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Cetrix

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Posts posted by Cetrix

  1. Sorry for all the posts, the attach file forum system made me mad... I get it, now.

     

    Here is the report :

     

     

    Hero Plan by Hero Hero Designer 2.23
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Star Radiance: Level 50 Mutation Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Storm Summoning
    Power Pool: Speed
    Power Pool: Experimentation
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Primal Forces Mastery

    Hero Profile:
    Level 1: Blind

    • (A) Basilisk's Gaze - Accuracy/Hold
    • (3) Basilisk's Gaze - Accuracy/Recharge
    • (3) Basilisk's Gaze - Recharge/Hold
    • (5) Basilisk's Gaze - Endurance/Recharge/Hold
    • (5) Lockdown - Chance for +2 Mag Hold

    Level 1: Gale

    • (A) Sudden Acceleration - Knockback to Knockdown

    Level 2: Spectral Wounds

    • (A) Tempest - Chance of End Drain
    • (7) Tempest - Damage/Endurance
    • (7) Tempest - Accuracy/Damage
    • (9) Thunderstrike - Damage/Endurance/Recharge
    • (9) Thunderstrike - Accuracy/Damage/Recharge
    • (11) Thunderstrike - Accuracy/Damage/Endurance

    Level 4: Deceive

    • (A) Malaise's Illusions - Accuracy/Recharge
    • (13) Malaise's Illusions - Chance of Damage(Psionic)
    • (15) Malaise's Illusions - Endurance/Confused
    • (15) Malaise's Illusions - Accuracy/Endurance
    • (17) Malaise's Illusions - Confused/Range
    • (17) Malaise's Illusions - Accuracy/Confused/Recharge

    Level 6: Flash

    • (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (19) Basilisk's Gaze - Accuracy/Recharge
    • (19) Basilisk's Gaze - Recharge/Hold
    • (21) Basilisk's Gaze - Accuracy/Hold

    Level 8: Hasten

    • (A) Recharge Reduction IO
    • (21) Recharge Reduction IO

    Level 10: Steamy Mist

    • (A) Luck of the Gambler - Recharge Speed

    Level 12: Group Invisibility

    • (A) Luck of the Gambler - Recharge Speed

    Level 14: Combat Jumping

    • (A) Luck of the Gambler - Recharge Speed
    • (23) Reactive Defenses - Scaling Resist Damage
    • (23) Kismet - Accuracy +6%

    Level 16: Freezing Rain

    • (A) Touch of Lady Grey - Defense Debuff/Recharge

    Level 18: Phantom Army

    • (A) Expedient Reinforcement - Accuracy/Recharge
    • (25) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (25) Expedient Reinforcement - Endurance/Damage/Recharge
    • (27) Expedient Reinforcement - Accuracy/Damage
    • (27) Soulbound Allegiance - Damage/Recharge
    • (29) Soulbound Allegiance - Chance for Build Up

    Level 20: Kick

    • (A) Accuracy IO

    Level 22: Tough

    • (A) Steadfast Protection - Resistance/+Def 3%
    • (29) Steadfast Protection - Knockback Protection
    • (31) Aegis - Psionic/Status Resistance
    • (31) Impervium Armor - Psionic Resistance
    • (31) Gladiator's Armor - TP Protection +3% Def (All)

    Level 24: Weave

    • (A) Luck of the Gambler - Recharge Speed
    • (33) Shield Wall - +Res (Teleportation), +5% Res (All)
    • (33) Shield Wall - Defense/Endurance

    Level 26: Spectral Terror

    • (A) Unspeakable Terror - Accuracy/Fear/Recharge
    • (33) Unspeakable Terror - Accuracy/Recharge
    • (34) Unspeakable Terror - Fear/Range
    • (34) Unspeakable Terror - Accuracy/Endurance
    • (34) Unspeakable Terror - Disorient Bonus

    Level 28: Thunder Clap

    • (A) Stupefy - Accuracy/Recharge
    • (36) Stupefy - Endurance/Stun
    • (36) Stupefy - Accuracy/Endurance
    • (36) Stupefy - Stun/Range
    • (37) Stupefy - Accuracy/Stun/Recharge
    • (37) Stupefy - Chance of Knockback

    Level 30: Superior Invisibility

    • (A) Luck of the Gambler - Recharge Speed

    Level 32: Phantasm

    • (A) Expedient Reinforcement - Endurance/Damage/Recharge
    • (37) Expedient Reinforcement - Accuracy/Damage
    • (39) Expedient Reinforcement - Damage/Endurance
    • (39) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (39) Force Feedback - Chance for +Recharge
    • (40) Sudden Acceleration - Knockback to Knockdown

    Level 35: Tornado

    • (A) Expedient Reinforcement - Endurance/Damage/Recharge
    • (40) Expedient Reinforcement - Accuracy/Damage
    • (40) Expedient Reinforcement - Damage/Endurance
    • (42) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (42) Force Feedback - Chance for +Recharge
    • (42) Sudden Acceleration - Knockback to Knockdown

    Level 38: Lightning Storm

    • (A) Thunderstrike - Damage/Endurance
    • (43) Thunderstrike - Damage/Recharge
    • (43) Thunderstrike - Accuracy/Damage
    • (43) Thunderstrike - Accuracy/Damage/Recharge
    • (45) Force Feedback - Chance for +Recharge
    • (45) Sudden Acceleration - Knockback to Knockdown

    Level 41: Conserve Power

    • (A) Recharge Reduction IO
    • (45) Recharge Reduction IO

    Level 44: Temp Invulnerability

    • (A) Unbreakable Guard - +Max HP
    • (46) Impervious Skin - Resistance/Endurance
    • (46) Impervious Skin - Resistance/Recharge
    • (46) Impervious Skin - Endurance/Recharge
    • (48) Impervious Skin - Resistance/Endurance/Recharge
    • (48) Impervious Skin - Status Resistance

    Level 47: Energy Torrent

    • (A) Detonation - Damage/Recharge
    • (48) Detonation - Accuracy/Damage
    • (50) Positron's Blast - Accuracy/Damage
    • (50) Positron's Blast - Chance of Damage(Energy)
    • (50) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

    Level 49: Speed of Sound

    • (A) Quickfoot - Endurance/RunSpeed

    Level 1: Brawl

    • (A) Empty

    Level 1: Containment 


    Level 1: Prestige Power Dash

     

     

  2. Oh, didn't see your reply before revamp my build to a brand new one, way more cheaper, and still try to perma Haste/PA. The cheap parts is now important, because as I came back to the game a few days ago, I didn't realize that Fire farm has influence gain halved since april. Huh...

     

    Then, a cheap build to test and if I really like this toon, i'll upgrade it.

     

    Just tested my new build on HC beta server, at the training dummies. The perma part works (so-so, the PA is dieing when I can recast it) with Force Feedback enhancements. Very useful enhancement indeed on a /Storm !!

     

    BUT is there a way to auto-check if somewhere I overcap the 5 rule limit in the bonus sets ? I don't want to spend hours to check manually all my little bonuses (like +1,5 RES...).

     

     

    illustorm2.PNG

    image.png

  3. 37 minutes ago, Coyote said:

    1: you are going for set bonuses too much even where a power doesn't suit the set that much. Freezing Rain is an example.

    2: I would certainly put more slots into Health/Stamina.

    3: I can't tell for sure since the actual build isn't there, but it looks like you have more than 5 sets with a 10% Recharge bonus, and you get only get the same bonus up to 5 times.

    4: One of the main benefits for Knockback powers, especially on an Illusion/Storm build, is to get Force Feedback IOs into them so that you run with more effective Recharge. I would put them into Tornado, Lightning Storm, and Force Feedback. BTW, I think that the APP version of Energy Torrent is all Knockdown, not Knockback, so you can just replace the Sudden Acceleration IO with it.

     

    Here is the build I'm running... theoretically it's not perma-PA, but with regular activations of Force Feedback, it plays as perma-PA once you're in a constant fight like an AV fight:

     

      Reveal hidden contents

    Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Kitsune: Level 50 Magic Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Storm Summoning
    Power Pool: Sorcery
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Ice Mastery

    Hero Profile:
    Level 1: Blind -- Thn-Acc/Dmg(A), GldNet-Dam%(3), GldJvl-Dam%(3), NrnSht-Dam%(5), GhsWdwEmb-Dam%(5), UnbCns-Dam%(7)
    Level 1: Gale -- SuddAcc--KB/+KD(A)
    Level 2: Deceive -- CrcPrs-Conf%(A), CrcPrs-Conf/EndRdx(7), CrcPrs-Acc/Rchg(9), CrcPrs-Acc/Conf/Rchg(9), CrcPrs-Conf/Rchg(11), CrcPrs-Conf(11)
    Level 4: Arcane Bolt -- Dcm-Build%(A), Dcm-Acc/Dmg(15), Dcm-Dmg/EndRdx(15), Dcm-Dmg/Rchg(17), Dcm-Acc/Dmg/Rchg(17), FrcFdb-Rechg%(19)
    Level 6: Mystic Flight -- BlsoftheZ-ResKB(A)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(19)
    Level 10: Steamy Mist -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(21), GldArm-3defTpProc(21), StdPrt-ResDam/Def+(23), UnbGrd-Max HP%(23)
    Level 12: Superior Invisibility -- LucoftheG-Def/Rchg+(A)
    Level 14: Enflame -- PstBls-Dam%(A), PstBls-Acc/Dmg(25), PstBls-Dmg/EndRdx(25), PstBls-Dmg/Rchg(27), PstBls-Acc/Dmg/EndRdx(27), Ann-ResDeb%(29)
    Level 16: Freezing Rain -- TmpRdn-EndRdx/Rchg/Slow(A), PcnoftheT-EndRdx/Rchg/Slow(29), UndDfn-Rchg/EndRdx(31)
    Level 18: Phantom Army -- ExpRnf-EndRdx/Dmg/Rchg(A), ExpRnf-Acc/Dmg/Rchg(31), ExpRnf-Acc/Rchg(31), ExpRnf-Dmg/EndRdx(33), SlbAll-Acc/Dmg/Rchg(33), OvrFrc-Acc/Dmg/End/Rech(33)
    Level 20: Hurricane -- DmpSpr-ToHitDeb/EndRdx(A)
    Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(34), ShlWal-ResDam/Re TP(34), Ksm-ToHit+(34)
    Level 24: Rune of Protection -- UnbGrd-Rchg/ResDam(A)
    Level 26: Spectral Terror -- GlmoftheA-Dam%(A)
    Level 28: Thunder Clap -- SprWiloft-Rchg/Dmg%(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(36), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(36), SprWiloft-EndRdx/Rchg(36), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(37), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(37)
    Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A)
    Level 32: Phantasm -- ExpRnf-Acc/Dmg(A), ExpRnf-EndRdx/Dmg/Rchg(37), ExpRnf-Dmg/EndRdx(39), ExpRnf-Acc/Dmg/Rchg(39), ExpStr-Dam%(39)
    Level 35: Tornado -- OvrFrc-Dam/KB(A), SlbAll-Dmg/Rchg(40), SlbAll-Dmg/EndRdx(40), AchHee-ResDeb%(40), SprOvrPrs-Rchg/Energy Font(42), FrcFdb-Rechg%(42)
    Level 38: Lightning Storm -- Apc-Dam%(A), Apc-Dmg/EndRdx(42), Apc-Dmg/Rchg(43), Apc-Acc/Dmg/Rchg(43), Apc-Acc/Rchg(43), FrcFdb-Rechg%(45)
    Level 41: Hibernate -- Prv-Absorb%(A)
    Level 44: Frost Breath -- HO:Centri(A), HO:Centri(45), PstBls-Dam%(45), JvlVll-Dam%(46), ImpSwf-Dam%(46), Empty(46)
    Level 47: Ice Storm -- Rgn-Knock%(A), Rgn-Dmg(48), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(50)
    Level 49: Frozen Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50)
    Level 1: Brawl -- Empty(A)
    Level 1: Containment
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- UnbLea-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 2: Swift -- HO:Micro(A)
    Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 4: Ninja Run
    Level 50: Musculature Radial Paragon
    Level 50: Ageless Core Epiphany
    Level 50: Reactive Radial Flawless Interface
    Level 50: Storm Elemental Core Superior Ally
    Level 50: Pyronic Core Final Judgement
    Level 50: Control Radial Embodiment
    ------------

     

     

     

     

    1: I did this to achive enough global recharge, and sometimes for range defense bonus. That's why my build can perma PA (have 131% RechargeTime and you 102%).

    2: Yes, but I was missing some slots for set bonuses.

    3: You said max 5x Enhancement(RechargeTime) from sets bonuses : is it from the same set used multiple times, or from all sets in the build ?

    4: Good to know !

     

    Thanks for your build, I may re-post mine again and this time, based on yours. 

  4. Hello,

     

    Any insight on my build, please ?

     

    I am perma Hasten / perma PA (tested on HC beta server) but I really don't know if my DEF/RES/(...) and so are decent.

     

    Problem : I don't have any travel power... traded for Power boost from Primal Forces epic pool, but I don't know if it worth it.

    Note : do not look at slot levels, I will smooth it later when the build is done.

     

    illustorm.PNG

  5. All my T1 Incarnates are slotted now, except Hybrid.

     

    Classic ones : Cardiac, Degenerative, Seer, Ageless, Ion.

     

    But... I have an idea. Psychic Blast and Psionic Mastery are, not only damage, but also control powers (Mag 3). 

    What about strenghten that with Incarnates ?

     

    INTERFACE : Cognitive (confuse proc, and psionic proc).

    HYBRID : Control (chance for +1 Mag to control powers, chance for psionic proc on controlled ennemies, and a useless, for sentinel, status protection).

    (JUDGEMENT : why not Void, for the PBAE, because i'm always in melee).

     

    Did anyone tried this ?

     

     

     

     

     

  6. I'm back, level 50 (regular leveling) and fully slotted (Attuned) with this build (same as above, with switch Obscure Sustenance / Tenebrous Regeneration slotting).

    No Incarnates yet.

     

    Feedback :

    - Indeed, it's endurance heavy ! Cardiac is mandatory, i'll work on this ASAP. Obscure Sustenance is handy, but it can fail because it needs an alive target, and it can miss. Note that you can cast it from a long distance, and also can fail (bad game design). 

    - I regret a little bit Psychic Scream, both PBAE are enough. It's OK, not a big deal. Maybe I will switch it later with Psionic Strike or whatever, with a deluxe build (purples, ATO...).

    - 45sec T9 PBAE is... REALLY delightful ! Love it, along with 10sec PBAE Psychic Shockwave (Psionic Mastery). Both are stun powers !

    - I don't really see the point with Oppressive Gloom. Maybe a combo with both PBAE stun ?

    - Feeling very tanky in teams, with both defensive powers/stats and control powers.

     

    Overall, Psychic / Dark / Psionic sentinel is a good combo.

    All damages powers have control (1 hold, 3 stuns, 1 sleep, 1 KB). AOE Sleep and Aura stun adds more. A mini-controller on its own. Like it very much.

    My build has good defenses, but the damage could be slightly better with a more pricey build (or remove some attuned, then upgrade). It's still satisfying.

     

    Thank you all for your advices, it was very useful to me.

     

    http://www.cohplanner.com/mids/download.php?uc=1518&c=713&a=1426&f=HEX&dc=78DA6594CB4F135114C6EFB453A12D2D8502A5A50529624B297D286E4CD428880942D248E2B669CA581A4B216D17E242E3BF604CF0F10F184DDC181F5B13E363AF262E5C19C517EA5EB19ECEF7D19274D2E677E7DCEF9CF3DD7B6766F1D26CD78333D74E28CD3D53CA55ABD925A35C2B968D926D315728E6955CF64C75239FABD68C4A87DC857605D973B972C1584E3466578AF9EC2949AF0D3567678D0B46B96A246673958BD99395D5B58A7266D6D64A89B952B1B0527398E3A575C358EE32870B466EBD582EB8A06948E4CE7F7ABD984F346B66AAC5ECA2E9646350ACC4E46F892A5E758BBA6A512AAD2BCB65F20A38DED068A6C6AAD25633A61F02F7A5407712B4462955759BF65041FB08EC7A423E063D4FC1A92DE4DE9B50CA8A3ECA7A5C0621C9957A36D6B36D0A22D2F316D87987BC0D3A6E82C938EA4524B783BE3B529A19734C83EE3418390246456B8756B3FBD03B362AEBD7ADCA26734E7850CE497876CA59BA18738D21765FFC77D36BF70F78F07C0787BF90DBE0E837F22B68977A3D5C7B4F3F3C7D907A5EC46C5EC6FA3CE48E323D0E78713FD847F68261A9D70F2F5A3F3D0FEC52E67CACEB63DD3137E9000F3A4917D90D76CA5EF8B9463FCF23C0F308F01C823C9720CF237D177D35E93BC43D1B0A20669558085E2C213FF67D38084602A05D7A8EB0E7C83F3C93FBFF907FC91D70B40E4614F6F5A3EC6118B97AF839D7F8123CF08A7C41BE06E3D26F9C3EC7E9F393D489D243F4ADC5F435F1867C47BE0763393E3FABA8F7597227993B49BF71FA8F733D71FA9FA2FF29FAD7657F12DC9F04CF2A791673C979704BEAA7A84951933EAACC67779741BDF99ECB4F2E156B8BA4DA22E9B6C8E1B6C8745B64416F7E2FE485C67A327AF3BBA0345365F7A8C61A1B91FAB6436699A1F16DFAD58A69DABC663E49BDE7B1BA9F7BF551E87FEFD55F47D7DE4DF0985780B9BAAFAF359EF1C9981E6E785BE3993D9A67E1D6F83F61ABEB98

     

     

    • Like 1
  7. And 2nd try, had to make some sacrifices (and still no purples, but 3 Hamidons with 1 of each being cheap at AH) in order to reach, to me, a beautiful 93.8% recharge (163% with hasten) and keep my DEF/RES as high as possible.

     

    I went for all the global recharge I could.

     

    Notes :

    - Not sure about Tenebrous Regeneration slotting, but had to take that juicy 8.75 global recharge. Obscure Sustenance remains naked, except with the Regenerative tissue (+Regen).

    - Let's go for Cardiac Alpha !

    - Alas, damage could  be low on some powers (Basilisk's Gaze on Dominate, but with 2 damage procs).

    - I will redo the build properly with smart level sloting.

    - Telekinetic Blast as a mule... with a KB set.

     

     

    Hero Plan by Mids' Hero Designer 1.962
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Psycaster: Level 50 Magic Sentinel
    Primary Power Set: Psychic Blast
    Secondary Power Set: Dark Armor
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Psionic Mastery

    Hero Profile:
    Level 1: Telekinetic Blast

    • (A) Kinetic Crash - Damage/Knockback
    • (9) Kinetic Crash - Damage/Endurance/Knockback
    • (19) Kinetic Crash - Accuracy/Damage/Knockback

    Level 1: Dark Embrace

    • (A) Gladiator's Armor - Resistance
    • (15) Gladiator's Armor - End/Resist
    • (17) Gladiator's Armor - Resistance/Rech/End
    • (21) Gladiator's Armor - TP Protection +3% Def (All)

    Level 2: Psychic Scream

    • (A) Positron's Blast - Accuracy/Damage
    • (3) Positron's Blast - Damage/Endurance
    • (11) Positron's Blast - Damage/Recharge
    • (13) Positron's Blast - Damage/Range
    • (13) Positron's Blast - Chance of Damage(Energy)
    • (15) Annihilation - Chance for Res Debuff

    Level 4: Tenebrous Regeneration

    • (A) Preventive Medicine - Heal
    • (5) Preventive Medicine - Heal/Endurance
    • (5) Preventive Medicine - Endurance/RechargeTime
    • (19) Preventive Medicine - Heal/RechargeTime
    • (21) Preventive Medicine - Heal/RechargeTime/Endurance
    • (36) Preventive Medicine - Chance for +Absorb

    Level 6: Will Domination

    • (A) Decimation - Damage/Recharge
    • (7) Decimation - Accuracy/Damage
    • (7) Decimation - Accuracy/Endurance/Recharge
    • (9) Decimation - Accuracy/Damage/Recharge
    • (11) Decimation - Damage/Endurance
    • (50) Gladiator's Javelin - Chance of Damage(Toxic)

    Level 8: Murky Cloud

    • (A) Aegis - Resistance
    • (39) Aegis - Resistance/Endurance
    • (40) Aegis - Psionic/Status Resistance
    • (40) Aegis - Resistance/Recharge

    Level 10: Obsidian Shield

    • (A) Steadfast Protection - Resistance/+Def 3%
    • (17) Titan:Peridont Shard

    Level 12: Psychic Focus

    • (A) Recharge Reduction IO

    Level 14: Fly

    • (A) Flight Speed IO

    Level 16: Obscure Sustenance

    • (A) Regenerative Tissue - +Regeneration

    Level 18: Hover

    • (A) Luck of the Gambler - Recharge Speed

    Level 20: Cloak of Darkness

    • (A) Luck of the Gambler - Recharge Speed
    • (23) Luck of the Gambler - Defense/Endurance/Recharge
    • (34) Luck of the Gambler - Defense/Endurance
    • (36) Luck of the Gambler - Defense
    • (36) Luck of the Gambler - Endurance/Recharge
    • (37) Kismet - Accuracy +6%

    Level 22: Hasten

    • (A) Recharge Reduction IO
    • (23) Recharge Reduction IO

    Level 24: Combat Jumping

    • (A) Luck of the Gambler - Recharge Speed
    • (25) Red Fortune - Defense/Endurance
    • (25) Red Fortune - Defense/Recharge
    • (31) Red Fortune - Defense/Endurance/Recharge
    • (31) Red Fortune - Defense
    • (40) Red Fortune - Endurance

    Level 26: Scramble Thoughts

    • (A) Decimation - Accuracy/Damage
    • (27) Decimation - Damage/Endurance
    • (27) Decimation - Damage/Recharge
    • (29) Decimation - Accuracy/Endurance/Recharge
    • (29) Decimation - Accuracy/Damage/Recharge
    • (31) Devastation - Chance of Hold

    Level 28: Boxing

    • (A) Accuracy IO

    Level 30: Tough

    • (A) Impervious Skin - Resistance/Endurance
    • (37) Impervious Skin - Resistance/Endurance/Recharge
    • (39) Impervious Skin - Resistance/Recharge

    Level 32: Psychic Wail

    • (A) Obliteration - Damage
    • (33) Obliteration - Accuracy/Recharge
    • (33) Obliteration - Damage/Recharge
    • (33) Obliteration - Accuracy/Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (34) Obliteration - Chance for Smashing Damage

    Level 35: Mass Hypnosis

    • (A) Call of the Sandman - Accuracy/Recharge
    • (39) Call of the Sandman - Accuracy/Endurance
    • (43) Call of the Sandman - Accuracy/Sleep/Recharge
    • (46) Call of the Sandman - Sleep/Range
    • (48) Call of the Sandman - Chance of Heal Self

    Level 38: Oppressive Gloom

    • (A) Accuracy IO

    Level 41: Dominate

    • (A) Basilisk's Gaze - Accuracy/Hold
    • (42) Basilisk's Gaze - Accuracy/Recharge
    • (42) Basilisk's Gaze - Recharge/Hold
    • (42) Basilisk's Gaze - Chance for Recharge Slow
    • (43) Neuronic Shutdown - Chance of Damage(Psionic)
    • (43) Ghost Widow's Embrace - Chance of Damage(Psionic)

    Level 44: Psychic Shockwave

    • (A) Obliteration - Damage
    • (45) Obliteration - Accuracy/Recharge
    • (45) Obliteration - Damage/Recharge
    • (45) Obliteration - Accuracy/Damage/Recharge
    • (46) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (46) Obliteration - Chance for Smashing Damage

    Level 47: Weave

    • (A) Luck of the Gambler - Recharge Speed
    • (48) Shield Wall - +Res (Teleportation), +5% Res (All)
    • (48) Shield Wall - Defense

    Level 49: Link Minds

    • (A) Luck of the Gambler - Recharge Speed
    • (50) HamiO:Membrane Exposure
    • (50) HamiO:Membrane Exposure

    Level 1: Brawl

    • (A) Empty

    Level 1: Prestige Power Dash

    • (A) Empty

    Level 1: Prestige Power Slide

    • (A) Empty

    Level 1: Prestige Power Quick

    • (A) Empty

    Level 1: Prestige Power Rush

    • (A) Empty

    Level 1: Prestige Power Surge

    • (A) Empty

    Level 1: Sprint

    • (A) Unbounded Leap - +Stealth

    Level 2: Rest

    • (A) Empty

    Level 4: Ninja Run 


    Level 2: Swift

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  8. I'm on the build review since you posted. Damn, have a headhache ! 

     

    Question : having 2 same sets in 2 differents powers, the set bonuses don't apply for the 2nd one ? Have it for +RES set bonuses. And it's weird, not for global recharge...

  9. @drbuzzard : /Dark is for roleplaying/visual purposes. Even given that, I want to maximize the build as much as I can. 

     

    @oldskool : here we are for the build, 1st try. Had to grab all tier 3 Incarnates to "finish" it.

    Kept the Mass Hypnosis, and Psychic Scream, both powers I like to use.

    An image from Pine's + the written build below.

     

    NOTE : Hasten, included in the 193% recharge (cumulative total window). Dunno if perma, but Link Minds is (@drbuzzard).

    NOTE 2 : "cheap" build, without purples, etc. May improve it later, if I keep this hero as a main.

     

    NtXQM0Q.png

     

    Hero Plan by Mids' Hero Designer 1.962
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Psycaster: Level 50 Magic Sentinel
    Primary Power Set: Psychic Blast
    Secondary Power Set: Dark Armor
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Psionic Mastery

    Hero Profile:
    Level 1: Telekinetic Blast

    • (A) Kinetic Crash - Damage/Endurance/Knockback
    • (19) Kinetic Crash - Accuracy/Damage/Knockback
    • (21) Kinetic Crash - Damage/Knockback
    • (25) Kinetic Crash - Recharge/Endurance

    Level 1: Dark Embrace

    • (A) Gladiator's Armor - TP Protection +3% Def (All)
    • (17) Aegis - Resistance/Recharge
    • (37) Aegis - Resistance/Endurance
    • (39) Aegis - Resistance/Endurance/Recharge
    • (40) Aegis - Resistance

    Level 2: Psychic Scream

    • (A) Annihilation - Accuracy/Damage
    • (11) Annihilation - Damage/RechargeTime
    • (13) Annihilation - Accuracy/Damage/RechargeTime
    • (13) Annihilation - Accuracy/Damage/Endurance
    • (15) Annihilation - Accuracy/Damage/Endurance/RechargeTime
    • (15) Annihilation - Chance for Res Debuff

    Level 4: Tenebrous Regeneration

    • (A) Preventive Medicine - Chance for +Absorb
    • (5) Preventive Medicine - Heal
    • (5) Numina's Convalesence - +Regeneration/+Recovery
    • (23) Panacea - +Hit Points/Endurance

    Level 6: Will Domination

    • (A) Tempest - Accuracy/Damage
    • (7) Tempest - Damage/Endurance
    • (7) Tempest - Damage/Recharge
    • (9) Decimation - Accuracy/Damage/Recharge
    • (9) Decimation - Chance of Build Up
    • (11) Apocalypse - Chance of Damage(Negative)

    Level 8: Murky Cloud

    • (A) Aegis - Resistance
    • (39) Aegis - Resistance/Endurance
    • (40) Aegis - Resistance/Endurance/Recharge
    • (40) Aegis - Endurance/Recharge

    Level 10: Obsidian Shield

    • (A) Steadfast Protection - Resistance/+Def 3%
    • (17) Aegis - Resistance/Endurance/Recharge
    • (21) Aegis - Resistance/Endurance
    • (37) Aegis - Resistance

    Level 12: Psychic Focus

    • (A) Recharge Reduction IO

    Level 14: Fly

    • (A) Flight Speed IO

    Level 16: Obscure Sustenance

    • (A) Preventive Medicine - Heal
    • (36) Preventive Medicine - Heal/RechargeTime

    Level 18: Hover

    • (A) Luck of the Gambler - Recharge Speed
    • (19) Reactive Defenses - Defense
    • (37) Reactive Defenses - Defense/Endurance

    Level 20: Cloak of Darkness

    • (A) Luck of the Gambler - Recharge Speed
    • (34) Luck of the Gambler - Defense/Endurance
    • (36) Luck of the Gambler - Defense
    • (36) Luck of the Gambler - Defense/Endurance/Recharge

    Level 22: Hasten

    • (A) Recharge Reduction IO
    • (23) Recharge Reduction IO

    Level 24: Combat Jumping

    • (A) Luck of the Gambler - Recharge Speed
    • (25) Kismet - Accuracy +6%
    • (31) Kismet - Defense/Endurance
    • (31) Kismet - Defense/Endurance/Recharge

    Level 26: Scramble Thoughts

    • (A) Decimation - Accuracy/Damage
    • (27) Decimation - Damage/Endurance
    • (27) Decimation - Damage/Recharge
    • (29) Decimation - Accuracy/Endurance/Recharge
    • (29) Decimation - Accuracy/Damage/Recharge
    • (31) Devastation - Chance of Hold

    Level 28: Boxing

    • (A) Accuracy IO

    Level 30: Tough

    • (A) Reactive Armor - Endurance
    • (39) Reactive Armor - Resistance/Endurance/Recharge
    • (43) Reactive Armor - Endurance/Recharge
    • (48) Reactive Armor - Resistance/Endurance

    Level 32: Psychic Wail

    • (A) Obliteration - Damage
    • (33) Obliteration - Accuracy/Recharge
    • (33) Obliteration - Damage/Recharge
    • (33) Obliteration - Accuracy/Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (34) Obliteration - Chance for Smashing Damage

    Level 35: Mass Hypnosis

    • (A) Induced Coma - Accuracy/Recharge
    • (46) Induced Coma - Chance of -Recharge

    Level 38: Oppressive Gloom

    • (A) HamiO:Endoplasm Exposure

    Level 41: Dominate

    • (A) Tempest - Accuracy/Damage
    • (42) Tempest - Damage/Endurance
    • (42) Tempest - Damage/Recharge
    • (42) Gladiator's Net - Chance of Damage(Lethal)
    • (43) Neuronic Shutdown - Chance of Damage(Psionic)
    • (43) Ghost Widow's Embrace - Chance of Damage(Psionic)

    Level 44: Psychic Shockwave

    • (A) Obliteration - Damage
    • (45) Obliteration - Accuracy/Recharge
    • (45) Obliteration - Damage/Recharge
    • (45) Obliteration - Accuracy/Damage/Recharge
    • (46) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (46) Obliteration - Chance for Smashing Damage

    Level 47: Weave

    • (A) Luck of the Gambler - Recharge Speed
    • (48) Shield Wall - +Res (Teleportation), +5% Res (All)
    • (48) Shield Wall - Defense
    • (50) Shield Wall - Defense/Endurance

    Level 49: Link Minds

    • (A) Luck of the Gambler - Recharge Speed
    • (50) Red Fortune - Defense
    • (50) Red Fortune - Defense/Recharge

    Level 1: Brawl

    • (A) Empty

    Level 1: Prestige Power Dash

    • (A) Empty

    Level 1: Prestige Power Slide

    • (A) Empty

    Level 1: Prestige Power Quick

    • (A) Empty

    Level 1: Prestige Power Rush

    • (A) Empty

    Level 1: Prestige Power Surge

    • (A) Empty

    Level 1: Sprint

    • (A) Unbounded Leap - +Stealth

    Level 2: Rest

    • (A) Empty

    Level 4: Ninja Run 


    Level 2: Swift

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  10. @drbuzzard & oldskool : wow, such argumented advices ! That's perfect.

     

    I'm also happy to see that I had some good feelings about Psychic Blast set. Note that if I didn't talk about some powers, they were fine to me. I like Scramble Throughts for its high damage and stun effect, for example. Now, I have to make a few choices in regard to my 50 build.

     

    About Darm Armor, I'll give a try to both Tenebrous regeneration & Obscure sustenance, if i'm not short on slots.

     

    Dark Armor seems very expensive to min-max... 75% RES, 45% DEF seems unreachable, without pricey IO sets and Incarnates.

     

    Time to open Pine's Hero and work hard !!

     

     

  11. Hi there,

     

    Made a sentinel a couple days ago, which is now level 40. Besides my roleplay concept-wise, I like both sets, however still have some doubts for my level 50 PvE build.

    Psychic / Dark seems to fit well each other, for the CC abilities (stun, sleep). I want to have a good CC sentinel, with mid-to-close range aoe fighting (pbae, cones). 

     

     

    Here are my questions :


     

    Quote

     

    PSYCHIC BLAST (PRIMARY)

     

    1 - Mental Blast, Telekinetic Blast : any skippable ?

     

    Are Mental Blast (1st power) and Telekinetic Blast (2nd power) mandatory in each build, because they proc Opporunity (respectively Offensive and Defensive) ? Have hard times to make a decent build with enough powers to get 5 LOTG slots... I need to skip as much powers as I can. Would be a pain if I have to get, for example, Mental Blast only to proc Offensive.

     

    2 - Psionic tornado : bad damage, too long animation ?

     

    I don't really like this power, damages are low (?) and with a terrible animation (3 sec ?). Others AOE are cones (Psychic Scream) or PBAE (fast recharging T9, 2nd pbae from epic pool, and toggle pbae stun Oppressive Gloom from Dark Armor). Shall I skip it and still be OK ? 

     

     

    Quote

    DARK ARMOR (SECONDARY)

     

    3 - Tenebrous regeneration, Obscure sustenance : any skippable ?

     

    Both powers sounds weak to me... Only +REGENERATION, and +RECORVERY (only with Obscure sustenance). Are they skippable ?

    Miracle, Panacea, and so on can be slotted in Health inherent fitness. Or am I missing something ?

     

     

    Quote

     

    PSIONIC MASTERY (EPIC POOL)

     

    4 - Dominate (Psionic epic power pool) : any good for rotation ?

     

    Obviously for roleplaying reasons, I'll get Psionic Mastery. It even seems to be good with the buff Link Minds (more +DEF, more LOTG !).

    Is Dominate any good in ST damage rotation ? Maybe with procs ?

     

    5 - Mass hypnosis : worth it in combat rotation ?

     

    Very situational to save the day, or must have every time it's up (to break toggles, reset targeting) ?

     

    6 - Link Minds : perma ?

     

    Is it possible to perma-use it ? Not very skilled with maths. 😉

     

     

     

    Thank you !

  12. 17 minutes ago, Cetrix said:

    Hello there,

     

    I've been enticed with proc monster controller ideas ! As a (mostly) controller player, I want to try out this concept with my Gravity/Dark.

    Not a pro with builds, here is the one I made inspired by this thread.

     

    Can you rate it, and maybe give some advices to upgrade it ?

     

    Side notes

    - I like the AOE Hold, Gravity Distortion Field, so I took it (unlike OP ideas with Grav/). Not sure about Will of the Controller slots. 

    - Same idea with Propel, I like this power.

    - Not a fan of Intangible AOE.

    - Can't take Howling Twilight (rez /dark) ... not enough powers !

    - I reach 41-42% all DEF, 75% all RES, with Hover ON.

     

    Thanks !

     

    IMAGE from the builder : https://imgur.com/a/3QGbfJL

     

    Hero Plan by Mids' Hero Designer 1.962
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Star Eclipse: Level 50 Mutation Controller
    Primary Power Set: Gravity Control
    Secondary Power Set: Darkness Affinity
    Power Pool: Speed
    Power Pool: Flight
    Power Pool: Leadership
    Power Pool: Fighting
    Ancillary Pool: Primal Forces Mastery

    Hero Profile:
    Level 1: Lift

    • (A) Superior Winter's Bite - Accuracy/Damage
    • (3) Superior Winter's Bite - Accuracy/Damage/Endurance
    • (3) Decimation - Chance of Build Up
    • (5) Gladiator's Javelin - Chance of Damage(Toxic)
    • (5) Explosive Strike - Chance for Smashing Damage
    • (7) Force Feedback - Chance for +Recharge

    Level 1: Twilight Grasp

    • (A) Panacea - Heal/Endurance
    • (36) Panacea - Endurance/Recharge
    • (37) Panacea - Hea/Recharge
    • (37) Panacea - Heal/Endurance/Recharge
    • (39) Panacea - Heal
    • (39) Accuracy IO

    Level 2: Gravity Distortion

    • (A) Thunderstrike - Accuracy/Damage/Endurance
    • (7) Gladiator's Javelin - Chance of Damage(Toxic)
    • (9) Ghost Widow's Embrace - Chance of Damage(Psionic)
    • (9) Gladiator's Net - Chance of Damage(Lethal)
    • (11) Unbreakable Constraint - Chance for Smashing Damage
    • (11) Impeded Swiftness - Chance of Damage(Smashing)

    Level 4: Tar Patch

    • (A) Recharge Reduction IO

    Level 6: Propel

    • (A) Superior Winter's Bite - Accuracy/Damage/Recharge
    • (15) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
    • (17) Superior Winter's Bite - Damage/RechargeTime
    • (31) Explosive Strike - Chance for Smashing Damage
    • (34) Apocalypse - Chance of Damage(Negative)
    • (36) Devastation - Chance of Hold

    Level 8: Crushing Field

    • (A) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance
    • (17) Superior Overpowering Presence - RechargeTime/Energy Font
    • (19) Ragnarok - Chance for Knockdown
    • (19) Positron's Blast - Chance of Damage(Energy)
    • (21) Trap of the Hunter - Chance of Damage(Lethal)
    • (21) Impeded Swiftness - Chance of Damage(Smashing)

    Level 10: Hasten

    • (A) Recharge Reduction IO
    • (23) Recharge Reduction IO

    Level 12: Darkest Night

    • (A) Endurance Reduction IO
    • (36) Endurance Reduction IO

    Level 14: Super Speed

    • (A) Run Speed IO

    Level 16: Shadow Fall

    • (A) Luck of the Gambler - Recharge Speed
    • (31) Shield Wall - +Res (Teleportation), +5% Res (All)
    • (37) Luck of the Gambler - Defense/Endurance
    • (39) Luck of the Gambler - Defense
    • (40) Unbreakable Guard - Resistance/Endurance
    • (40) Unbreakable Guard - Resistance/Endurance/RechargeTime

    Level 18: Gravity Distortion Field

    • (A) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
    • (46) Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
    • (46) Will of the Controller - Endurance/Recharge
    • (46) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
    • (50) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
    • (50) Will of the Controller - Recharge/Chance for Psionic Damage

    Level 20: Fade

    • (A) Luck of the Gambler - Recharge Speed
    • (23) Luck of the Gambler - Defense/Recharge
    • (25) Luck of the Gambler - Defense/Endurance/Recharge
    • (25) Kismet - Accuracy +6%
    • (43) Shield Wall - Defense/Recharge
    • (43) Unbreakable Guard - RechargeTime/Resistance

    Level 22: Hover

    • (A) Luck of the Gambler - Recharge Speed
    • (29) Shield Wall - Defense/Endurance
    • (31) Shield Wall - Defense

    Level 24: Maneuvers

    • (A) Luck of the Gambler - Recharge Speed
    • (27) Luck of the Gambler - Defense/Endurance
    • (27) Luck of the Gambler - Defense/Endurance/Recharge
    • (29) Luck of the Gambler - Defense

    Level 26: Wormhole

    • (A) Force Feedback - Chance for +Recharge
    • (50) Recharge Reduction IO

    Level 28: Soul Absorption

    • (A) Recharge Reduction IO

    Level 30: Boxing

    • (A) Accuracy IO

    Level 32: Singularity

    • (A) Expedient Reinforcement - Accuracy/Recharge
    • (33) Expedient Reinforcement - Accuracy/Damage
    • (33) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (33) Expedient Reinforcement - Endurance/Damage/Recharge
    • (34) Soulbound Allegiance - Chance for Build Up
    • (34) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

    Level 35: Conserve Power

    • (A) Recharge Reduction IO

    Level 38: Dark Servant

    • (A) Cloud Senses - Accuracy/Recharge
    • (40) Cloud Senses - ToHit Debuff/Endurance/Recharge
    • (43) Cloud Senses - Accuracy/Endurance/Recharge
    • (45) Cloud Senses - Chance for Negative Energy Damage

    Level 41: Temp Invulnerability

    • (A) HamiO:Ribosome Exposure
    • (42) HamiO:Ribosome Exposure
    • (42) Steadfast Protection - Resistance/+Def 3%
    • (42) Unbreakable Guard - +Max HP

    Level 44: Tough

    • (A) Gladiator's Armor - Resistance
    • (45) Gladiator's Armor - End/Resist
    • (45) Gladiator's Armor - TP Protection +3% Def (All)

    Level 47: Weave

    • (A) Luck of the Gambler - Recharge Speed
    • (48) Luck of the Gambler - Defense/Endurance
    • (48) Luck of the Gambler - Defense
    • (48) Luck of the Gambler - Defense/Endurance/Recharge

    Level 49: Power Boost

    • (A) Recharge Reduction IO

    Level 1: Brawl

    • (A) Empty

    Level 1: Containment 


    Level 1: Prestige Power Dash

     

    http://www.cohplanner.com/mids/download.php?uc=1481&c=711&a=1422&f=HEX&dc=78DA6594DD4F52611CC79F070E2A880A82A2082898A28020D5D65DAD7C5BA69B9B5B97D1090F7A16023B1C5B5E76D16DEFAD8BBAE9A6D9CBBAEE8FA8FE866C69DE94AED6AA8B463FCFF787B27106FB9CE7FBFCDE791E166F4EBBDFCEDD3A27A467AAA856ABB9A972C934CAC5A266B42D6E98AAA9974B821EF7B2A91A4333F9A25EA96AAD24C48E0DEB3EE93943BDA19B9BF575B4C1E4C246A1909E568DEB258D929C2F14F412590AD75299FC962B9AB6D26EBDCE16F5D535B3CB7A5FD0D415CDA8AEE9950EEC1D6EE9A5D5E04C45CFA7970C7D5D2DE666CB465EABE616D5AAA9199B7D54D9087DEF48C14FCD21B61421B28AB0BD623E2339AE082565B7D6CAA64D089F225A6EDBACF5A740836F0836C361F0448439088E0E3183C2E25DCA2BD9573E87D6C279DAD6253883B5EB22F2B95E901E56C436E5B5C357D893C2D2EED19683E3395EA3FECE37A0E72518E1FAA359C41BDE42DEFBE4DBCABEAD03EC1306BBCFC0B6FB1D6CFD4F519B9F6B8991A3D36AA4269D49D8F4323F539DED882BDBA3D086EB24BF0EEEA16302DA17B2EF422C47570FF2442EF11C3D588FFAC1F82FE8F13FE04392BDDC83F70AB4891CF32A5305B3D798797087F2FA38AF8FF3F67AC13E1FF31FE69C98834FE237E8A43E7AE06BEB61DFD02CF622F3A0976C02B0B107D826C8FD04397E88FB7A44E8E799F5F339CBF23C77A9CE01EBD4D4C4006B926287798E613E5B8FC964906731B88F184307CC1FCC9F60748AB98D5ADF13621C2FC639F602B82B87F58FECD8AC39C477C1C45730B5077E20FF31EE75EC2C41B18BF13A033833E37F91CB4EB5277976C90CB454967992EF1CD9A4395E9A6797E1D9657866199EE1477299E4DA27B9F690727447E943CF610175A59668DA9D6C52B24DCAA926E57493B2D0A8F0995F528EEEBC909695D37374936BDF5CB42B79976FC4FEB16693514CC47D19DDBAE7A5F5EFF4BDD16F0C7E07C79A944FF00B773E00FF03928DE3AF

     

  13. Hello there,

     

    I've been enticed with proc monster controller ideas ! As a (mostly) controller player, I want to try out this concept with my Gravity/Dark.

    Not a pro with builds, here is the one I made inspired by this thread.

     

    Can you rate it, and maybe give some advices to upgrade it ?

     

    Side notes

    - I like the AOE Hold, Gravity Distortion Field, so I took it (unlike OP ideas with Grav/). Not sure about Will of the Controller slots. 

    - Same idea with Propel, I like this power.

    - Not a fan of Intangible AOE.

    - I reach 41-42% all DEF, 75% all RES, with Hover ON.

     

    Thanks !

     

    IMAGE from the builder : https://imgur.com/a/3QGbfJL

     

    Hero Plan by Mids' Hero Designer 1.962
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Star Eclipse: Level 50 Mutation Controller
    Primary Power Set: Gravity Control
    Secondary Power Set: Darkness Affinity
    Power Pool: Speed
    Power Pool: Flight
    Power Pool: Leadership
    Power Pool: Fighting
    Ancillary Pool: Primal Forces Mastery

    Hero Profile:
    Level 1: Lift

    • (A) Superior Winter's Bite - Accuracy/Damage
    • (3) Superior Winter's Bite - Accuracy/Damage/Endurance
    • (3) Decimation - Chance of Build Up
    • (5) Gladiator's Javelin - Chance of Damage(Toxic)
    • (5) Explosive Strike - Chance for Smashing Damage
    • (7) Force Feedback - Chance for +Recharge

    Level 1: Twilight Grasp

    • (A) Panacea - Heal/Endurance
    • (36) Panacea - Endurance/Recharge
    • (37) Panacea - Hea/Recharge
    • (37) Panacea - Heal/Endurance/Recharge
    • (39) Panacea - Heal
    • (39) Accuracy IO

    Level 2: Gravity Distortion

    • (A) Thunderstrike - Accuracy/Damage/Endurance
    • (7) Gladiator's Javelin - Chance of Damage(Toxic)
    • (9) Ghost Widow's Embrace - Chance of Damage(Psionic)
    • (9) Gladiator's Net - Chance of Damage(Lethal)
    • (11) Unbreakable Constraint - Chance for Smashing Damage
    • (11) Impeded Swiftness - Chance of Damage(Smashing)

    Level 4: Tar Patch

    • (A) Recharge Reduction IO

    Level 6: Propel

    • (A) Superior Winter's Bite - Accuracy/Damage/Recharge
    • (15) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
    • (17) Superior Winter's Bite - Damage/RechargeTime
    • (31) Explosive Strike - Chance for Smashing Damage
    • (34) Apocalypse - Chance of Damage(Negative)
    • (36) Devastation - Chance of Hold

    Level 8: Crushing Field

    • (A) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance
    • (17) Superior Overpowering Presence - RechargeTime/Energy Font
    • (19) Ragnarok - Chance for Knockdown
    • (19) Positron's Blast - Chance of Damage(Energy)
    • (21) Trap of the Hunter - Chance of Damage(Lethal)
    • (21) Impeded Swiftness - Chance of Damage(Smashing)

    Level 10: Hasten

    • (A) Recharge Reduction IO
    • (23) Recharge Reduction IO

    Level 12: Darkest Night

    • (A) Endurance Reduction IO
    • (36) Endurance Reduction IO

    Level 14: Super Speed

    • (A) Run Speed IO

    Level 16: Shadow Fall

    • (A) Luck of the Gambler - Recharge Speed
    • (31) Shield Wall - +Res (Teleportation), +5% Res (All)
    • (37) Luck of the Gambler - Defense/Endurance
    • (39) Luck of the Gambler - Defense
    • (40) Unbreakable Guard - Resistance/Endurance
    • (40) Unbreakable Guard - Resistance/Endurance/RechargeTime

    Level 18: Gravity Distortion Field

    • (A) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
    • (46) Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
    • (46) Will of the Controller - Endurance/Recharge
    • (46) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
    • (50) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
    • (50) Will of the Controller - Recharge/Chance for Psionic Damage

    Level 20: Fade

    • (A) Luck of the Gambler - Recharge Speed
    • (23) Luck of the Gambler - Defense/Recharge
    • (25) Luck of the Gambler - Defense/Endurance/Recharge
    • (25) Kismet - Accuracy +6%
    • (43) Shield Wall - Defense/Recharge
    • (43) Unbreakable Guard - RechargeTime/Resistance

    Level 22: Hover

    • (A) Luck of the Gambler - Recharge Speed
    • (29) Shield Wall - Defense/Endurance
    • (31) Shield Wall - Defense

    Level 24: Maneuvers

    • (A) Luck of the Gambler - Recharge Speed
    • (27) Luck of the Gambler - Defense/Endurance
    • (27) Luck of the Gambler - Defense/Endurance/Recharge
    • (29) Luck of the Gambler - Defense

    Level 26: Wormhole

    • (A) Force Feedback - Chance for +Recharge
    • (50) Recharge Reduction IO

    Level 28: Soul Absorption

    • (A) Recharge Reduction IO

    Level 30: Boxing

    • (A) Accuracy IO

    Level 32: Singularity

    • (A) Expedient Reinforcement - Accuracy/Recharge
    • (33) Expedient Reinforcement - Accuracy/Damage
    • (33) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (33) Expedient Reinforcement - Endurance/Damage/Recharge
    • (34) Soulbound Allegiance - Chance for Build Up
    • (34) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

    Level 35: Conserve Power

    • (A) Recharge Reduction IO

    Level 38: Dark Servant

    • (A) Cloud Senses - Accuracy/Recharge
    • (40) Cloud Senses - ToHit Debuff/Endurance/Recharge
    • (43) Cloud Senses - Accuracy/Endurance/Recharge
    • (45) Cloud Senses - Chance for Negative Energy Damage

    Level 41: Temp Invulnerability

    • (A) HamiO:Ribosome Exposure
    • (42) HamiO:Ribosome Exposure
    • (42) Steadfast Protection - Resistance/+Def 3%
    • (42) Unbreakable Guard - +Max HP

    Level 44: Tough

    • (A) Gladiator's Armor - Resistance
    • (45) Gladiator's Armor - End/Resist
    • (45) Gladiator's Armor - TP Protection +3% Def (All)

    Level 47: Weave

    • (A) Luck of the Gambler - Recharge Speed
    • (48) Luck of the Gambler - Defense/Endurance
    • (48) Luck of the Gambler - Defense
    • (48) Luck of the Gambler - Defense/Endurance/Recharge

    Level 49: Power Boost

    • (A) Recharge Reduction IO

    Level 1: Brawl

    • (A) Empty

    Level 1: Containment 


    Level 1: Prestige Power Dash

     

    http://www.cohplanner.com/mids/download.php?uc=1481&c=711&a=1422&f=HEX&dc=78DA6594DD4F52611CC79F070E2A880A82A2082898A28020D5D65DAD7C5BA69B9B5B97D1090F7A16023B1C5B5E76D16DEFAD8BBAE9A6D9CBBAEE8FA8FE866C69DE94AED6AA8B463FCFF787B27106FB9CE7FBFCDE791E166F4EBBDFCEDD3A27A467AAA856ABB9A972C934CAC5A266B42D6E98AAA9974B821EF7B2A91A4333F9A25EA96AAD24C48E0DEB3EE93943BDA19B9BF575B4C1E4C246A1909E568DEB258D929C2F14F412590AD75299FC962B9AB6D26EBDCE16F5D535B3CB7A5FD0D415CDA8AEE9950EEC1D6EE9A5D5E04C45CFA7970C7D5D2DE666CB465EABE616D5AAA9199B7D54D9087DEF48C14FCD21B61421B28AB0BD623E2339AE082565B7D6CAA64D089F225A6EDBACF5A740836F0836C361F0448439088E0E3183C2E25DCA2BD9573E87D6C279DAD6253883B5EB22F2B95E901E56C436E5B5C357D893C2D2EED19683E3395EA3FECE37A0E72518E1FAA359C41BDE42DEFBE4DBCABEAD03EC1306BBCFC0B6FB1D6CFD4F519B9F6B8991A3D36AA4269D49D8F4323F539DED882BDBA3D086EB24BF0EEEA16302DA17B2EF422C47570FF2442EF11C3D588FFAC1F82FE8F13FE04392BDDC83F70AB4891CF32A5305B3D798797087F2FA38AF8FF3F67AC13E1FF31FE69C98834FE237E8A43E7AE06BEB61DFD02CF622F3A0976C02B0B107D826C8FD04397E88FB7A44E8E799F5F339CBF23C77A9CE01EBD4D4C4006B926287798E613E5B8FC964906731B88F184307CC1FCC9F60748AB98D5ADF13621C2FC639F602B82B87F58FECD8AC39C477C1C45730B5077E20FF31EE75EC2C41B18BF13A033833E37F91CB4EB5277976C90CB454967992EF1CD9A4395E9A6797E1D9657866199EE1477299E4DA27B9F690727447E943CF610175A59668DA9D6C52B24DCAA926E57493B2D0A8F0995F528EEEBC909695D37374936BDF5CB42B79976FC4FEB16693514CC47D19DDBAE7A5F5EFF4BDD16F0C7E07C79A944FF00B773E00FF03928DE3AF

  14. On 10/2/2019 at 5:29 PM, Mercurias said:

    On another note in terms of building up money, probably the best source of it is running the weekly Task/Strike Forces and other content that grants you Merits. You can turn Merits in for things like Enhancement Converters that will earn you a large bulk sum from the Auction House. I typically make anywhere from 10-12 million a week per task force alone, and not counting drops.

    Actually I made like 200-300M with AH grinding.

    My build is close to be done, only need like ~10 expensive IO.

     

    @WindDemon21 : your build isnt complete ? 3 slots left, and some power unslotted.

    @Mercurias : can't open your build with Mid hero designer, even the Github one. 😞

    • Like 1
  15. Thank you all for your advices ! Very helpful.

    I understand the Incarnates, i'm alpha 3, and others slots up to hybrid.

     

    @Bionic_Flea : here is my build, from your's. 🙂 I don't take Hamidons, seems hard to find...

     

    Well, seems expensive. Only have 120M for now.

     

     

    Hero Plan by Mids' Hero Designer 1.962
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Timaeus: Level 50 Mutation Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Time Manipulation
    Power Pool: Sorcery
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Primal Forces Mastery

    Hero Profile:
    Level 1: Spectral Wounds

    • (A) Decimation - Accuracy/Damage
    • (3) Decimation - Damage/Endurance
    • (3) Decimation - Damage/Recharge
    • (5) Decimation - Accuracy/Endurance/Recharge
    • (5) Decimation - Accuracy/Damage/Recharge
    • (7) Decimation - Chance of Build Up

    Level 1: Time Crawl

    • (A) Impeded Swiftness - Chance of Damage(Smashing)

    Level 2: Blind

    • (A) Basilisk's Gaze - Accuracy/Hold
    • (7) Basilisk's Gaze - Accuracy/Recharge
    • (9) Basilisk's Gaze - Recharge/Hold
    • (9) Basilisk's Gaze - Endurance/Recharge/Hold
    • (11) Gladiator's Net - Chance of Damage(Lethal)
    • (11) Gladiator's Javelin - Chance of Damage(Toxic)

    Level 4: Temporal Mending

    • (A) Preventive Medicine - Heal
    • (13) Preventive Medicine - Heal/Endurance
    • (13) Preventive Medicine - Endurance/RechargeTime
    • (15) Preventive Medicine - Heal/RechargeTime
    • (15) Preventive Medicine - Heal/RechargeTime/Endurance
    • (27) Preventive Medicine - Chance for +Absorb

    Level 6: Spirit Ward

    • (A) Miracle - +Recovery

    Level 8: Hasten

    • (A) Recharge Reduction IO
    • (33) Recharge Reduction IO

    Level 10: Superior Invisibility

    • (A) Luck of the Gambler - Recharge Speed
    • (34) Endurance Reduction IO

    Level 12: Maneuvers

    • (A) Luck of the Gambler - Recharge Speed
    • (31) Shield Wall - +Res (Teleportation), +5% Res (All)
    • (33) Reactive Defenses - Scaling Resist Damage
    • (33) Endurance Reduction IO

    Level 14: Tactics

    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (34) Endurance Reduction IO

    Level 16: Distortion Field

    • (A) Lockdown - Chance for +2 Mag Hold
    • (17) Unbreakable Constraint - Hold/Recharge
    • (17) Unbreakable Constraint - Accuracy/Hold/Recharge
    • (19) Unbreakable Constraint - Accuracy/Recharge
    • (19) Unbreakable Constraint - Endurance/Hold
    • (25) Unbreakable Constraint - Chance for Smashing Damage

    Level 18: Phantom Army

    • (A) Expedient Reinforcement - Accuracy/Recharge
    • (27) Expedient Reinforcement - Accuracy/Damage
    • (29) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (29) Expedient Reinforcement - Endurance/Damage/Recharge
    • (31) Soulbound Allegiance - Chance for Build Up
    • (31) Soulbound Allegiance - Damage/Endurance

    Level 20: Time Stop

    • (A) Basilisk's Gaze - Accuracy/Hold
    • (21) Basilisk's Gaze - Accuracy/Recharge
    • (21) Basilisk's Gaze - Recharge/Hold
    • (23) Basilisk's Gaze - Endurance/Recharge/Hold
    • (23) Neuronic Shutdown - Chance of Damage(Psionic)
    • (25) Ghost Widow's Embrace - Chance of Damage(Psionic)

    Level 22: Assault

    • (A) Endurance Reduction IO

    Level 24: Vengeance

    • (A) Luck of the Gambler - Recharge Speed

    Level 26: Spectral Terror

    • (A) Glimpse of the Abyss - Accuracy/Recharge
    • (34) Glimpse of the Abyss - Endurance/Fear
    • (36) Glimpse of the Abyss - Accuracy/Endurance
    • (37) Glimpse of the Abyss - Accuracy/Fear/Recharge
    • (40) Glimpse of the Abyss - Chance of Damage(Psionic)

    Level 28: Farsight

    • (A) Luck of the Gambler - Recharge Speed
    • (40) Luck of the Gambler - Defense/Endurance/Recharge

    Level 30: Mystic Flight

    • (A) Flight Speed IO

    Level 32: Phantasm

    • (A) Expedient Reinforcement - Accuracy/Recharge
    • (36) Expedient Reinforcement - Damage/Endurance
    • (36) Expedient Reinforcement - Resist Bonus Aura for Pets
    • (37) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (37) Expedient Reinforcement - Endurance/Damage/Recharge
    • (39) Expedient Reinforcement - Accuracy/Damage

    Level 35: Power Blast

    • (A) Devastation - Accuracy/Damage
    • (42) Devastation - Damage/Endurance
    • (43) Devastation - Damage/Recharge
    • (43) Devastation - Accuracy/Damage/Recharge
    • (43) Devastation - Accuracy/Damage/Endurance/Recharge
    • (45) Devastation - Chance of Hold

    Level 38: Chrono Shift

    • (A) Panacea - Heal/Endurance
    • (39) Panacea - Heal/Endurance/Recharge
    • (39) Panacea - Heal
    • (40) Panacea - Endurance/Recharge
    • (45) Panacea - Hea/Recharge
    • (45) Recharge Reduction IO

    Level 41: Temp Invulnerability

    • (A) Unbreakable Guard - +Max HP
    • (42) Unbreakable Guard - Resistance/Endurance
    • (42) Unbreakable Guard - Resistance
    • (48) Unbreakable Guard - Endurance/RechargeTime
    • (50) Gladiator's Armor - TP Protection +3% Def (All)
    • (50) Steadfast Protection - Resistance/+Def 3%

    Level 44: Rune of Protection

    • (A) Aegis - Resistance/Endurance
    • (46) Aegis - Resistance/Recharge
    • (46) Aegis - Endurance/Recharge
    • (46) Aegis - Resistance/Endurance/Recharge

    Level 47: Slowed Response

    • (A) Achilles' Heel - Chance for Res Debuff
    • (50) Achilles' Heel - Defense Debuff/Recharge

    Level 49: Power Boost

    • (A) Recharge Reduction IO

    Level 1: Brawl

    • (A) Empty

    Level 1: Containment 


    Level 1: Prestige Power Dash

  16. Hello, 

     

    It's great to be able to play CoH again, thanks to Homecoming devs and community. Back in the days I stoped CoH way before 2012, not knowing about those Incarnates and IOs set stuff. And fast leveling.

    So, here I am : my controller Illu / time is now a fresh 50 for a few days.

     

    His name is Timaeus.

     

    I don't know what to do. I read incarnates guides, I understand the IO set bonuses, read Reddit, did Mender Ramiel missions and so on for hours, but I'm still pretty lost. 

     

    I have to make a final build, with perma PA, but the IO / Incarnates make it quite complicated to do, so I have to ask you to help me ! 🙂

     

     

    1 - My personal build

     

    If I'm not a real min-maxer, I like to have an effective character, but with roleplaying / playstyle choices.

     

    Which are

    • I don't like to go melee, so I didn't take these powers : Time Juncture, Flash.
    • I dropped off Time Stop, sounds redundant with Blind.
    • I like to play as a wanna be Blaster (with buffs, debuffs options from Illusion and Time) so I took Primal Forces Mastery, which seems also fine with Power boost (boosting my Chrono Shift and Farsight).
    • Some decent DPS.
    • I really like Leadership, I took Assault, Tactics, Vengeance and Victory Rush.
    • Recall friend, Fly and Hasten.

     

    => My first goal is perma PA, I read that you need 203% global recharge.

    My "normal" (without IO set bonuses) slotting : 95%.

    Hasten 70%

    Chrono Shift : 50%

    Yay, it's 215% ! But... no, because Hasten and Chrono shift aren't perma.

    How to do it ? A not-too-expensive option would be nice.

     

    => Do I have to slot all my powers with IO level 50 ? Isn't a waste to grab a few % ?

     

    => How to choose IO set bonuses and how to slot my powers ? 

     

     

    2 - Incarnates

     

    I understand the basics about it, I guess. 

     

    =>Which incarnates for illu / time ? Spiritual from Alpha (for global recharge) is tempting, but as /time isn't a waste ? I really don't know...

    I'm open to your suggestions !

     

     

    3 - The program

     

    => What to focus first ? Farm influence (how much ? ^^), doing incarnate TF's, get veteran levels, farm the AH to het IO sets ? Also need advices here.

     

     

    Thank you, heroes !

    Feel free to add me as a global friend : @Cetrix (Reunion EU)

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