I actually haven't tested any of the fixes on the Pineapple shard. The patch changes that that caused this need to be reversed.; an "incremental fix" would simply be insufficient. My fire aura Brutes/Tanks are quite broken. I Lightening Rod into a group of 20 lvl 54 mobs, kill most of the minions,, lay a Burn Patch, and the remaining baddies scatter. At one point, I was literally standing alone waiting for baddies to come back to fight, and I counted them as they returned....8 came back. If I killed 8 LR'ing into that mob, leaving 12 alive, and 8 scattered after I dropped the burn patch, that's 8/12 or at least 67% of the mobs are fleeing.
I have lost 25% efficiency in "arresting mobs", at a minimum! There are lots of very frustrated people right now. 😠 Firey Aura is perhaps the "squishiest" of the defense sets. That's why it has more AOE damage so you can withstand the onslaught of the mobs as successfully as the other sets (almost). If this was meant to make the AI behaviour closer to real-life, you may have succeeded to some extent, but the power set's "balance" was broken in the process. Most people who play Brutes and Tanks expect to hold aggro on themselves. Without that ability, the Brute's Fury bar takes a hit. In a full team instance, scattering mobs are far more likely to attack the squishies in their path, and the groups' overall efficiency and XP per min will diminish as well. Please put it back the way it was, the way it's meant to be.
Listening to the community is one of Homecoming's greatest strengths. Thanks very much for everything you all do. We know and appreciate that you are trying to do positive things for the game we all love! Peace! ✌️