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FFFF

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FFFF last won the day on January 3

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  1. Yeah that would be infuriating. People can join and play anything they want but if you’re trying one of the advanced modes, you would think you’d join only if you achieved competency in that TF, at the very least run it a few times in normal mode. I won’t join many advanced mode TFs because I wouldn’t feel I was familiar enough with them. I don’t like wasting the time of seven other players, but that’s just me. I guess selfishness of some players seem to suggest that this is acceptable.
  2. Could labels be added to each server? Excelsior (Large teams, PvP) Everlasting (RP here) Indomitable (Cozy community) Don’t take the labels above as gospel; they’re just suggestions. Maybe enable several tags instead of a single label. Something like this may inform player choice better.
  3. Interesting. I wrote up a guide that was very similar to this but with a focus on leveling a new character from 0 influence. The guide ends at level 20, and was mostly to make a point that you don’t need to farm. It’s nice to see a journal that goes all the way to end build. Here’s my guide.
  4. I have some power sets combinations I want to try but can’t associate it with a name and a costume I’m satisfied with. For example, I’d like to try an Energy Melee/Bio Armor character but for the life of me, I can’t think of a concept that marries those two powers elegantly enough for me. The aesthetics of pink pom-poms with bio armor makes it kind of hard…at least for me. Most of my easiest to apply concepts also seem to combine some of the worst (“weakest”) power sets together. When I accidentally end up with a meta build combination I’m actually surprised. “Oh so this is how powerful characters are? Huh.”
  5. So I've never done Laura's flashback mission until this thread. Minor spoiler for those who haven't done it.
  6. I'll propose that squatting players get -1000 repel/knockback resistance after 30 seconds. Imagine punting them a la Hellion Golf using repel or power push (or for that matter using Energy Torrent to remove a whole group.
  7. How about two? Doubled up Silver Mantis and the Alec Parsons hostage in the Save Alec Parsons mission from Provost Marchand. And yes, they both attack you at the same time. Fun.
  8. Oh mine are incompetent. They'd honestly be hostages that you would save from the CoT or Banished Pantheon and have to walk back to the entrance on a huge map. Most of them fly but for some strange reason they'll be stuck on the tiniest ledge so you'd have to backtrack often. They'd also aggro everything along the way so be prepared to fight off each and every ambush.
  9. I think rage is somewhat overpowered at low levels (not in a bad way). With my brutes, I can one-shot a lot of lieutenants with essentially unslotted attacks. Eventually, around level 10, you stop being able to do that since bad guy hit points scale to assume you have enhancements in your attacks. Rage is also a mechanic you can control whereas crits from scrappers are random. Moving from mob to mob at low levels don't really hurt you as a player whereas at high levels, you may want to be a bit more considerate depending on mob type. With that said, these are minor advantages I'm talking about. Scrappers work great for new players. It's like arguing whether apples are pears are sweeter.
  10. Brute being the most popular is unsurprising. It's arguably the most new player friendly of the ATs and the farmer AT of choice. Defenders and stalkers being relatively unpopular is a bit of surprise. Though upon recollection, you rarely see the blue shield nowadays. I think I might have seen a stalker on a team perhaps four months ago. Stalkers are definitely around, but they seem to be helmed by soloists.
  11. You now need 10 exploration badges to unlock it.
  12. I had no idea that there were non-English speaking folks on HC. I don't think the HC servers/clients support any sort of localization, so this must be tough for them.
  13. As a level 2 blaster, I accidentally zoned into Steel Canyon and was insta-killed by nearby Outcasts. Ending up in the Steel Canyon hospital, i wasn’t good enough to run back to the tram or the tunnel back to Atlas before being killed again and sent back. I just ended up deleting the character and recreating it so I could be in Atlas. If that wasn’t bad enough, I accidentally wandered into Independence Port at level 9 on the recreated character and essentially fell into the same loop. Fortunately, I managed to make it to Skyway just to be instantly put down by a Troll boss. The trek from the Skyway hospital to the tram wasn’t nearly that bad.
  14. I don't think there's a difference in mob density. As @Lunar Ronin mentioned, the red side mobs are more difficult. CoV came out a year after CoH and the devs definitely learned a lot. The missions are honestly richer. The stories are better (yes, even though you are often times an evil minion of someone more powerful). Even the contacts are more flavorful. Compare Doc Buzzsaw or Television with a contact like Steven Sheridan or Cadao Kestrel. CoV, if I'm not mistaken, introduced elements like ambushes, cut scenes and more varied mission objectives. You also have less free 13 lawyers from the Devouring Earth or find 11 relics in Oranbega type missions. I think CoV's unpopularity simply boils down to the fact that most players (me included) like playing the good guys in a superhero MMO. Mercy Island is rather depressing compared with Atlas Park which is not only buzzing with player activity, but gives off an uplifting feeling.
  15. I’m not sure why you’re so snippy. I made it clear that the majority of my PUG experiences are quiet but competent. I’m surprised there seems to quite an abundance of stories of bad experiences. Without fail, there is a weekly story here about some failing. If you have something to add to this conversation great. If you’re trying to snidely insult me then yeah, that’s evident. Good day to you.
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