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Jawbreaker

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Everything posted by Jawbreaker

  1. tried something new on my Widow using the blast pattern mod and the SG emblem bug, didn't quite work as I was hoping but it has potential
  2. I've never really liked the Samurai belt thing but this is dope!
  3. Released: Craze Cobra Chimera Copy Machine Crystals Def Threat Dent Ghoul Girl Gooey Jillusion Jump Spark Moondown Peacefist Stones
  4. I had a Pirate zombie/traps MM back on live named Booty Trap
  5. Released: Crater maker Discotek Gausse Kidawatt Psireball Stone Chucker
  6. Overthinker: Mind/Psi Dom
  7. Reminds me of my Peacebringer
  8. Mentalis: Psi/Psi Tank
  9. You missed that part where I said a non-combat toggle, meaning they can't attack or be attacked while toggled. Want them to attack? Detoggle and recast with the regular power
  10. Yeah that's why I specified non-combat. Oh that's a good idea about the prestige power
  11. Lockdown, Grav/FF controller
  12. I often wish my Decoys would not despawn in non-combat situations (RP, style or whatever) and wish they had a way to toggle off despawing in non-combat situations. I feel my pals and I are at our best when we're ALL together
  13. Wake up, babe! New First Player costumes have dropped!
  14. Have the name Claustrophobia for a Mind/FF controller. Trying to make a costume that invokes the feeling of claustrophobia, any suggestions? Been playing with this one for a awhile and nothing is clicking for me
  15. Running a duo with a friend and using the capital I for L trick, we get to run around with 8 Replikates ill/time and ill/rad controllers
  16. She should team up with Rocket Fool
  17. I think these guys all go to the same dentist. Ogrekill, Titan/WP brute
  18. First Player always inspires
  19. Ohh that was it, thank you
  20. Terrorporter, Savage/Dark brute
  21. That screenie was from when I first set up the base and hadn't placed any items yet
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