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Glacier Peak

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Posts posted by Glacier Peak

  1. 20 minutes ago, Seed22 said:

    Also, I'm in closed beta. Unlike you, I'll literally always know exactly what and when something is coming lol. Even if I forget due to games and IRL. But I will always know. Heck, there's some stuff coming im sure you dont know about right now thats set to be launching prooobably beginning of next year some time without getting specific, if testing goes well currently.

    Captain Fabulous is in Closed Beta. Check the members before you crash out next time. 

    • Haha 1
  2. And then, all of the sudden, someone new applied to Closed Beta after I posted the link on the first page of this thread. 

     

    Win!

     

    Edit: Well I'm not rewriting all of the first part that somehow didn't save in the message box. Oh well...

  3. 8 hours ago, TalKaline said:

    image.png.6fb7be22992cede2edd2b0b3560b3ae8.pngimage.png.1ef88495478f68e8781ff6f5d34fa906.png

     

    It may be a new mechanic, but I have again set the floor for things thus far; 1812 kills under the new mechanics (with the 1000 bonus from Lusca counted), with a 31-person league on Everlasting. Hoping to actually break the record I set previously soon; the Font seems to be smoother with lag.

    Updated! Well done - did you guys utilize the new Effect: Fog costume to mitigate the Unrefined Fog damage during Lusca?

  4. 31 minutes ago, Warshades said:

    That build is impossible currently. You have Dark Obliteration at lvl 49, you only get 3 slots on lvling up from 49 to 50, so you can at most 4 slot it at that level.

    Normally through leveling up, this is correct. However, a player can respec and six slot the power selected at Level 49.

    • Thanks 1
  5. 4 minutes ago, knightowl - Pinnacle serve said:

    Maybe there could be an exception for the zones of the Shadow Shard, where a higher flight speed wouldn't make any bit of difference to how good or bad the entire zone appears.  😃

    Have you seen the throne in the Shadow Shard?

  6. Winter Event Price for Winter Packs

    2019 - 10,000,000

    2020 - 10,000,000

    2021 - 15,000,000

    2022 - 15,000,000

    2023 to Now - 25,000,000

     

    Reason for this? Too much staff work to set the seed price. 

     

    And when this finally concluded? As Telephone said on the Homecoming Discord originally in 2021:

    image.jpeg.1e933a420f0421281ce709f613429dd7.jpeg

     

    And a Homecoming forum announcement to coincide with the above post. 

    • Like 1
  7. On 6/2/2025 at 6:22 PM, Americas Angel said:

    Due to upcoming increases to enemy regen rates, and nerfs to Rad Armor, it's likely this guide will no longer apply when the next update hits.

     

    I'm sure farming will still be possible. But I'll leave it to someone else to figure out the specifics. I'm all farmed out :classic_biggrin:

     

    26 minutes ago, ResToons said:

    Do you plan on updating the AE farms to 55?

  8. 20 minutes ago, Acroyear said:

    Where would someone get a Gladiator in the Fog costume? Is that like a salvage drop or something?

    Once you have all seven motes, you can proceed back to the Core of the Labyrinth and go to the Gate of Darkness (178.3, -84.4, 2669.7)[Copy] . As you approach the gate, your seven temporary passive powers will become one temporary passive power called Mote of the Gladiator, and you may enter through the Gate of Darkness into the True Core of the Labyrinth. NOTE: This temp power has SELF: +DMG, +ToHit, +Def(All), +Res(All), +Regen, +Recovery, +Rech but ONLY while you are in the Labyrinth, once you leave the temp power goes away and you have to restart the mote gathering process to get it again. This will also award a prestige costume (Gladiator In The Fog), which is permanent.

     

    https://homecoming.wiki/wiki/Mote_of_the_Gladiator

    • Like 1
  9. 2 minutes ago, Rudra said:

    I'm not following. The patch notes said that TFs and SFs would spawn mobs of the difficulty setting and not higher. Your tests show that regular content spawns higher level mobs than the difficulty settings per normal (except for the -1 setting which is broken) and the TFs you tested honored the difficulty setting (except for the -1 setting which is broken). Your TF tests other than -1 only had spawns of the difficulty level.

    The bug being reported is that the -1 "Adjust Level" setting is bugged. I did a follow up test using a control group (TFs/SFs) which are not affected by the Level Shift bug being reported outside of -1 difficulty.

  10. Follow up test using Task Force (Moonfire) as a control, since TF/SFs were not affected by the recent Page 3 update.

     

    Tested Conditions as: Solo player at Level 28. Instanced Mission (Task Force/Strike Force) "Defeat all vampyri in cave" from Moonfire in Striga Isle.

     

    Difficulty Settings: Inaccurate. Mission contained +0 enemies. No -1 enemies were present.

    Adjust Level: -1

    Team Size: 1

    Solo Bosses: No

    Solo AVs: Elite Bosses

    Spoiler

    image.jpeg.48e84001defd19b01baad37baab609c3.jpeg

     

    Difficulty Settings: Accurate. Mission contained only +0 enemies.

    Adjust Level: +0

    Team Size: 1

    Solo Bosses: No

    Solo AVs: Elite Bosses

    Spoiler

    image.jpeg.b9240ae3a792802c29707f6c88dcc8df.jpeg

     

    Difficulty Settings: Accurate. Mission contained only +1 enemies.

    Adjust Level: +1

    Team Size: 1

    Solo Bosses: No

    Solo AVs: Elite Bosses

    Spoiler

    image.jpeg.7862b829ecd5d63df77c464f34dbe1f3.jpeg

     

    Note: Remaining + Level Adjustments followed as expected. Not included as file size storage near limit 😅

  11. 52 minutes ago, tidge said:

    I'm unconvinced that the Sally recipe ever drops. I did a LOT of testing upon release, and I never got it to drop... and I got all the other zone monsters to drop recipes (although never tried the Rikti Dropship solo). I think it is because Sally doesn't give rewards. I 'defeated' Sally easily 100+ times with no recipe drop.

    I remember you talking about that a while back. 

     

     

    • Thumbs Up 1
  12. Bug: 'Set difficulty' is not creating accurate conditions in instanced missions at any of the 'Adjust Level' settings.

     

    Tested Conditions as: Solo player at Level 6. Instanced Mission "Escort missing people from sewer" from Detective Jose Brogan in Atlas Park.

     

    Difficulty Settings: Inaccurate. Mission contained both +0 and +1 enemies.

    Adjust Level: -1

    Team Size: 1

    Solo Bosses: No

    Solo AVs: Elite Bosses

    Spoiler

    image.jpeg.8fe3d1515a40b0e0eccd4530e1390097.jpeg

    image.jpeg.0682d8d113bb136549a54953e4eabb4e.jpeg

     

    Difficulty Settings: Inaccurate. Mission contained +1 enemies.

    Adjust Level: 0

    Team Size: 1

    Solo Bosses: No

    Solo AVs: Elite Bosses

    Spoiler

    image.jpeg.9d20ce1d83f4dca863248ab292276398.jpeg

    image.jpeg.911a1ee1fe28115fc3ce9a3820fc4e8d.jpeg

     

    Difficulty Settings:  Inaccurate. Mission contained +2 enemies.

    Adjust Level: +1

    Team Size: 1

    Solo Bosses: No

    Solo AVs: Elite Bosses

    Spoiler

    image.jpeg.c0b9b8c6a0cc8143ef28694706a752a4.jpeg

    image.jpeg.a9b2c85c5f06dc6383310e14f605bf0e.jpeg

     

    Difficulty Settings:  Inaccurate. Mission contained +3 enemies.

    Adjust Level: +2

    Team Size: 1

    Solo Bosses: No

    Solo AVs: Elite Bosses

    Spoiler

    image.jpeg.f1509898bc34e4373e3c7cec038d4277.jpeg

    image.jpeg.90323b8e54cbac861b8b66356ea9c9d2.jpeg

     

    Difficulty Settings:  Inaccurate. Mission contained +4 enemies.

    Adjust Level: +3

    Team Size: 1

    Solo Bosses: No

    Solo AVs: Elite Bosses

    Spoiler

    image.jpeg.dfadeeafc62093f2fbd3aa861c790af3.jpeg

    image.jpeg.939d571548220c3fd0b45f552c9c293a.jpeg

     

    Difficulty Settings:  Inaccurate. Mission contained +5 enemies.

    Adjust Level: +4

    Team Size: 1

    Solo Bosses: No

    Solo AVs: Elite Bosses

    Spoiler

    image.jpeg.939d571548220c3fd0b45f552c9c293a.jpeg

    image.jpeg.625c3c6f4738106d9c75c25d2b9454ff.jpeg

     

     

     

  13. image.png.fa55e27fba4f7f8bf2ccec274ad33fda.png

     

    Set Adjust Level to -1, Team size to 1, Solo Bosses to No, and Solo AVs to EB. 

     

    That's the easiest setting available when solo. If you want enemies to not scale when you invite other players, jump in the mission and scout all the floors/enemies, then invite teammates. Otherwise that is how it's always worked.

    • Thumbs Up 3
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