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Rigged

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  1. Obviously from our pockets.
  2. It would be really nice if we could get the randomized projectile that Propel does.
  3. Hmm. It actually might be a good idea for buffing some of the weaker mitigation sets, especially the +defense sets.
  4. There is actually a really cool eyebeam animation that Praetorian Olympians can use, but it's a cone. It uses the Beam Weapons beam. I would love this to be an option for certain cone attacks.
  5. I'm not opposed to adding something new, but if you happen to be not particular about customizing your sidekick, one option in the meantime is to take a PPP and the accompanying pet power.
  6. I expect it would be a titanic undertaking, but it is not without precedent. The VEATs have a split primary pool, and you pick the second one after picking the first and both remain available. Nevertheless, the existence of a precedent really does not imply that such implementation would be practical for the HC team.
  7. One of the other thoughts that came to mind when I read this suggestion was that you could make them a Praetorian AT (because Praes lack an EAT), so combining the two ideas works pretty well. One thing about this: If the HC devs have issues with writing an EAT's story arcs, they could try recruiting the playerbase. Make a writing contest, have us create the respective missions in AE, and then winner gets them implemented in game, provided it meets quality standards. Normally I'm severely opposed to spec work, but in the case of a completely volunteer unpaid dev team I think this sort of thing is justified.
  8. So basically a PPP pet, but the entire PPP is just upgrades for a pet that is perma by default? ... is this a sneaky plot to get an NPC sidekick? It's a sneaky plot to get an NPC sidekick, isn't it.
  9. Everything in the title. I want Lore pets that are just clones of myself. This option would be useful for several types of characters: 1) Illusion Controllers and Dominators 2) Time-themed character calling alternate versions of themselves 3) Robot clones like Dr Doom/Thanos etc 4) Body doubles for any narcissistic villain 5) Multiple-man powers I am not fussed on powers and would be fine with anything that was competitive with the others. Alternatively, I would be perfectly satisfied if this was a customization option for the Phantoms Lore pet, as long as we can turn off the auras or transparency.
  10. It's just occurred to me actually... if the HC devs did decide to split the AT's primary into pets and attacks, this would actually make it easier to create new MM sets. You could proliferate existing ranged pools into MM attacks (take 2 single targets and one AOE). You would also alleviate having to come up with attack options on new MM pets, and perhaps even enable us to create lots of new MM pet pools out of existing enemy groups. Not that it wouldn't be an incredible headache to split MM primaries into two pools, but it would enable some interesting options!
  11. What's the goal here? Do you seek to specifically play a renegade member of the snakes or are you seeking an option for a scalie character? Because it feels like Maybe tying the AT to the Snakes lore might not be needed if you cannot figure out why they would go independent as PCs. But just in case you want to play a Snake-snake, we could try to revive the specific Greek myth that birthed Stheno. In myth, the three Gorgons are Stheno, Euryale and Medusa. In the COH-verse Stheno was a mortal woman who gained incarnate powers from the Well of the Furies... but what if she had two sisters who drank at the same time? Medusa was killed by Perseus, and in the game we kill (or possibly defeat) Stheno, but there's still Euryale. Why not a story arc introducing another Mother of snakes, with a storyline on their quest for vengeance against Perseus (or whoever holds his incarnate powers in the modern world), and a falling out between the two sisters on how they handle interacting with Heroes and Villains?
  12. Sounds good. You can then play as having the Wasp's or Ant Man's powers.
  13. How can we expect the mods to make constantly judgement calls on what constitutes negativity? That's a really manpower-intensive way to trim spam, and the mods have to sleep sometime. If you want to trim spam you could set a max number of posts daily to this forum. If you're concerned about people posting in every single topic every day then maybe a max number of posts per month. If you're worried about widespread spam, limit replies to one topic (but unlimited within that topic) a day.
  14. I'd like this especially if you can put it on a wall. I am extremely fond of the ouroboros (EDIT: I mean the symbol design). Whether or not you can use it to get to Ouro itself is secondary to me, but frankly it doesn't seem like it'd be problematic. I suppose it'd be nice on barren servers where there's no one around to open one for you. EDIT: Actually it would be nice to be able to use an Ouro portal as a cosmetic base teleporter option (to get to city zones). I'm not sure if it's been added yet, but a Cimm port would be nice too, though that is not very important since we can use the portal in Ouro itself to get there.
  15. Not only is it an option, both of the actual costumed supers using Demon Summoning (Desdemona and Infernal) are heroes, and the Demon Summoning set is inherently part of the original theme of Going Rogue where your abilities do not define your alignment. EDIT: Additionally, probably the most famous comic character with Radiation powers is Captain Atom. The thing is, especially in early comics, most villains didn't have superpowers at all, only of superheroes did, and many have "evil" superpowers. From the earliest days of the genre there was no attachment between powers and alignment.
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