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Rudra

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Rudra last won the day on May 3

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  1. ... And now I'm picturing a new movie called Marital Kombat with modified original Mortal Kombat songs as soundtrack....
  2. Video of it please. Sounds like a bug. Edit: When I'm duo'ing with a friend, there are times we both hit our Judgements. She's faster almost every time. And my Judgement never does "nothing" if there are targets to be hit still.
  3. Why are you telling me this? I mean, it's great you find that information useful. I still don't. However, like I said in the post you quoted, I'm fine with your suggestion being implemented. I did not say the OP was game breaking. I did not even oppose the OP. I specifically made a point of saying I am okay with the OP in my post you quoted. So, why are you telling me something you already stated in the OP?
  4. They both reside in the same place for me.
  5. THIS!!!!! Oh so very much this! I don't know how hard it would be, but if possible, this would be great!
  6. No! Never! How dare you ask for that?! Joking aside. This has been asked for many times. I would like to see this happen too please.
  7. @skoryy is right. The only explanation I can see for this continued argument is you being a troll. I'm going to follow his/her/their example.
  8. You hold the opinion that an argument is stupid. You made a thread seeking to get dev support to validate your opinion. You stated you made that thread with the purpose of getting people to stop making those arguments. How else is anyone supposed to take this entire thread and your arguments in it? You can think something being said is stupid all you want. Trying to get dev or GM validation for that? Especially with the intent to try and get those comments stopped? That is just asking for pushback on.
  9. Oh ho ho ho! REALLY?! So this isn't you?: Edit: If you don't want to deal with common salvage for crafting? The AH is right there for you to just spend inf' on to get those crafted items you want without having to deal with common salvage. That already exists.
  10. It would absolutely not streamline crafting. You are calling for inf' to craft IOs? That isn't crafting, that is buying. And we have the AH for that. That can be accomplished by giving players the option of not getting common salvage without having to go in and remake parts of the game to facilitate removing common salvage. Again, you are not talking about crafting any more, just buying. And as for making crafting more approachable to new players? That is why the crafting tutorial exists and all players get the notice at level 10 that it is there and where they can get it. Changing over from common salvage (plus inf') to just inf' is not an alternative crafting system. It is a purchase system. You have given no reason why common salvage should be removed from the game with no possible options for players to choose to simply not get it instead.
  11. Except it is part of the game. Right now. In use. Right now. By players crafting temporary buffs in their bases and by players crafting IOs and even by players that like me sell it for the extra inf'. It is your unsubstantiated opinion that it is outdated, overly complicated, and tedious. Without giving any reason as to exactly what makes it outdated, overly complicated, or tedious other than "just eliminate it from the game! I hate it!". The only points you have made in this thread is that you want to have the game changed to suit your whims/desires without consideration to others who are enjoying the game as is without any acceptance for any possible compromises like an option to not get common salvage while leaving it available for those who do and that any argument made against the OP will be met with a fairly derisive "so what, change it anyway". And here my frustration will show because my response to this part is Boo Hoo. Edit: Here is the kicker: You keep pointing out why common salvage exists as part of claiming there is no reason for common salvage to exist.
  12. You have yet to explain why removing common salvage should be done beyond you don't like it. Common salvage serves its purpose in the game. You want to remove a game element because you do not like it. Simply not liking something that you have already admitted takes you no time to get rid of is not a reason to remove it from the game. And why am I even bothering since I already know how you will respond to this post given that you have already responded to other posts telling you the same thing with basically "so what?"?
  13. I thought the same thing. I still don't see it as useful information, given that I know which of my characters have gone full Incarnate or not and will work on those that aren't yet regardless of their vet level. (Their vet levels aren't useful information to me regardless. Not for going full Incarnate. Not for play purposes. Not for anything.) And because I know full well how that statement will be taken, please don't think I oppose the suggestion. I fully understand that there are some players that will find it useful. Just not me. So I'm fine with it being implemented.
  14. Not true. You also cannot get the Magic Box from Hardcase more than once. And that provides Wailer Queen pets (to Magic origin characters). (Edit: That is to say, I'd like this to be repeatable too.)
  15. Pot? Meet kettle. Also note how my post does not just address lag, but also how timing affects the suggestion. That often players are triggering their Judgements in fractions of a second of each other and the very high likelihood of that resulting in the OP accomplishing nothing.
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