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Everything posted by Xandyr
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Hey all! We all know Tanks are awesome, and can take a lick and keep on tickin'. And as such, we typically build one with 2 priorities....1) be able to withstand about anything and 2) do as much damage as possible. Well....I think I'm gonna challenge myself and throw a curveball into the equation. Hear me out..... I think I'm going to build a tank that ,obviously, can take whatever. HOWEVER, to push the envelope that a Tank also protects the team, I want to focus on that. How about a tank that also focuses and secondary effects? A specialist, per say? For example, Shield and Bio can lower the enemy's damage. Maybe try to focus on that aspect and pair it with Kinetic Melee (and Darkest Night from the epic power pool!) to REALLY debuff damage? Or focus on To Hit Debuffs? Or Regen or Defense Debuffs? There's quite a few combinations that one could pair to "double up" on said Secondary Effects. Now, I know what you're thinking. "If you want to focus on eggects, just roll a Defender/Corruptor/Mastermind!". True...I could. And get better debuffs. BUT, those ATs don't have the stats that a Tank has (HP,defense/resist/etc). Plus, I'm up for a challenge. We can still do damage, but we're also focusing on keeping our team alive and helping them survive. So......thoughts? Comments? I keep coming back to running Bio/Kinetic/Soul for the resist/damage/to hit debuffs. Or maybe a Rad/Dark/Soul to focus on to hit debuffs, defense debuffs, and the ally heal. Thanks all, - x
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I personally like Innocuous Strikes....it procs fairly well. FA is nice to have,especially since you're not running Tactics. Doesn't matter how many (or few) attacks you have or how strong they are, if you miss. IMHO, the only other Epic power to go for would be for Darkest Night. That to hit/damage debuff is yummy.
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Greetings all! I have only played 1 stalker since Homecoming brought the game back...a Kinetic Melee/Invuln. I like it, and it feels sturdy. So, I'm wanting to expand my Stalker stable, and was thinking Electric Melee/Stone Armor. Pros/cons of the set? Something better to pair Electric with? Appreciate any comments/ideas/thoughts/ and suggestions!
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They're both great. Brimstone helps out the damage, and it's nice having typed softcapped defenses.
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What do you mean "gonna LOOK at a stone/staff"??? Already have one.
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Even without Granite, Stone Armor can be built with softcapped defenses, great regen, and with decent resists. Paired with Staff, you can really pump up your resists. Plus, you get good debuff resists. It'd be at the very top of my list of tanks to tank damn near anything. - x
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I've been having fun revisiting my Rad/Electric tank
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I've thought about doing this combo! Mainly because I want a StJ tank, but I'm not sure if I'd be happy with the damage from StJ. How has it been?
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I had pretty good luck with Ninja/Sonic. I've got a Thugs/Sonic, but parked it around level 40.
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Went with Stone Melee (mainly because I haven't played it before)...and I like it. A lot.
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Hey all! Help me decide on which powerset I should do for my next Bio tank. Dual Blades or Stone Melee? And bonus points for any insight/reasoning on your selection! Appreciate it! - x
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Thanks for the shout out @StriderIV. Yes, I have a Rad/Staff, and your screen will be full of orange numbers. I liked my Rad/Electric as well, and it's a beast also. However, I am a little partial to Staff. - x
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@Onlyasandwich glad I could help!
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My first thought was DP/Dark or Fire/Dark. DP's animations are stylish, and you can choose a secondary effect with Swap Ammo. Fire is more effective (Tar Patch+RoF+Inferno+Fireball NEVER got old). Then I read your statement "I like having many pets"....have you thought about a /Dark MM?
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I don't know about the "best:", but my DP/Martial blaster is sooo freakin' fun to play. Also have a Dark/DP Defender that is really good as well.
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On my Mercs, I slot an Achilles': Chance for Resist Debuff in my Soldiers (T1 pets). Almost all their attacks have a -def debuff in them, so you'll constantly have that proc going off. I see you already have that proc slotted.... Anyway, on my Mercs, I always slot the Kismet: Accuracy in Tactical Upgrade, and the Impervious Skin: Status Resist/Regen in Equip Mercenary. Your pets will get those benefits.
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This is still on my Christmas wish list.
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Seriously?
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Dark would be a good pairing if you just want another heal. The -To Hit would also help out your defenses. Can't comment on BA as I've not played it. You should be able to have soft capped F/C/E/NE Defenses while in Offensive. Packing in as much recharge, regardless of your secondary, would be benficial. Zect is the expert on all things, and on all builds. Perhaps reach out to him. - X
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I have a WP/Staff tank. He has capped HP, soft capped F/C/E/NE defenses with soft capped Lethal and Melee defense with Guarded Spin. With 1 foe in range of RttC, he regens 129 HP/Sec. Staff can also increase your resists by 13.3% if you execute Sky Splitter with 3 levels of Perfection while in Form of the Body. Overall, I thoroughly enjoyed playing this toon. It's kinda "no nonsense"...just turn on your toggles and fight. And fight. And fight some more. I've thought about making another and pairing it with Rad Melee for Irradiated Ground and for a Heal. As far as DM, it's OK. It's nice having the heal. Dark Consumption would almost be wasted since WP doesn't really need the End Recovery. Maybe proc Dark Consumption and use it as an attack? StJ , IMO, is a fun set as well. And as far as MA, that'll keep your defenses soft capped for sure since Storm Kick gives you like a 10% bonus to Defense. I have no experience with Stone Melee, but have read that it does decent damage and the bit of CC it has will give you a little extra time to regen. Just remember that the more HP you have, the more you'll regenerate. Keep that in mind when chasing set bonuses. And let us know what you decide to pair it with! Have fun! - X
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Also, I ended up +5 boosting all the Heal IOs that I could.
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Excellent advice! Appreciate it!
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Just personal preference...but I like the S. Avalanche set in either Irradiated Ground or Genetic Contamination. I *think* on mine I slotted that set in Genetic Contamination. That KD proc hits fairly often...and if baddies are floppin' they ain't attackin'. I would only 2 slot Hasten (and +5 them). That would free up a slot for you. You could then take that slot and add to one of your Defense powers so you could slot the Reactive Defenses: Scaling Resist Damage proc. Instead of 3 pieces of Numina's in Inexhaustible, you could put the Numina's proc, Miracle proc, and Regenerative Tissue proc in it....just an idea. - X