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Posts posted by DarknessEternal
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I'm guessing no, but what say you experts?
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2 hours ago, Microcosm said:
😮 My elec/ice corr pulled a 1:30 once, but that was with a Mistress from Soul Mastery... maybe I should switch to mace.
The real trick is staying ranged, preferably in the air. The spiderlings never take damage that way.
It's purely pylon chicanery though. No actual application in real play.
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4 hours ago, brnjenkn said:
Here's a fire/ma I've been toying with. Still need a few more winter pieces..
capped or close to capped S/L, energy, neg energy, and ranged. Also, status protection from inner will set to auto.
More than a minute downtime on Hasten.
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1 hour ago, Microcosm said:
I know there was a big discussion a long time ago about the patron pets in builds that didn't have the recharge to keep it up all the time, seems similar.
Just mention what you actually do and no one's going to have any issues.
Spiderlings freaking annihilate pylons, so when your all ranged Electric Blast build is at 1:25, people need to know that or they'll just think you're lying.
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No, always stay on topic.
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3 hours ago, Bill Z Bubba said:
Back on topic... regarding rad melee, since RSiphon and DBlow have such ludicrous cast times, any reason not to go with just Gloom, CS, RSmash, CS, repeat for the ST chain?
Devastating Blow is still better damage/animation that everything but Gloom. Radiation Siphon is straight garbage though, don't use it.
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Dang, I need to revisit all of my builds now. Screw accuracy some more.
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6 minutes ago, ScarySai said:
54% global is more than enough for this build. It was an issue when I was running <30% and had much more procs in the AoE. I play pretty much exclusively on +4.
Something I just thought of that might explain that. Do +4s even exist in an Incarnate world? Isn't the most something can be +3 now?
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9 hours ago, ScarySai said:
My EM/Rad is here, though I'm thinking of changing the weave slotting if I find myself not needing the accuracy anymore. An earlier build whiffed a lot.
That's some pretty low accuracies against +4.
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2 hours ago, StriderIV said:
Unless there is some additional synergy with /SS that I could be missing (which is likely haha).
The synergies are as follows:
Rage means you need little accuracy in your attacks.
Force Feedback in every SS attack means you need no recharge in your attacks.
Those two combined means more procs in your attacks.
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400.
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Don't care about off-topic phasing even though you touted it so highly then contradicted yourself by saying they don't get used.
Also, I don't care about ranged only. I didn't create a topic asking about ranged only. Feel free to make such a topic if you feel so incline.
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Ok, so the numbers are slightly higher and still completely unusable garbage.
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Neither ranged only, nor phase myself half the time meet the requirements.
S/L/Rng sorta comes close.
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2 hours ago, Snarky said:
Soft cap to what?
Either all positional or all damage type (except Negative, I realize that's probably not going to happen when you go damage type).
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1 hour ago, Bill Z Bubba said:
As for game breaking... again, based on what's being shown in this thread and others, I disagree. I think procs are absolutely broken and need to be nerfed all to hell.
Never gonna happen. I'm not defending proc-builds, I hate them. I'm just acknowledging reality.
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Does anyone have a build that can achieve those criteria? I can't figure one out. Any sets will do.
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4 hours ago, Sovera said:
(probably and only until procs are nerfed) r
Scheduled for the day we all win the lottery.
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It gives you 35 of the Opportunity resource. That's your bar under Endurance. When that's full, you can use your t1 or t2 power to activate Opportunity on a target.
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10 hours ago, Bill Z Bubba said:
Tried out Rad Melee - Irradiated Ground with 4 damage procs on a Wp/Rad tank.
That is amazingly broken.
Doesn't Rad Melee lose in all other areas compared to SS though? Rage+Force Feedback means no accuracy or recharge, which means more procs.
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Fixed:
Upper right corner: Pop-Up: On/Off.
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It does nothing that matters.
The damage is irrelevant (1.25 damage at 50).
It drains 1 endurance from the chains.
It only applies -10% recovery from the chains.
The chains cannot proc any enhancements.
What was this supposed to do?
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The -res doesn't matter against trash, neither does a single proc. The -res matters enormously against anything that lasts more than 30 seconds.
So if you do AVs/GMs/Pylons, use -res procs.
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I just get the icons of the IOs, no description of which one is which or what the set bonuses are. Something happened, any help?
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EM+Rad or EM+bio
in Scrapper
Posted
Rad is better. They have the same amount of clicking, but Rad's clicking is mostly attacks. Bio has to click just to function defensively.