I think it would be amazing, if we could add more peeps to a TF. I've had so many times here lately when someone runs put of time, or something comes up 2 missions in. I really hate having to quit a TF because people have poor time management. Maybe if someone starts later in the TF they get partial rewards.
I'd love to see Sally be a GM that takes a team or more to take down, with a 1 kill for the badge. It's kinda silly in my opinion to have her as a 1 hit kill.
I would like to see the cap for storage options in the base removed. For example, you're only allowed 18 storage compartments in the largest base plot. While that is a lot, it's not quite enough for when you want a room for each person, with multiple storage options per room.
I would love to see energy transfer changed back to its original animation, at least for tanks. I understand why it was done in the first place, because some squishies in PvP were getting destroyed by stalkers.... Tanks don't hit nearly as hard, and could use the extra damage. Please consider this.
Some of us want to Tank a mob of 50. If you don't want to, then don't do it, it's that simple. Removing the cap lets everyone play the way they want to, and keeping it does not.