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Respec Build, Level 50 Elec/SD


Snakebit

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I'm trying to finalize my Elec/SD scrapper and I think this might be a pretty decent build. I've kind of neglected ranged defense some and overdone melee defense in the event of debuffs. (54 melee, 32 ranged, 45% smash lethal resist).  Probably go with Cardiac, Ageless, Melee. I *think* endurance issues will be handled by procs. 

 

BU/LR/SC are up every 18 seconds. Total damage with build up for those two attacks is 1327. Caltrops with a heavy slow debuff followed up by up to 500-ish damage from Tstrike proc bomb and a couple hundred from Chain with knockdown/stun procs. 

 

Aid Self and Field Medic to cover the no self heal hole, with Injection along for the ride. 

 

Any input at all appreciated. 

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.1
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Miss Megahertz: Level 50 Magic Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Medicine
Ancillary Pool: Weapon Mastery

Hero Profile:
------------
Level 1:    Havoc Punch    
 (A) Touch of Death - Accuracy/Damage
 (3) Touch of Death - Damage/Endurance
 (3) Touch of Death - Damage/Recharge
 (5) Touch of Death - Accuracy/Damage/Endurance
 (5) Touch of Death - Damage/Endurance/Recharge
 (7) Touch of Death - Chance of Damage(Negative)


Level 1:    Deflection    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (7) Luck of the Gambler - Defense
 (9) Luck of the Gambler - Defense/Endurance


Level 2:    Battle Agility    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (15) Luck of the Gambler - Defense
 (15) Luck of the Gambler - Defense/Endurance


Level 4:    True Grit    
 (A) Unbreakable Guard - +Max HP
 (9) Unbreakable Guard - Resistance
 (11) Unbreakable Guard - Resistance/Endurance
 (11) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 6:    Build Up    
 (A) Gaussian's Synchronized Fire-Control - To Hit Buff
 (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
 (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
 (21) Gaussian's Synchronized Fire-Control - Recharge/Endurance
 (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
 (25) Gaussian's Synchronized Fire-Control - Chance for Build Up


Level 8:    Thunder Strike    
 (A) Force Feedback - Chance for +Recharge
 (31) Obliteration - Chance for Smashing Damage
 (34) Fury of the Gladiator - Chance for Res Debuff
 (37) Armageddon - Chance for Fire Damage
 (40) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
 (40) Scirocco's Dervish - Chance of Damage(Lethal)


Level 10:    Active Defense    
 (A) Endurance Reduction IO


Level 12:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (13) Luck of the Gambler - Defense
 (13) Luck of the Gambler - Defense/Endurance


Level 14:    Boxing    
 (A) Empty


Level 16:    Tough    
 (A) Unbreakable Guard - Resistance
 (17) Unbreakable Guard - Resistance/Endurance
 (17) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (19) Unbreakable Guard - RechargeTime/Resistance


Level 18:    Chain Induction    
 (A) Superior Scrapper's Strike - Accuracy/Damage
 (40) Superior Scrapper's Strike - Damage/Recharge
 (42) Superior Scrapper's Strike - Accuracy/Damage/Recharge
 (42) Superior Scrapper's Strike - Damage/Endurance/Recharge
 (42) Energy Manipulator - Chance to Stun
 (43) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown


Level 20:    Phalanx Fighting    
 (A) Reactive Defenses - Scaling Resist Damage
 (48) Shield Wall - +Res (Teleportation), +5% Res (All)


Level 22:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (23) Luck of the Gambler - Defense
 (23) Luck of the Gambler - Defense/Endurance


Level 24:    Cross Punch    
 (A) Razzle Dazzle - Chance of Immobilize
 (27) Razzle Dazzle - Accuracy/Recharge
 (27) Razzle Dazzle - Accuracy/Endurance
 (29) Razzle Dazzle - Stun/Range
 (31) Razzle Dazzle - Endurance/Stun
 (31) Force Feedback - Chance for +Recharge


Level 26:    Lightning Clap    
 (A) Razzle Dazzle - Chance of Immobilize
 (46) Force Feedback - Chance for +Recharge
 (46) Accuracy IO


Level 28:    Hasten    
 (A) Recharge Reduction IO
 (29) Recharge Reduction IO


Level 30:    Super Jump    
 (A) Springfoot - Endurance/Jumping


Level 32:    Lightning Rod    
 (A) Superior Critical Strikes - RechargeTime/+50% Crit Proc
 (33) Superior Critical Strikes - Accuracy/Damage
 (33) Superior Critical Strikes - Damage/RechargeTime
 (33) Superior Critical Strikes - Accuracy/Damage/RechargeTime
 (34) Superior Critical Strikes - Damage/Endurance/RechargeTime
 (34) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime


Level 35:    Shield Charge    
 (A) Obliteration - Damage
 (36) Obliteration - Accuracy/Recharge
 (36) Obliteration - Damage/Recharge
 (36) Obliteration - Accuracy/Damage/Recharge
 (37) Obliteration - Accuracy/Damage/Endurance/Recharge
 (37) Obliteration - Chance for Smashing Damage


Level 38:    One with the Shield    
 (A) Unbreakable Guard - Resistance
 (39) Unbreakable Guard - Resistance/Endurance
 (39) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (39) Unbreakable Guard - RechargeTime/Resistance


Level 41:    Injection    
 (A) Dark Watcher's Despair - Chance for Recharge Slow
 (48) Cloud Senses - Chance for Negative Energy Damage


Level 44:    Aid Self    
 (A) Panacea - +Hit Points/Endurance
 (45) Panacea - Hea/Recharge


Level 47:    Caltrops    
 (A) Superior Frozen Blast - Recharge/Chance for Immobilize
 (48) Impeded Swiftness - Range/Slow
 (50) Annihilation - Chance for Res Debuff


Level 49:    Field Medic    
 (A) Recharge Reduction IO
 (50) Recharge Reduction IO
 (50) Recharge Reduction IO



Level 1:    Sprint    
 (A) Celerity - +Stealth


 



Level 2:    Health    
 (A) Numina's Convalesence - +Regeneration/+Recovery
 (43) Preventive Medicine - Chance for +Absorb
 (43) Miracle - +Recovery
 (45) Regenerative Tissue - +Regeneration
 (45) Preventive Medicine - Heal
 (46) Numina's Convalesence - Heal


Level 2:    Stamina    
 (A) Performance Shifter - Chance for +End


------------
------------
Set Bonus Totals:
16% DamageBuff(Smashing)
16% DamageBuff(Lethal)
16% DamageBuff(Fire)
16% DamageBuff(Cold)
16% DamageBuff(Energy)
16% DamageBuff(Negative)
16% DamageBuff(Toxic)
16% DamageBuff(Psionic)
15.94% Defense(Smashing)
15.94% Defense(Lethal)
3.75% Defense(Fire)
3.75% Defense(Cold)
1.25% Defense(Energy)
1.25% Defense(Negative)
24.38% Defense(Melee)
2.5% Defense(Ranged)
7.5% Defense(AoE)
24% Enhancement(Accuracy)
7.5% Enhancement(Max EnduranceDiscount)
2% Enhancement(Stunned)
45% Enhancement(RechargeTime)
7.5% SpeedFlying
GrantPower Preventive Medicine (10% chance, if Scourge)
266.1 HP (19.87%) HitPoints
7.5% JumpHeight
7.5% SpeedJumping
MezResist(Confused) 27.5%
MezResist(Held) 27.5%
MezResist(Immobilized) 27.5%
MezResist(Sleep) 27.5%
MezResist(Stunned) 27.5%
MezResist(Terrorized) 27.5%
11% (0.18 End/sec) Recovery
52% (2.9 HP/sec) Regeneration
13.25% Resistance(Smashing)
13.25% Resistance(Lethal)
5% Resistance(Fire)
5% Resistance(Cold)
13.25% Resistance(Energy)
13.25% Resistance(Negative)
5% Resistance(Toxic)
5% Resistance(Psionic)
0% Resistance(Smashing)
0% Resistance(Lethal)
0% Resistance(Fire)
0% Resistance(Cold)
0% Resistance(Energy)
0% Resistance(Negative)
0% Resistance(Toxic)
0% Resistance(Psionic)
7.5% SpeedRunning
36% GlobalChanceMod PlayerCrit


 

________________

Freedom toons:

Illuminata

Phoebros

Mim

Ogrebane

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I usually get an error when I try to export with the settings you have. It appears to have worked this time. 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.1
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Miss Megahertz: Level 50 Magic Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Medicine
Ancillary Pool: Weapon Mastery

Hero Profile:
Level 1: Havoc Punch -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(3), TchofDth-Dmg/Rchg(3), TchofDth-Acc/Dmg/EndRdx(5), TchofDth-Dmg/EndRdx/Rchg(5), TchofDth-Dam%(7)
Level 1: Deflection -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(9)
Level 2: Battle Agility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(15), LucoftheG-Def/EndRdx(15)
Level 4: True Grit -- UnbGrd-Max HP%(A), UnbGrd-ResDam(9), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(11)
Level 6: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(19), GssSynFr--ToHit/Rchg/EndRdx(21), GssSynFr--Rchg/EndRdx(21), GssSynFr--ToHit/EndRdx(25), GssSynFr--Build%(25)
Level 8: Thunder Strike -- FrcFdb-Rechg%(A), Obl-%Dam(31), FuroftheG-ResDeb%(34), Arm-Dam%(37), SprScrStr-Rchg/+Crit(40), ScrDrv-Dam%(40)
Level 10: Active Defense -- EndRdx-I(A)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(13), LucoftheG-Def/EndRdx(13)
Level 14: Boxing -- Empty(A)
Level 16: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-Rchg/ResDam(19)
Level 18: Chain Induction -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(40), SprScrStr-Acc/Dmg/Rchg(42), SprScrStr-Dmg/EndRdx/Rchg(42), EnrMnp-Stun%(42), OvrFrc-Dam/KB(43)
Level 20: Phalanx Fighting -- Rct-ResDam%(A), ShlWal-ResDam/Re TP(48)
Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(23), LucoftheG-Def/EndRdx(23)
Level 24: Cross Punch -- RzzDzz-Immob%(A), RzzDzz-Acc/Rchg(27), RzzDzz-Acc/EndRdx(27), RzzDzz-Stun/Rng(29), RzzDzz-EndRdx/Stun(31), FrcFdb-Rechg%(31)
Level 26: Lightning Clap -- RzzDzz-Immob%(A), FrcFdb-Rechg%(46), Acc-I(46)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 30: Super Jump -- Spr-EndRdx/Jump(A)
Level 32: Lightning Rod -- SprCrtStr-Rchg/+50% Crit(A), SprCrtStr-Acc/Dmg(33), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(34), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34)
Level 35: Shield Charge -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37)
Level 38: One with the Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-ResDam/EndRdx/Rchg(39), UnbGrd-Rchg/ResDam(39)
Level 41: Injection -- DarWtcDsp-Slow%(A), CldSns-%Dam(48)
Level 44: Aid Self -- Pnc-Heal/+End(A), Pnc-Heal/Rchg(45)
Level 47: Caltrops -- SprFrzBls-Rchg/ImmobProc(A), ImpSwf-Rng/Slow(48), Ann-ResDeb%(50)
Level 49: Field Medic -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Prv-Absorb%(43), Mrc-Rcvry+(43), RgnTss-Regen+(45), Prv-Heal(45), NmnCnv-Heal(46)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
------------

| Copy & Paste this data into Mids' Hero Designer to view the build |
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-------------|

Edited by cejmp

________________

Freedom toons:

Illuminata

Phoebros

Mim

Ogrebane

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