JKCarrier
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New Warriors faction seems more like a level 40 faction now.
JKCarrier replied to Omega9's topic in General Discussion
I haven't had much chance to fight the amped-up Warriors yet, but that sure doesn't sound good. I am all in favor of adding higher difficulty modes to the game as an option for those who want to play at that level. But I personally am here for the easy-going solo experience. If that becomes a non-viable playstyle, I'm outta here. Not that the volunteers running a not-for-profit server necessarily care. But I encourage them to be as inclusive as possible, if only because it costs them nothing to do so. -
I'd just add a line to my bio: "[Character Name] is a dirty copycat, please ridicule them whenever you see them." 😂
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City of Heroes Ranked #245 out of 250 MMORPGs
JKCarrier replied to Lunar Ronin's topic in General Discussion
Well, that's the thing. We can argue all day about whether the fundamentals of the game should change, and how. But there are practical limits to what a part-time, all-volunteer team can accomplish. And there might be contractual limits as well -- even if the Homecoming team did have the capability to substantially rewrite the game code, I suspect that the NCSoft deal limits what they're allowed to do. The fact that the game exists in playable form at all is a minor miracle; expecting it to compete with modern, professionally-run, for-pay MMOs is ridiculous. -
No, but as I said, the spotlighting of Krypto leads me to believe that the movie will include more lighthearted and heartwarming moments.
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Not a lot of variation here, except that anime-inspired lady on the end, who I thought should be extra petite:
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(Accidental double-posting)
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Oh, please. There is a huge difference between whimsical and farcical. The Donner films had a lot of humor in them, as did the George Reeves tv show, The Animated Series, and more recently, "Superman and Lois". Doesn't mean you can't also have serious and even tragic moments. A Superman who's allergic to smiling isn't Superman.
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Aw, that's my favorite part! Everything else about the trailer is very by-the-numbers, But putting Krypto front-and-center seems like a sign that this movie might actually have some charm and whimsy to it. Can we finally be getting a Superman movie that's actually (God forbid!) fun?
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I picked Torchbearer pretty much at random when I signed up for HC. Haven't had any reason to change.
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Chris Evans back for Avengers: Doomsday
JKCarrier replied to ZacKing's topic in Comic, Hero & Villain Culture
Honestly, I think the novelty has just worn off. Marvel built their brand on a particular style, and the fact that each movie led into the next one. But after umpteen movies and tv shows (and DC and countless others trying to imitate them), people are just bored with it. Some say it's because the quality has gone downhill...well, maybe. But I don't think "The Marvels" or "Eternals" are measurably worse than, say, "Iron Man 2" or "Thor: The Dark World". It's just that back then, the formula was still fresh, and now it's old hat. I'm not sure how to fix this, short of just letting the whole mega-franchise take a rest for 5-10 years to let anticipation build up again (which obviously isn't going to happen). I don't think a reboot would necessarily help, but I suppose James Gunn's Superman will be a test case for how effective that approach could be. -
I'm sure I've repeated a couple of powersets that I used back on Live (including a couple of cases where I specifically tried to re-create a character I had back then). But I don't think I've doubled up on anything here on Homecoming. I'm not opposed to the idea, but right now I'm having fun trying out new ones.
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I'll slot SOs until somewhere around level 20-30. Then I switch to common IOs, just because I don't have to replace them as often. I'll throw some procs in Health and Stamina if I feel like I need the boost, which I usually do. On some characters, if I have a lot of Inf to burn and/or feel like experimenting, I'll start slotting sets to see what happens. I know that the math-lovin' MIDS experts can finagle some impressive bonuses that way. But for me, doing exclusively sub-50 solo content, I honestly don't notice much difference.
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Got all of those already, except the Perf Shifter EndMod...I slotted a second IO EndMod instead. I had like 7 different toggles running, which was just overkill. This character just hit 50, so I'm ready to retire him, but I'll try the extra Perf Shifter on the next one. Thanks for the answers, everyone! Just one of those odd things you see in game that was bugging me. Now I know...
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I've been having some Endurance issues on my current Scrapper (my own fault for taking all those Fighting and Leadership pool powers, I guess). And it reminded me of something I always wondered about. Every so often, I'll be in a situation where I'm not paying enough attention to my blue bar, and I'll hear that dreaded alert sound that means you've run out of Endurance. Followed by the even-more-dreaded sound of toggles de-toggling. But I notice that it's not consistent; sometimes all my toggles will drop, sometimes it'll just be one of them, and sometimes it's some number in-between. So I was just curious: Is there some factor that determines how many toggles shut off, or is it random?
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'Defeat the Rikti Master of Arms 10 times' Badge -- How to get?
JKCarrier replied to MikeSol's topic in General Discussion
I generally don't care for raids either, but I'll do the Mothership because it's fairly straightforward, and I can just brute force my way through it. A lot of the trials and task forces involve some kind of special strategy you have to follow, and I just find them too confusing and nerve-wracking. I remember the one time I did a Hamidon Raid back on Live...that thing was like a freaking square dance: go to this corner, go to that corner, promenade and do-si-do. I finally just set the team leader to "follow", hovering along and not doing much, because I kept hearing dire warnings that one wrong move could screw the whole thing up. I don't need that kind of stress in my life.