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Jawbreaker

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Jawbreaker last won the day on September 15

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  1. tried something new on my Widow using the blast pattern mod and the SG emblem bug, didn't quite work as I was hoping but it has potential
  2. I've never really liked the Samurai belt thing but this is dope!
  3. Released: Craze Cobra Chimera Copy Machine Crystals Def Threat Dent Ghoul Girl Gooey Jillusion Jump Spark Moondown Peacefist Stones
  4. I had a Pirate zombie/traps MM back on live named Booty Trap
  5. Released: Crater maker Discotek Gausse Kidawatt Psireball Stone Chucker
  6. Overthinker: Mind/Psi Dom
  7. Reminds me of my Peacebringer
  8. Mentalis: Psi/Psi Tank
  9. You missed that part where I said a non-combat toggle, meaning they can't attack or be attacked while toggled. Want them to attack? Detoggle and recast with the regular power
  10. Yeah that's why I specified non-combat. Oh that's a good idea about the prestige power
  11. Lockdown, Grav/FF controller
  12. I often wish my Decoys would not despawn in non-combat situations (RP, style or whatever) and wish they had a way to toggle off despawing in non-combat situations. I feel my pals and I are at our best when we're ALL together
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