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Share your Puns/amusing Character Names
strangething replied to Venture's topic in General Discussion
Please tell me Disco Inferno wears a white leisure suit and bell bottom pants. -
Share your Puns/amusing Character Names
strangething replied to Venture's topic in General Discussion
I throw zee fish away, and eet comes back to me! -
I had an idea for a ghost astronaut, combining the headless option with the bubble helmet. Tragically, headless characters have no hat options.
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strangething started following Brainstorm: New Archetypes , Report Costume Issues Here , How long does that trial take? and 3 others
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Maybe we should start a new thread and let this one die?
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The problem with this is animation. All the hair options we have stay motionless as the character moves around. That's ok for shorter styles, but on big hair like this, it would look super weird. Really big hair might have clipping problems, too. The sword? The boots? The chest plate? The skirt thing?
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Can we change the thread title? Something like "Costume challenge thread" or "costume help thread." Maybe a mod can change it?
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Does your character have a backpack or wings? The trench coat is incompatible with all back options.
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Powers that need alternate animations
strangething replied to strangething's topic in Suggestions & Feedback
I agree with everyone here that Bio Armor needs more reduced FX options. But I would also like to see an option that borrows the leafy effects from Nature Affinity. My tribute to Swamp Thing needs it! -
strangething changed their profile photo
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Powers that need alternate animations
strangething replied to strangething's topic in Suggestions & Feedback
This reminds me, there should be an option to set your attack animations to all use the same hand. I'd like to use the asymmetry options to give my techie character one big, chunky gauntlet. But attack animations always alternate arms. -
That's still a lot of 3d editing, and not something you can automate. How many hat options are there? 30? Even with only four hair options each, that's still over a hundred combos that need to be hand-edited. I'd love to see it happen. But it's not going to happen soon.
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Shield Defense Idle Stance Change?
strangething replied to Mallador's topic in Suggestions & Feedback
Really? I could have sworn it used to be different. I remember being able to emote without fiddling with my toggles. -
I had an idea about how to make that work. Imagine a new category of power sets that combine defense and support powers. Just like how Dominator secondaries combine melee and ranged dps powers. The new AT takes its primary from this new hybrid category, and its secondary is melee dps. Basically take a defense power, and replace most of the toggles with AoE buffs. Mix and match powers from a matching Defender primary as needed. So the set is a mix of self-protection and team support. This is easiest to imagine with defender powers that give out heals, defense, or resistance buffs, rather than debuffs. But there are a lot of defense powers that give you a debuffing aura. Energy Defense: Energy Aura & Force Field - Ice Defense: Ice Armor & Cold Domination Healing Defense: Regeneration (or Willpower) & Empathy Fiery Defense: Fiery Aura & Thermal Radiation Some defense power sets don't jell as well with their support analogs, and would take more work to integrate. Dark Defense: Dark Armor & Dark Miasma Electric Defense: Electric Armor & Electrical Affinity Radiation Defense: Radiation Armor & Radiation Emission The AT would possibly be a little tricky to play, since you have to keep restoring the buffs on yourself to stay tough enough to survive melee, while also keeping an eye on your allies.
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Powers that need alternate animations
strangething replied to strangething's topic in Suggestions & Feedback
Honestly, I didn't play my poison character that long. Let me check the wiki. There are 5-6 attack powers in the set. I know Envenom is from the mouth, and I assume Neurotoxic Breath is. Venomous Gas is an AoE Toggle, so I guess it spews out everywhere. That leaves Weaken, Paralytic Poison, and Poison Trap. I dunno how they animate. -
Shield Defense Idle Stance Change?
strangething replied to Mallador's topic in Suggestions & Feedback
My old shield tanker seems to be stuck in combat stance as long as he has a shield power toggled on. I can't do any emotes unless all my toggles are off. Is anyone else having this problem, or just me?