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blayzemaster

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Everything posted by blayzemaster

  1. I'd assume standard toggle rules would apply. A chance when you first activate the power and then every 10 seconds thereafter that the toggle is running. as a Bubbler I'd stick it in Repulsion Bomb. With a base recharge of 30 seconds it's going to proc very often when using that. That being said, this IO has always seems of dubious use to me. If a power isn't "recharged" within its 5 second window it seems to reset back to where it was before the proc, minus 5 seconds. Making the whole thing mostly futile unless you're using it for shorter recharge powers like attacks, or luck out on your long-recharge powers timing wise. So I'd imagine its great in Super Strength etc, not so great for recharging multi-minute powers though. I've certainly not noticed this when I've used it - AFAIK recharge works so that if you have the proc for 5 seconds, you just get extra recharge "ticks" for those seconds. I've been using it to get to permadom quicker. I could be wrong, but otherwise what you are saying seems to suggest it would take longer for long recharge powers to recharge which doesn't make sense. I've used it a lot on long recharge powers and it seems to work well.
  2. You will probably want to make room for possess, it's an awesome soloing tool. The tool tip makes it sound like you get no XP, but that's only if you don't land any hits on what the conifer mob kills. Also it reduces XP per mob bit increases XP rate as you are faster. Shadowy binds isn't that great IMO, you could skip that. Living Shadows can be useful, but isnt really that useful till later on. I'm presuming that super speed is a concept thing? As otherwise you probably don't need it between arcane flight since it includes Translocation.
  3. This is really useful and stacks up with my experience using the proc in Homecoming too.
  4. Hi, I'm really stuck with this! I definitely want it because 8.5% recharge is no joke, but I really don't know where to put it. I'm tempted by Fearsome Stare to give it good recharge when I exemplar down, but I don't know whether to use the proc or not in there or to put the proc in something else.
  5. Personally I tend to do it till I get to level 12/14 or so just so I can have a few more attacks to play around with and get a better feel of the character. I do have one I did till level 20 because of specific powers I wanted.
  6. I feel like Merchandising would REALLY incur NCSoft's wrath.
  7. The other thing is that if you now locked them behind levels, it wouldn't give a sense of accomplishment for most people to unlock them, only a sense of going backwards.
  8. I agree too, and they seem to have a good chance if adding fear anyway and attack regularly so that's not needed.
  9. I second the not locking things. This is a game about trying to meet a concept. The auras aren't just part of your power leaking out because you are so good, they could be showing how uncontrolled and new your character is to their abilities, or a host of other things like something they have had since birth. Locking them makes no sense.
  10. I don't know if it's possible, but it would be great to have an option to turn of thr glow of having the full domination bar? It slightly interferes with my costume.
  11. Just FYI it's 35 now
  12. Hi Guys, so I'm trying to figure out set bonuses and the like. I was wondering, if you have a -recharge bonus that runs out (like Hasten, or the Force Feedback proc), when they run out do the recharge times go back to what they would be without the proc? Or is it that the recharge time is just calculated when the event occurs? This is all slightly based on someone saying you could get Perma-Dom at level 40, so if anyone also has a guide for that, it would be great!
  13. Same issue here too, only started happening today but happened all the time on previous server.
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