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evox288

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  1. what is your typical rotation like, i just push all the buttons. realistically once my toggles are up, and my buffs are rolling im just jumping around and exploding.
  2. im fairly new but im really excited about making a werewolf type character. im set on savage melee regardless of how its DPS is. however, i cannot decide between invulnerability and super reflexes. thematically they both fit, and i dont know enough about the scrapper to really make an informed decision. any advice would be appreciated regarding which is more useful.
  3. thanks for the advice everyone, sounds like Clarion and Ion are no brainers, and i am strongly considering the rest of your recommendations for incarnates. seems like the option to become a stronger support or upping my own damage makes the most sense. so i will likely make a few level 3's of the Hybrid and Interface slots. last seems like the oddest choice, but the Lore slot i will most likely put on hold till i know what their benefits are. gotta earn some threads anyways.
  4. hey, ive been at level 50 with my Rad/Sonic Defender for a while, my alpha slot is completely upgraded and now i have no idea what to do with the 5 other slots. i have been running incarnate trials like crazy and have enough materials to get 3 level 3 incarnate abilities slotted, i just really dont know which ones are useful for a defender. any guidance is greatly appreciated.
  5. evox288

    STJ/SR combos?

    that looks awesome, no down time is pretty sweet but........ now i have to figure out how to get cooldown timers for my powers, where is that option? also do you have a build, not sure which io's to start crafting when the time comes
  6. evox288

    STJ/SR combos?

    so what im getting is get every ability in Street Justice and push all the buttons. haha. thanks for the advice ill def try this when i respec. is there a reason for the complicated combo? does it maximize combo points or just downtime or what?
  7. evox288

    STJ/SR combos?

    hey, i made a batman themed hero and chose a Street Justice / Super Reflexes combo. unfortunately i just got the game and have no idea what im doing. so i was wondering what is the single target combo? whats the AoE combo? and what Super Reflexes stuff should i skip? i know its a lot, but im saving up my free respec for when i hit 30 in a few days and i would like to start wooping ass. thanks in advance
  8. wow, i wasnt expecting such detailed reports from everyone, this is a lot to digest but this really helps me a lot, so thank you to all of you. I got my tanker to 16 today so its gonna be a long road from here, next step is figuring out how my broke ass is going to get enhancements and how many slots to give each ability.
  9. wow, thats a lot to take in for someone with nearly 5 hours of play time, haha. thanks for the thorough response. as for the dark armor powers, i was planning on skipping Cloak of Darkness, and Oppressive Gloom. im not really sure what stealth does for me as a tank, so could you enlighten me? and im still on the fence about super jump vs flying, just seems so fun to launch around like the hulk, but not sure how useful it will be, haha, lots of difficult decisions ahead of me
  10. hey guys, i just got this game a few days ago and have made a dozen or so characters, all level 5 or so. but i decided i really like my dark/dark tanker. i think i understand what primary abilities to pick up, but i have no idea which secondary attacks are worth considering. im pretty happy with just shadow punch and shadow maul at the moment, but which other ones should i pick up along the way? also does it matter if i get fly or super jump?
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