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ZorkNemesis

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Posts posted by ZorkNemesis

  1. On 8/21/2020 at 8:15 PM, EmmySky said:

    ...and Eye of the Storm I dunno where I get it lol.  

    That's the badge you get for defeating Maelstrom in tip missions.  There's three or four missions per alignment where you fight him.  Beating him in Twinshot's arc or TPN doesn't count.

     

    I admit i've made a couple of characters with some specific badge titles in mind that I set out to get almost immediately.  My Elec/Storm controller has Lord of Storms as his title, which I ran him to the back of the Storm Palace at level 2 to get it.  I also have a Fire/Dark Blaster with a back-from-the-dead theme running around with Dead but Dreaming from Night Ward.  Another Water/Fire Blaster with an oil motif has Burning the Midnight Oil from Crey's Folley.

     

    Some of them are fun reads too.  I love the badges in The Abyss given that a bunch of them allude to the Jurrasic Park nod the zone has.

    • Like 1
  2. 5 minutes ago, Onemantankwall said:

    Who pays 3mill for a mocking? Yikes what server is this so i can blow up the market lol

    Pretty sure I recall hearing the auction house is cross-shard.  Someone likely goofed, but isn't Mocking Beratement valued on farm builds for fire defense?

  3. I like to think I've got some unique combos.  Probably my rarest is a Sonic/Ninja Blaster, of which there were only 6 of us at 50 as of the last census.

     

    I have a Fire/Dual Blades Tanker.  Dual Blades doesn't come across as popular, I hardly see many people using them, much less Tankers.  Most DB users I see are Brutes.

     

    Thermal/Ice Defender.  While the combo itself is pretty standard "opposites attract" synergy, Thermal seems fairly rare on Defenders.  Maybe the emphasis on healing turns people away, but don't doubt the power of Defender values on Forge and Melt Armor.  Interestingly enough, the fire shields mitigate so much damage that the healing itself is mostly moot.  I got to 50 and I don't even have the first Healing badge despite a fair amount of team play.

     

    Working on a Psi/Dark Corrupter.  I don't know but it seems like Psi is fairly uncommon on Corrupters.

  4. Sonic Attack Shriek has two different animation styles: shouting and using your hand to project the noise.  The alternate Shriek animation (hand) is causing my character to lock in place until the animation finishes completely, unlike the default animation.  During this extra time I cannot move and other powers can't activate.  The difference between the two is close to a second and can be a major issue in some fights, especially since Shriek is supposed to be the quick weak attack.

     

    On a possibly related note, Shout is using the incorrect animation for its alternate animation.  Where the "bellow" animation used to be (or is supposed to be) your character stepping forward a bit, its currently using the same "hand out" animation that Shriek's alternate animation uses.  Unlike Shriek, there is no noticeable difference in power casting time.

     

    Just another note, this is happening as a Blaster.  Not sure if this animation issue is also applying to Defenders, Corrupters or Sentinels.

  5. I'm usually not one to put my character concepts into words, but sometimes I have an idea and roll with it.  Here's a few I've come up with.

     

    To start, short and sweet the greatest rivalry ever known.  Disco Ninja vs Hip-Hop Pirate

    109082436_DiscoNinja.JPG.d69054b36f45336dba6c3b4b7809de44.JPG

     

    117589417_Hip-HopPirate.JPG.ab5662f0f2339a9bba19ea93c9934c2d.JPG

     

    Then we have Soulblazer, a vile person who was given a second chance to carry out his evil intentions for whatever dark powers that be.

    Soulblazer.JPG.4b59b0a0c3145a3af3e6290cc40f609c.JPG

     

    Negative Fusion, donning a power suit fueled by the underworld, committing evils to maintain it.

    689938403_NegativeFusion.JPG.c95ed749c7034ed0d2323637c8ae971f.JPG

     

    B-MER, a robot designed to protect innocents and assist other heroes.

    B-MER.thumb.JPG.e282f5fac1b156b44c1d924ec7e961ad.JPG

     

    • Like 2
  6. This is specific to the instanced map "SmoothCaves_60_Layout_07" but can potentially exist on other maps.  The minimap for this mission is smaller than the instance itself and it is possible to go far enough into a specific corner that the minimap will display "Map Unavailable" until you return to the "boundaries."  It would seem that the point of exit is right at Z: -1408, and can occur in the very northeast corner of the map in question.

     

    Here's a shot of the map while "in bounds"

    287454919_OutofMapInside.PNG.30c01371f3b3c61fb2e0885e67d35f76.PNG

     

    And here's a shot "out of bounds"

    1514364337_OutofMapOutside.PNG.8a1cd427b2c607205b80cf22d103bd21.PNG

  7. The Wiseguy/Wisegal badge (level 30 villain) displays a placeholder in its description where your character's gender would determine what it's supposed to say.  "Arachnos has awarded you the Hero.gender Badge for reaching Level 30."

     

    2098005094_Wisegaltypo.jpg.e1f9f598136adc46cd92e1b8c5210a69.jpg

  8. So this may not be a bug but I had an interesting interaction today, something I've never seen before.  In a mission where I was fighting a clone of myself, the clone had Dark Miasma powers and was using Twilight Grasp on me (the heal).  I managed to kill the clone in the middle of Twilight Grasp's animation and was given experience for doing so, but the move still carried out and causes the clone to revive itself for the amount healed with a smidgen of endurance.  I killed it again and got the full experience reward again.  I've never seen this happen with other mobs that use Twilight Grasp, such as CoT Death Mages, and dying mid-animation for players completely negates the power used.  I'm wondering if this is something specific to clones or if the circumstances that it happened were just extremely lucky.

    • Like 1
  9. Black Scorpion's mission to check out an Arachnos base that went quiet.  You get some great dialogue from some totally normal Arachnos agents.

     

    "How's the evil going? My dark soul is a morass of vileness, thanks."

    "Blindly following orders is why we wear these helmets."

    "I love my nice black uniform."

    "Arachnos flyers are shiny and neat."

    "Bullying those weaker than me improves my sense of self-worth."

    • Like 2
    • Haha 7
  10. Make sure you run Westin Phipps' missions at least once.  He's available after paper missions in the 40-45 range in Grandville.  There's a very good reason a lot of people choose the Vigilante option for that one tip in the 40s.

     

    Bane Spider Ruben and Brother Hammond in Cap are two excellent arcs.  Both are 15-24 and are available without any introduction.  Make sure to read the souvenir from Hammond's arc as well.

     

    At level 30 you get a contact called "Inside Information" which leads to several story arcs from a man named Mr. G, who you may be familiar with if you've done Gold content.  All those missions are 30+ and deal with events following the aftermath of the Incarnate trials.  They are also very difficult; you face some tough enemies, notably Vanguard (it's entirely possible to not have access to Nectanbo's Curse Breaker when you run the missions) and Awakened and ends with a fairly rough major boss fight.  The story is pretty good though and the challenge is there if that's your thing, but the arc as a whole is extremely spoilerific if you don't want the i-trials spoiled.  There are also some alternate dialogues and events if you've played through Dean MacArthur, Leonard, and Vincent Ross beforehand.  This arc is sort of a parallel to Provost Marchand's story arc, both dealing with the aftermath of the trial content, however they run in different directions and don't really collide outside of one mission.

     

    Dean MacArthur and Leonard are two of my favorites for 20-29.  Good story, great characters.  When doing Leonard's arc, make sure you choose to fight all eight for a bonus badge.

    • Like 2
  11. Normally i'm not lucky enough to get some of the more common names, but there have been a few times i've been surprised by a name.  Among a couple of the names I have, I was able to snag "Blade Kitten," "Kinetic Medic," and "Stygian Stranger."  Usually I have to think too far outside the box to be surprised by a name though.

  12. 12 hours ago, Chance Jackson said:

    This would make for a good Assault Set if we're talking full range for the pistol powers & we already have a character from the Korean launch that exemplified this type of character

    I'm more than certain a "weapon assault" was planned for the near future if the game hadn't shut down.  I think the gun-and-sword combo was one of the more highly requested power sets, and the Korean hero was probably meant to hype it up a bit too.

    • Like 1
  13. The tooltip for hovering over Infamy in the Combat Attributes window has a small typo.  The tooltip states that Infamy is able to be used "to ben various people and organizations to his will," omitting a 'd' from 'bend.'

    956847559_Infamytypo.PNG.46b9f1d3ba446d343e373e2ec6130bb4.PNG

     

    Also, when is that Accuracy/To Hit discrepancy mentioned by the Accuracy Bonus tooltip getting fixed? I swear it's been that way for 8 years now! (sarcasm, but the tooltip does mention various powers descriptions causing confusion between to hit and accuracy boosts, and the tip then says "we hope to have that fixed soon!")

  14. Shadowstar (Warshade contact)

    Mission: Rescue Lillian Issan (the first mission of The Final Darkness story arc)

     

    An encounter featuring two groups of Council fighting each other within the mission presented placeholder text when I approached the group.  Strangely enough, other mobs within the group may have provided the correct dialog alongside the placeholders.  Screenshot of the chat log provided.

     

    1589637663_Bossdialogerror.PNG.57c4c4295fb983f2137f3a4d58eb6e4d.PNG

  15. Going by the character creation window, they did not update the description for Disintegration for Sentinels.  It still mentions Penetrating Ray despite them not having access to it, though I assume if grouped with other Beam Rifle users, ones that do have access to Penetrating Ray would be able to spread Disintegration set by you.

  16. I'll double check on my BR Corrupter when I get home and in the character creator, but if they didn't update the Sentinel version's text you may be confusing Piercing Beam with Penetrating Ray, the sniper attack that presumably was replaced by Refractor Beam on Sentinels.

     

    And why shouldn't Piercing Beam be considered an AoE?  It's a cone blast (though only a 10' arc) that can hit multiple targets and accepts Targeted AoE Damage IO sets.  It's in the same boat as powers like Piercing Rounds from Dual Pistols or Golden Dragonfly from Katana.  Small AoE angle but still capable of hitting multiple foes.

  17. If I recall, since Piercing Beam is technically an AoE, it shouldn't be spreading Disintegrate to begin with.  Fairly certain it doesn't spread when used by other ATs and Paragon Wiki doesn't mention spreading in the power description either.

     

    If it's supposed to be spreading when used by a Sentinel that's another matter entirely.

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