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BastionWalls

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  1. Due to my thoughts that there is always room for one more Alt, what do you think would be the best AT/Powerset to fit the most Procs into? I know this would be far from optimal, but I am looking for something that would be pure chaos. Maybe the procs activate, maybe they don't, but when they all fire off, oh Lordy! My first gut impression is DP, as most can take a lot of different set categories (Slow/Knockback/Acc Def Debuf/Def Debuff/Ranged/Ranged AOE/etc) Also, what is the most Procs you would put in one power? I'm thinking you would want at least one Acc (although again, for maximum chaos, would you run 6?) Just a thought experiment at the moment, but would this even be feasible? I know it would not be cheap, but hey, you can't take it with you when you're gone, right?
  2. Dammit, @High_Beam, look what you made me do Omelette du Homage-Traps/Beam Defender
  3. Is this possible? I'm looking for a Macro that will allow me to costume change w/an effect and turn on hover and another that will turn it off when switching back. I have tried /macro cc3 "em $$cce 2 ccprestochango$$powerexec_toggleon hover" and /macro cc3 "powerexec_toggleon hover $$em $$cce 2 ccprestochango" but both just do the costume change. Any suggestions?
  4. Although, I think I need to remake him as a Water/Stone Sent with Chocolate/Strawberry/Vanilla colored blasts
  5. Ben Grimace, my Stone/Stone Tanker, Mashup/Homage/Pun character.
  6. Thank you @bellona100, I've read the Wiki many times and finally caught the throwaway sentence fragment in the first paragraph. The question I had was how effective is it to build towards high def/res if you spend the majority of time in Bodyguard mode. Yes, you can split your henchmen and regardless of how much aggro you can pull there will be times where your pets get targeted and those def/res will help, but how cost effective is Force Field for example when the majority(ish) of the time it does not come into play?
  7. Ok, how does our pets defense/restistance work with Bodyguard mode? I would assume they apply their resistances to their individual share of incoming damage, but what about defense? Do they get a chance to avoid the share completely? If not, would it be better for defense focused builds (I'm looking at Ninja/FF specifically) to not use Bodyguard and focus on keeping aggro of the character?
  8. This is specifically for KB Proc for BOTZ, but is also for procs in general on toggle powers. Does the power need to be on for the proc to work? If I put KB protection in Super Leap, is that useless if I'm running Combat Jump during the mission? I understand procs in general but wasn't sure with travel powers that are sometimes mutually exclusive.
  9. And just to clarify, I am able to log in, but I will get kicked out anywhere from 2-10 minutes after I'm in.
  10. So, I finally switched over from Tequila, but since moving I keep getting kicked out with a "Lost Connection to Server" error. Any thoughts or suggestions? And please keep it simple like you are talking to a 5 year old. Scratch that, like you are talking to a 55 year old
  11. Storm Cell is an odd duck power that does a lot of things, none of them particularly well on its own. So do you slot for recharge to get 2 (maybe 3?) out at a time? Knockback to keep folks down? What IO's work well with it? Do you ignore slotting it altogether?
  12. So, have to say this is a first for me. Running Atlas Bank mission for the jet pack and got the weapons deal side mission. Bust some Skulls and my reward is a heavy rock. One. Heavy, Rock. So many questions. Why were the Skulls buying a rock? How much was the rock? WHO IS SELLING A ROCK?! Are we getting a Paper Armor set to combat this geological threat? Sometimes, as a hero, I question if Paragon City really needs me out patrolling.
  13. Turbans. With all the various headgear we have available, I was honestly surprised that wasn't an option
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