Hi and thanks for the reply and the copious amount of suggestions. The main reason for the power set combination is theme. My chars name is Echo Night. I think the original version back before sunset was a Sonic/Sonic def and it just didn't feel right. IIRC, I don't think we were able to to have this combo at the time I created him way back.
I'm not going to address every single point you made, just to say that they were all great and hopefully the updated build reflects that I read and applied your suggestions, I think almost all of them.
My primary goals were to get typed defense as high as I possibly could and get endurance sustenance to a manageable level. Sounds counter intuitive with CoF but I love Dark Armor and remember the mighty struggle I had with my Ma/Da scrapper back in the day to include every single toggle and run them while attacking. It was a true intensive labor of love. When I was building this, I think I was still in my scrapper mind set and with the plethora of new sets to play with, I got a little lost in the build. I normally don't ask for help because then the build doesn't feel like mine. But when I realized I wasn't making a scrapper build, I figured wth. Let's seek some guidance and you sure supplied plenty of good guidance. For the most part, I truly didn't know what to do with this build per se. I knew what I wanted, I just didn't see how to get there, so thank you.
As of this writing, Echo Night, is only 22. But I like to have my builds planned out way in advance so that I can start picking up stuff along the way. Here's the updated build.
Edit: What is Justine? And how do I test this there?
Hero Plan by Mids' Reborn : Hero Designer 2.6.0.2 https://github.com/ImaginaryDevelopment/imaginary-hero-designer
Click this DataLink to open the build!
Echo Night: Level 50 Magic Sentinel Primary Power Set: Sonic Attack Secondary Power Set: Dark Armor Power Pool: Sorcery Power Pool: Speed Power Pool: Leaping Power Pool: Fighting
Hero Profile: Level 1: Shriek -- SprSntWar-Rchg/+Absorb(A), SprSntWar-Acc/Dmg/EndRdx/Rchg(3), SprSntWar-Acc/Dmg(3), SprSntWar-Dmg/Rchg(5), SprSntWar-Acc/Dmg/Rchg(5), SprSntWar-Acc/Dmg/EndRdx(7) Level 1: Dark Embrace -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(19), UnbGrd-ResDam(21), UnbGrd-ResDam/EndRdx(21), GldArm-3defTpProc(37) Level 2: Scream -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(7), SprWntBit-Acc/Dmg(9), SprWntBit-Dmg/Rchg(9), SprWntBit-Acc/Dmg/EndRdx(11), SprWntBit-Acc/Dmg/Rchg(19) Level 4: Tenebrous Regeneration -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(17), NmnCnv-Heal/EndRdx(45) Level 6: Arcane Bolt -- FrcFdb-Rechg%(A), Thn-Acc/Dmg/EndRdx(45), Thn-Acc/Dmg(50) Level 8: Super Speed -- Clr-Stlth(A) Level 10: Obsidian Shield -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(11), StdPrt-ResKB(45) Level 12: Shockwave -- SuddAcc--KB/+KD(A), FrcFdb-Rechg%(13), Rgn-Dmg/EndRdx(13), Rgn-Dmg(15), Rgn-Acc/Dmg/Rchg(15), Rgn-Acc/Rchg(17) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(42) Level 16: Obscure Sustenance -- Prv-Heal(A), Prv-Heal/EndRdx(40), Prv-EndRdx/Rchg(40), Prv-Heal/Rchg(40), Prv-Heal/Rchg/EndRdx(42), Prv-Absorb%(43) Level 18: Murky Cloud -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(23), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(39) Level 20: Cloak of Darkness -- RedFrt-Def(A), RedFrt-EndRdx(23), RedFrt-Def/EndRdx(25), RedFrt-Def/Rchg(39), RedFrt-Def/EndRdx/Rchg(42), ShlWal-ResDam/Re TP(43) Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 24: Kick -- FrcFdb-Rechg%(A) Level 26: Screech -- Apc-Dmg(A), Apc-Dmg/EndRdx(27), Apc-Dmg/Rchg(27), Apc-Acc/Dmg/Rchg(29), Apc-Acc/Rchg(29) Level 28: Howl -- JvlVll-Acc/End/Rech(A), JvlVll-Acc/Dmg/End/Rech(31), Rgn-Knock%(31), Rgn-Dmg/Rchg(33), PstBls-Acc/Dmg(33), PstBls-Acc/Dmg/EndRdx(33) Level 30: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(37), UnbGrd-ResDam/EndRdx(39), UnbGrd-Rchg/ResDam(43) Level 32: Dreadful Wail -- Arm-Dmg/EndRdx(A), Arm-Dmg(36), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(37) Level 35: Amplify -- GssSynFr--Build%(A) Level 38: Soul Transfer -- RechRdx-I(A) Level 41: Spirit Ward -- Heal-I(A) Level 44: Rune of Protection -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(46), UnbGrd-EndRdx/Rchg(46), UnbGrd-Rchg/ResDam(46) Level 47: Weave -- Rct-ResDam%(A), Rct-Def/EndRdx/Rchg(48), Rct-Def(48), Rct-Def/EndRdx(48), Rct-EndRdx/Rchg(50), Rct-Def/Rchg(50) Level 49: Oppressive Gloom -- RzzDzz-Immob%(A) Level 1: Brawl -- Empty(A) Level 1: Opportunity Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Qck-EndRdx/RunSpd(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Heal(A), Pnc-Heal/+End(34) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod/Acc(34), PrfShf-EndMod(34)
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