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Haijinx

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Posts posted by Haijinx

  1. On 4/5/2024 at 11:22 AM, BrandX said:

    Matrix 1 = Love

     

    Matrix 2 = I like it

     

    Matrix 3 = Enjoyed the fight scenes a lot

     

    Matrix 4 = Ummm...gah...was I just bored through it or was it a hot mess

     

    Matrix 5 = Worried as current trend is it gets worse with each new movie

     

    Matrix Anthology = Some good some bad

     

    Matrix 1

     

    End

  2. Ran into something like this yesterday. A returning player joined a PI council team and complained a lot about being "Power Levelled" 

     

    I think maybe such teams shouldn't indiscriminately recruit "Any Level" like they tend to on Everlasting. Not right now with so many returners and newer players.  

    • Like 1
  3. my latest SR is slotted like this 

     

    5 Slots with LOTG - in order to get to 50% S/L resistance 

    Focused Fighting 

    Focused Senses 

    Evasion 

    Weave

    Combat Jumping

     

    2 slots with 50+5 IOs 

    Dodge

    Agility

    Lucky

     

    6 slots, including 3 for Uniques (2 3% defense, 1 7.5% HP) 

    Tough 

     

    3 slots Emergency/IO unique mule

    Elude (2 resist Ios, kismet) 

     

  4. 2 hours ago, Erratic1 said:

     

    This is completely opposite my experience (and apparently the experience of @Haijinx as well). You cap F/C/E/N defense on Bio and cap S/L resist. For the most part you are good, but for when things get nasty you have three click powers--a heal, a shield, and a regen/recovery boost--which, used appropriately, make you incredibly sturdy.

     

    Bio is widely considered the best defensive set in the game, with many considering it to be overpowered. Granted, that is best for all that it does, not for being the absolute toughest--but Invulnerability and Stone do not do a lot of the things Bio does. Rad almost never gets spoken of in those terms.

     

    I was thinking more Bio vs Rad on Scrapper. At least Brutes can get 90% S/L resist which is pretty valuable for a lot of encounters.

     

    But Bio on Tankers - well they get all the upside and the downsides are basically barely noticed with their def/res values 

    • Thumbs Up 1
  5. 5 minutes ago, Erratic1 said:

     

    Scrapper might be fine for Bio (though S/L being capped at 75% on resistances will hurt as Bio relies on S/L resistance and defense for everything else), but for Rad, Scapper strikes me as an inferior choice to Brute and Tanker as goes survival, with Tanker obviously being king of that hill. As goes Bio, you might be able to reasonably pull of living in Offensive Stance with Bio though whereas on a Brute, I would probably suggest Efficient (at least until Incarnates).

     

    Well true, on a Scrapper it might be easier to go with a defense based Secondary, where they more directly can have Brute like Survivability.  

     

    Tanker is probably best for Bio since its not the sturdiest set in the game, while Tankers get ATOs, base numbers and Pool base numbers that fix that easily. 

  6. I'd go Scrapper or Tanker at this point, so you don't inadvertently join the chorus of "Brutes need buffs" crowd. 

     

    Not that they don't have a point. But who wants that to deal with for their completionist type character? 

     

     

  7. I think that perhaps if you had only played Fallout 3 and 4 this series probably would really click as "Fallout" 

     

    The thing is it only feels like a slice of Fallout to me having followed it since Wasteland. Though compared to most recent adaptions of all types it's definitely better than most. 

     

     

  8.  

    For a usual melee set

    4 ST attacks

    2 melee AOEs

     

    Past that and all my slots end up used up.

     

    With 6 you can just use purple sets for everything. 

     

    A proc build would look different of course

  9. It looks like a Fire/Fire Tanker could be something awesome 

     

    Which is irony since in the early days it was kind of the defacto Scranker choice 

  10. 2 hours ago, Sovera said:

     

    They should. So instead of the native 30º it ought to be 45º.

     

    That almost brings it up to just being bad 

    • Haha 1
  11. 7 minutes ago, One IV All said:

    I still haven’t ran an SR Tanker yet, but I know @Linea talked about how amazing it is if piloted correctly.

     

    Are there any specific primaries you feel pair best with SR?

     

    I ran  SR/SS, and SR/Claws 

     

    The claws was nicer on the blue bar.  I imagine Savage would be also. 

    • Like 2
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