5.  I'd cut down the slotting in Tactics - you're not getting a lot of great Set bonuses here and we can use the slots for Dark Regeneration.   A couple ToHitBuff/End IOs (or  Cytoskeleton HOs) should cover this just fine.  

 

6.  Consider Dampened Spirits for Cloak of Fear.

 

7.  Consider taking Taunt - it can be difficult to maintain aggro without it especially on a high-damage team.     I think you could comfortably lose Super Speed or Assault to pick that up, depending on your personal preference.    My recommendation would be to lose Super Speed as there are plenty of other options these days to get around quickly (Ninja Run, temp powers from the P2W, Team Teleporter, Mission Teleport, teleporters to almost all zones in most SG bases, etc).  

 

There can be no defense like elaborate courtesy - E.V. Lucas

My AE arcs:

Ex Machina, the story of the Tin Mage Corps.  Arc ID #11781

  • 4 weeks later
Posted (edited)

Okay the best i could do, Hardcapped to S/L/E/N/F/C/Psi but toxic and close to softcap to melee

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.3
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Science Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Staff Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Death Shroud -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(3), SprMghoft-Acc/Dmg/Rchg(3), SprMghoft-Dmg/EndRdx/Rchg(5), SprMghoft-Rchg/Res%(5), FuroftheG-ResDeb%(7)
Level 1: Mercurial Blow -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(7), SprGntFis-Acc/Dmg/Rchg(9), SprGntFis-Dmg/EndRdx/Rchg(9), SprGntFis-Acc/Dmg/EndRdx/Rchg(11), SprGntFis-Rchg/+Absorb(11)
Level 2: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(15), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-Max HP%(17)
Level 4: Guarded Spin -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx(17), Mlt-Dmg/Rchg(19), Mlt-Acc/EndRdx(19), Mlt-Acc/Dmg/EndRdx(21), Mlt-Dmg/EndRdx/Rchg(21)
Level 6: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-Rchg/ResDam(25), StdPrt-ResDam/Def+(25)
Level 8: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-EndRdx/Rchg(29), UnbGrd-ResDam/EndRdx/Rchg(29)
Level 10: Dark Regeneration -- ThfofEss-Heal(A), ThfofEss-Acc/EndRdx/Rchg(27), ThfofEss-+End%(40), ThfofEss-Heal/Rchg(40), ThfofEss-Acc/Heal(42), ThfofEss-Acc/EndRdx/Heal(42)
Level 12: Cloak of Darkness -- LucoftheG-Def/EndRdx(A), ShlWal-Def/EndRdx(31), ShlWal-Def(31), ShlWal-Def/Rchg(31), ShlWal-Def/EndRdx/Rchg(33)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 16: Eye of the Storm -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(34), Arm-Dmg/EndRdx(34), Arm-Dam%(36), Arm-Acc/Rchg(46)
Level 18: Maneuvers -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(36), ShlWal-Def/EndRdx/Rchg(37), ShlWal-Def(37), ShlWal-ResDam/Re TP(39)
Level 20: Staff Mastery 
Level 22: Cloak of Fear -- DmpSpr-ToHitDeb/EndRdx(A), DmpSpr-ToHitDeb(39), DmpSpr-ToHitDeb/Rchg/EndRdx(39), DmpSpr-ToHitDeb/Rchg(40)
Level 24: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(34), AdjTrg-ToHit/EndRdx/Rchg(48)
Level 26: Kick -- FrcFdb-Rechg%(A)
Level 28: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(43), UnbGrd-EndRdx/Rchg(43)
Level 30: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(36), Rct-ResDam%(37), ShlWal-Def/Rchg(43), ShlWal-Def/EndRdx/Rchg(45), LucoftheG-Def/Rchg+(45)
Level 32: Assault -- EndRdx-I(A)
Level 35: Conserve Power -- RechRdx-I(A)
Level 38: Sky Splitter -- Hct-Dmg(A), Hct-Dmg/Rchg(46), Hct-Acc/Dmg/Rchg(46), Hct-Dmg/EndRdx(48), Hct-Dam%(48)
Level 41: Physical Perfection -- PrfShf-End%(A)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 47: Super Speed -- BlsoftheZ-ResKB(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- EndRdx-I(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(50), Pnc-Heal/+End(50), Prv-Absorb%(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(33)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 20: Form of the Body 
Level 20: Form of the Mind 
Level 20: Form of the Soul 
Level 50: Pyronic Core Final Judgement 
Level 50: Longbow Radial Superior Ally 
Level 50: Barrier Core Epiphany 
Level 50: Support Core Embodiment 
Level 50: Cardiac Core Paragon 
Level 50: Diamagnetic Core Flawless Interface 
------------

 

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Edited by Migatte
Posted

From the Archive: https://drive.google.com/open?id=1N24kjCFZkl6eZe_UhpPTxK2Vu5HFwu-x

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Staff Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Death Shroud -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(3), SprMghoft-Dmg/EndRdx/Rchg(3), SprMghoft-Acc/Dmg(5), FuroftheG-ResDeb%(7)
Level 1: Mercurial Blow -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(5), KntCmb-Dmg/Rchg(13), KntCmb-Dmg/EndRdx/Rchg(15)
Level 2: Dark Embrace -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(7), Ags-Psi/Status(9), StdPrt-ResDam/Def+(17)
Level 4: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Max HP%(42)
Level 6: Guarded Spin -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(15), SprGntFis-Dmg/EndRdx/Rchg(17), SprGntFis-Acc/Dmg/Rchg(25), SprGntFis-Dmg/Rchg(25)
Level 8: Precise Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(23), KntCmb-Dmg/Rchg(27), KntCmb-Dmg/EndRdx/Rchg(27)
Level 10: Obsidian Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(43), Ags-ResDam(43)
Level 12: Dark Regeneration -- TchoftheN-Heal/HP/Regen/Rchg(A), TchoftheN-Acc/EndRdx/Rchg(13)
Level 14: Super Jump -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-Travel(33), BlsoftheZ-ResKB(33)
Level 16: Cloak of Darkness -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(33), LucoftheG-Def/EndRdx/Rchg(34)
Level 18: Eye of the Storm -- Arm-Dam%(A), Arm-Dmg/EndRdx(19), Arm-Acc/Rchg(19), Arm-Acc/Dmg/Rchg(21), Arm-Dmg/Rchg(21)
Level 20: Combat Jumping -- LucoftheG-Rchg+(A)
Level 22: Maneuvers -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(23), ShlWal-Def/EndRdx(29), ShlWal-Def/EndRdx/Rchg(34)
Level 24: Staff Mastery 
Level 26: Kick -- FrcFdb-Rechg%(A)
Level 28: Serpent's Reach -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(29), SprWntBit-Acc/Dmg/Rchg(31), SprWntBit-Acc/Dmg/EndRdx(37), SprWntBit-Dmg/Rchg(50), SprWntBit-Acc/Dmg(50)
Level 30: Tough -- GldArm-Res/Rech/End(A), GldArm-End/Res(31), GldArm-3defTpProc(31)
Level 32: Weave -- LucoftheG-Rchg+(A), Ksm-ToHit+(34), Rct-Def/EndRdx(37), Rct-Def/EndRdx/Rchg(40), Rct-ResDam%(48)
Level 35: Innocuous Strikes -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg(48)
Level 38: Sky Splitter -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(39), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Dmg/EndRdx(40), SprBlsCol-Acc/Dmg(40)
Level 41: Gloom -- Apc-Dam%(A), Apc-Dmg/EndRdx(42), Apc-Acc/Rchg(43), Apc-Acc/Dmg/Rchg(46), Apc-Dmg/Rchg(46)
Level 44: Dark Obliteration -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(45), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Dmg/EndRdx(46), SprFrzBls-Acc/Dmg(50)
Level 47: Oppressive Gloom -- AbsAmz-ToHitDeb%(A), AbsAmz-EndRdx/Stun(48)
Level 49: Taunt -- PrfZng-Dam%(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(9)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EffAdp-EndMod(A), EffAdp-EndMod/EndRdx(42)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Support Radial Embodiment 
Level 50: Vigor Core Paragon 
Level 24: Form of the Body 
Level 24: Form of the Mind 
Level 24: Form of the Soul 
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
------------

| Copy & Paste this data into Mids' Hero Designer to view the build |
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Posted

Here is a slighty better version on my build, now it's soft cap to melee

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.3
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Science Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Staff Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Death Shroud -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(3), SprMghoft-Acc/Dmg/Rchg(3), SprMghoft-Dmg/EndRdx/Rchg(5), SprMghoft-Rchg/Res%(5), FuroftheG-ResDeb%(7)
Level 1: Mercurial Blow -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(7), SprGntFis-Acc/Dmg/Rchg(9), SprGntFis-Dmg/EndRdx/Rchg(9), SprGntFis-Acc/Dmg/EndRdx/Rchg(11), SprGntFis-Rchg/+Absorb(11)
Level 2: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(15), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-Max HP%(17)
Level 4: Guarded Spin -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx(17), Mlt-Dmg/Rchg(19), Mlt-Dmg/EndRdx/Rchg(19), Mlt-Acc/Dmg/EndRdx(21)
Level 6: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-Rchg/ResDam(25), StdPrt-ResDam/Def+(25)
Level 8: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx(27), UnbGrd-EndRdx/Rchg(29), StdPrt-ResKB(29)
Level 10: Dark Regeneration -- ThfofEss-Heal(A), ThfofEss-Acc/EndRdx/Rchg(27), ThfofEss-+End%(40), ThfofEss-Heal/Rchg(40), ThfofEss-Acc/Heal(42), ThfofEss-Acc/EndRdx/Heal(42)
Level 12: Cloak of Darkness -- LucoftheG-Def/EndRdx(A), ShlWal-Def/EndRdx(31), ShlWal-Def(31), ShlWal-Def/Rchg(31), ShlWal-Def/EndRdx/Rchg(33)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 16: Eye of the Storm -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(34), Arm-Dmg/EndRdx(34), Arm-Dam%(36)
Level 18: Maneuvers -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(36), ShlWal-Def/EndRdx/Rchg(37), ShlWal-Def(37), ShlWal-ResDam/Re TP(37), Rct-ResDam%(39)
Level 20: Staff Mastery 
Level 22: Cloak of Fear -- DmpSpr-ToHitDeb/EndRdx(A), DmpSpr-ToHitDeb(39), DmpSpr-ToHitDeb/Rchg/EndRdx(39), DmpSpr-ToHitDeb/Rchg(40)
Level 24: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(34), AdjTrg-ToHit/EndRdx/Rchg(48)
Level 26: Kick -- FrcFdb-Rechg%(A)
Level 28: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(43), UnbGrd-EndRdx/Rchg(43), GldArm-3defTpProc(46)
Level 30: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(36), ShlWal-Def/Rchg(43), ShlWal-Def/EndRdx/Rchg(45), LucoftheG-Def/Rchg+(45)
Level 32: Assault -- EndRdx-I(A)
Level 35: Conserve Power -- RechRdx-I(A)
Level 38: Sky Splitter -- Hct-Dmg(A), Hct-Dmg/Rchg(46), Hct-Acc/Dmg/Rchg(46), Hct-Dmg/EndRdx(48), Hct-Dam%(48)
Level 41: Physical Perfection -- PrfShf-End%(A)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 47: Super Speed -- BlsoftheZ-ResKB(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- EndRdx-I(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(50), Pnc-Heal/+End(50), Prv-Absorb%(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(33)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 20: Form of the Body 
Level 20: Form of the Mind 
Level 20: Form of the Soul 
Level 50: Pyronic Core Final Judgement 
Level 50: Longbow Radial Superior Ally 
Level 50: Barrier Core Epiphany 
Level 50: Cardiac Core Paragon 
Level 50: Diamagnetic Core Flawless Interface 
Level 50: Melee Radial Embodiment 
------------

| Copy & Paste this data into Mids' Hero Designer to view the build |
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