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The Great Archetype Concept Battle [Round 2.2]: Left Bracket  

14 members have voted

  1. 1. Which is the better Archetype Concept? Marshal v Zoomer

    • Marshal
      6
    • Zoomer
      8
  2. 2. Which is the better Archetype Concept? Tank-Mage v Instigator Take Two

    • Tank-Mage
      2
    • Instigator Take Two
      12

This poll is closed to new votes

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  • Poll closed on 09/01/19 at 06:55 PM

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Posted (edited)

Welcome to The Great Archetype Concept Battle. This is a set of polls wherein proposed Archetypes go head to head to determine community interest. The Polls will be open for approximately one week and the brackets will be updated weekly. The goal is to come up with a single proposed archetype concept that the whole community can rally behind.

Voting should be based, in principle, on Feasibility, Niche, & Interest.

 

Feasibility: 1 (difficult to balance, requires a large amount of set development, etc.) to 10 (could be in-game tomorrow)

Niche: 1 (is already addressed by another AT) to 10 (there is a hole in the game that this would fill)

Interest: 1 (I wouldn't play it) to 10 (I plan to make at least 20 alts in this AT)

 

Your Contestants!

 

Battle 1: Marshal v Zoomer

Marshal (19.05.23.13.29.47.01)

Assault/Pet

[placeholder]: Scaling resistance for main and pets based on nearby enemies.

This is a shock and awe set that focuses on running in and absorbing the alpha and then fading in the background for cleanup.

 

Zoomer (19.07.25.22.56.xx)

Manipulation/Assault

Zoom: Personal +SPD for ranged, enemy -SPD for melee, and increased speed cap.

Zoomers offer the feel of playing a speedster while providing access to two AT-specific power sets that are versatile an fun.

 

Battle 2: Tank-Mage v Instigator Take Two

Tank-Mage (19.05.23.17.14.14)

Armor/{Control/Melee}

[placeholder]:

A tank that focuses on both aggro management and controlling enemies through, well, controlling enemies.

 

Instigator Take 2 (19.07.27.22.25.xx)

Assault/Armor

Instigation & Resolve: They have an inherent punchvoke ability, Instigation, similar to Tankers, they also have a secondary inherent that provides stacks of absorb while out of combat.

Instigators are mobile meat shields in the truest sense. Tankers are frontline tanks, Brutes are scrapperlocked tanks, Instigators go to where the aggro is (stupid Blaster AoEs).

 

 

Edited by Zepp

Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee

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The Great Archetype Concept Battle: Final Round

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Archetype Proposal Amalgamation

Posted (edited)

Battle 1: Marshal v Zoomer

Marshal

Feasibility: 7 - While easy to port powersets, I see balance issues as taking some time.

Niche: 4 - It seems to be competing for a niche with Mastermind.

Interest: 4 - It would be fun, but I it may be frustrating in terms of survivability and pet sustainability.

 

Zoomer

Feasibility: 8 - While easy to port powersets, there may be some balance issues.

Niche: 9 - This archetype provides a novel feel, and also provides a tool currently not readily available for team fights.

Interest: 10 - I really want to try this one out.

 

Winner: Zoomer

 

Battle 2: Tank-Mage v Instigator Take Two

Tank-Mage

Feasibility: 4 - It is incomplete and the secondary sets would take some time to manage.

Niche: 2 - It seems to be competing for a niche with Tankers. They are basically tankier than Tankers, but with less of an impact late-game.

Interest: 2 - I like the idea, but with the current meta, they seem like they would be fairly useless once you got to 20.

 

Instigator Take 2

Feasibility: 8 - While easy to port powersets, there may be some balance issues.

Niche: 5 - Just different enough from Tankers and Brutes to be considered its own AT.

Interest: 6 - I would give it a go.

 

Winner: Instigator Take 2

Edited by Zepp

Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee

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The Great Archetype Concept Battle: Final Round

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Archetype Proposal Amalgamation

Posted

Just a couple of days left to vote!

Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee

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The Great Archetype Concept Battle: Final Round

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Archetype Proposal Amalgamation

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