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Sailboat

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Posts posted by Sailboat

  1. So the issue is timing.  I used to be able to lay all the Trip Mines I felt like, then Time Bomb and immediately use Fold Space.  The mobs would materialize on top of the Time Bomb exactly as it detonated AND the Trip Mines went off too, killing every living thing before it could do me much harm.

     

    Yes, it was cumbersome to set up, and not a fast way of blasting through crowds, but it was safe and extremely hilarious.

     

    Now I have yet to figure out how to do that timing correctly, so that Time Bomb/Remote Bomb and the Trip Mines are effectively simultaneous.

  2. So they changed my beloved and effective Time Bomb into something called Remote Bomb.  The patch notes say it can be either on the ground or attached to an enemy.

     

    Well, I can attach it to an enemy, but how in God's name can I place it on the ground?  I keep trying and it does not work.  Is there some trick to this?

  3. Late to the party, but I started on Excelsior as soon as it went live, and I have a theory as to why it started out so popular -- BEFORE it was the one everyone recommended as "most populated."

     

    Torchbearer was the first server when Homecoming went public.  My group of friends had not played COH/V in years and missed it sorely.  We immediately jumped in and started punching Skuls.

     

    The first few nights we went nuts running around whoopin' and hollerin'.

     

    Meanwhile, the names we wanted for permanent, thought-out characters were snapped up by players with more self-control or forethought.

     

    We did not repeat that mistake when Excelsior opened -- we got the names we wanted most.  Then there we were, permanently Excelsior-based.

     

    I wonder if others had that experience and that's why so many fled Torchbearer as soon as Excelsior opened up?

     

     

     

     

    • Like 1
  4. I remember when they changed the aggro cap in the first place and the huge, sustained, good things it brought to both teaming and solo.  It was such an obvious improvement to the experience of everyone but selfish tanks that I am stunned we are still talking about it.  PLEASE no change!!!!

  5. A point I haven't seen emphasized is that confuses are *mitigation* powers.   They protect the hero/team from damage, usually quite significantly.

     

    Anything that  neutralizes most of the damage a spawn can deal, AND leads to defeating them faster, AND gives more exp per unit of time, is doing pretty well and needs neither to be removed from the game nor significantly buffed.

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  6. I prefer characters with plausible heroic (and rarely,  villainous) names. But I also love a good pun.and sometimes a funny bio...therefore the following.

     

     

    Created-but-never-played:

     

    Lawn of the Dead:  Necro/Nature Affinity MM

     

    Torrance of Fire:  Fire/Fire Blaster

     

    Partially leveled:

     

    Pyroclastic Flo:  some variation of Fire and Dark Dom, costume is a recognizable insurance industry advertising macot.

     

    The Unmitigated Gaul:  BS/Shield Scrap.  (Created during extensive discussions of resistance,  defense, and other forms of mitigating damage.)

     

    Sol Brother:  En/En Scrap.  Blaxploitation hero with the power of the sun.

     

    Level 50:

     

    Anti-Personnel Mime:  Sonic (of course)/Trip Mine Blaster

     

    There are more, but I am on mobile and can't look them up right now.

  7. Sorry if this is the wrong forum -- I do not see a place to post about IOs and how they work.  I figured this is a build-centric location so it might be ok, but please point me elsewhere if there is such a forum.

     

    I put a Prev Med Absorb proc in Health, but so far have not noticed it activate.  Does it not work in Auto powers?

     

    Thanks!

  8. 23 hours ago, ZemX said:

    What I try to do with Super Stunners is use a Nem Staff to punt them away from the bulk of the team.  Someone might still be in melee with them when they die but the fewer in range, the less health the rezzed Stunner will have.

    Somewhere in the city, an Energy Blaster looks up, and sees the Knockback Signal shining on the clouds above.

     

    • Haha 4
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  9. On 4/28/2023 at 5:40 PM, Sakura Tenshi said:

    Funny enough, Miss Liberty's Excalibur could be argued as the most 'historically accurate', since Excalibur would have been a sort of short, onehanded, iron sword likely based off Roman or Anglo-Saxon design. That said, depending on the version of the myth you subscribe to or is used for City of, Excalibur was a sword created by the benevolent Fey and blessed by God and so who knows what metallurgy would be behind it.

    By the time of the historical Arthur, i.e., recently post-Roman Britain, I think the spatha, a long sword, would have replaced the gladius.

     

    Spatha:  https://en.m.wikipedia.org/wiki/Spatha

    • Thumbs Up 1
  10. Before I put kb/kd into Lightning Storm, I would cast it at the top of stairs.   Mobs would run up to me, get blown down the stairs, struggle to their feet, and repeat the process.  So funny!

     

    If you take Martial Arts on a medium or short character, Cobra Strike causes you to crouch and stiff arm most enemies right in the crotchal area.  Of course it stuns them.  The first time I discovered this I was ludicrously juvenile for an entire evening.  Actually laughing so hard I had trouble seeing the screen.

    • Like 1
    • Haha 1
  11. 14 hours ago, furniturepolish said:

    Super Reflexes is my favorite set in the game because of Elude. Getting your butt kicked, saying "Let's see you beat me up now!" and doing a triple backflip in place from a standing position. As a super power. It works, too. You do the triple backflip and every enemy, out of awed respect, don't hit you for 3 minutes.

     

    Back in the day I was playing an SR Scrapper with Elude.  There was another one on the team, a stranger, not someone I had met before.

     

    The team started to collapse during one especially crazy fight.  Several players went down.  More adds poured into the room.

     

    I hit Elude and my Scrapper and the other SR Scrap both did the Elude flip in *perfect synchronization*, followed immediately by both doing the Practiced Brawler animation.

     

    It was an ineffably cool moment.  🙂

    • Like 2
  12. Sometimes it bugs me that the color of my title does not match the standard pale blue color of my player name.  I know how to change the title color with the sliders, but I have a terrible time matching it exactly -- it usually comes out tinted wrong and then just looks silly.

     

    Does anyone have some known way, slider setting, or other trick to get the colors to match or at least be close?

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  13. Thanks so much!

     

    I did this:  "The easiest fix is to take your <CoH Root Folder>\data folder and move it outside your CoH directory structure"  and it seemed to instantly work.  I literally did nothing else but drag it to a test folder and log into COH normally.

     

    Can I *delete* the data folder I moved outside the structure?  Looks like there's a new one in there.  Just to be tidy?

     

    Fantastic, thanks again.

     

     

    • Like 1
  14. I'm fond of the classic MA/SR pairing.  I add (and slot up) Cross Punch from the Fighting Pool for more AOe.  It's not bad slotted up and you're already taking the pool on most SR builds (to get Tough for slotting the two +3% global Defense IOs, which can only go into a Resistance power, which SR otherwise lacks).  Lack of AoE options is an issue with Martial Arts.

  15. Just posting to add I don't want very much change and I don't want it fast.  Why should I have to remember ever-shifting values for powers in a 17-year-old game?  Why should the absolute worst feature of half-finished, prematurely-released games  -- constant fiddling with how things work -- be replicated here, of all places?

     

    New story content is fine, new costume parts are great, updates to very weak powers are okay if thoroughly analyzed and playtested.  Lots of big new shiny, however, is not why I'm here.

     

    I know my dissent puts me in the minority, and I don't want to rain on anyone else's fun.  But when I see a lot of posts urging more-now-soon, I occasionally want to point out that not everyone feels that way, just so the Homecoming team doesn't get the impression that we all want that.

     

     

    • Like 4
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