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New Dominator Secondary - Pole Combat
gameboy1234 replied to Psyphon's topic in Suggestions & Feedback
I was thinking "pole arms" like halberds and glaives. I think some animations could be borrowed from Cimerorians, Staff and also Titan Weapon for some swinging strikes. Not a terrible idea honestly, do Doms have any melee weapon secondaries? I'll throw "katana" out there as another weapon idea for a secondary, and maybe "ninja" a mix of katana and martial arts moves. OK now I need a dual wielding katana and assault rifle too. -
Empathy power set in the modern City of Heroes
gameboy1234 replied to Techwright's topic in General Discussion
I see it as easy mode for early levels, before you have capped defenses to all positions and all the set bonuses. Yes it could probably use a new buff or a re-look at some powers. I don't have a level 50 Emp so I can't really say how it plays there. Maybe it could use a big buff like Ageless or something at a high level to round it out. ("Big" might mean in AoE radius, it's kinda cool how large the radius is on some of those incarnate powers.) -
Share your Puns/amusing Character Names
gameboy1234 replied to Venture's topic in General Discussion
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Some really nice color choices there!
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Share your Puns/amusing Character Names
gameboy1234 replied to Venture's topic in General Discussion
Ouch! "Jackie Nyan" kinda stung a bit! -
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New today: Manticore & Sister Psyche's wedding
gameboy1234 replied to KaizenSoze's topic in General Discussion
It would be nice to add a "pet" indicator to the Ouro portals, so we can see who's pet it is (just like regular pets). Hmm, I might add that to the Suggestions forum. -
"Bipod" wasn't taken. I doubt I'll play it so if anyone wants it shoot me a message or just wait awhile so it releases.
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And it turns out that's a whole lotta purple and PVP for me to buy. I figure if I could match your power choices I can just slot cheaper recipes for now and upgrade to something better later. Well it gives me something to build towards at least.
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Also the START vendor in Atlas Park, Mercy and Pocket D can give you free temp powers (the old P2W set) that help out low level damage a lot. I do the opposite: concentrate on survivability in early levels and use the temp powers to make up for it. This also helps if you get a pick up team and need to be, you know, survivable. Try to get three to four defense (primary) powers, then get Taunt, it'll help for teaming. Pick up a travel power by level 12 (Fly is great for newbies). Buy cheap Invention Origin enhancements on the auction house (they're under Crafted -> Other, which is totally sensible and not f'ed up at all). These will help make all your powers better so you'll have an easier time leveling. Once you hit level 22, you'll need more advice, maybe even an early respec to make up for problems. Hit the Tanker forum as ask, they have all the good advice.
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Thanks for this, I was a bit concerned about my defenses too, and wasn't sure about some picks. I'll redo the build and see if it looks better (I got a whole bunch of stuff on the auction house I might have to re-do, oh well).
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Oh right, if you want summary information from Mids, any info graphics or such-like, let me know. Or the data-chunk thingy if you want to go that far. You know what, eff it, here's at least the summary screen. (Edit: the "Haste" value is way too large, I think two procs were selected, the real value is 118%, and that's with Hasten running.)