Cetrix
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Posts posted by Cetrix
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Oh, didn't see your reply before revamp my build to a brand new one, way more cheaper, and still try to perma Haste/PA. The cheap parts is now important, because as I came back to the game a few days ago, I didn't realize that Fire farm has influence gain halved since april. Huh...
Then, a cheap build to test and if I really like this toon, i'll upgrade it.
Just tested my new build on HC beta server, at the training dummies. The perma part works (so-so, the PA is dieing when I can recast it) with Force Feedback enhancements. Very useful enhancement indeed on a /Storm !!
BUT is there a way to auto-check if somewhere I overcap the 5 rule limit in the bonus sets ? I don't want to spend hours to check manually all my little bonuses (like +1,5 RES...).
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37 minutes ago, Coyote said:
1: you are going for set bonuses too much even where a power doesn't suit the set that much. Freezing Rain is an example.
2: I would certainly put more slots into Health/Stamina.
3: I can't tell for sure since the actual build isn't there, but it looks like you have more than 5 sets with a 10% Recharge bonus, and you get only get the same bonus up to 5 times.
4: One of the main benefits for Knockback powers, especially on an Illusion/Storm build, is to get Force Feedback IOs into them so that you run with more effective Recharge. I would put them into Tornado, Lightning Storm, and Force Feedback. BTW, I think that the APP version of Energy Torrent is all Knockdown, not Knockback, so you can just replace the Sudden Acceleration IO with it.
Here is the build I'm running... theoretically it's not perma-PA, but with regular activations of Force Feedback, it plays as perma-PA once you're in a constant fight like an AV fight:
Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designerClick this DataLink to open the build!
Kitsune: Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Storm Summoning
Power Pool: Sorcery
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Ice MasteryHero Profile:
Level 1: Blind -- Thn-Acc/Dmg(A), GldNet-Dam%(3), GldJvl-Dam%(3), NrnSht-Dam%(5), GhsWdwEmb-Dam%(5), UnbCns-Dam%(7)
Level 1: Gale -- SuddAcc--KB/+KD(A)
Level 2: Deceive -- CrcPrs-Conf%(A), CrcPrs-Conf/EndRdx(7), CrcPrs-Acc/Rchg(9), CrcPrs-Acc/Conf/Rchg(9), CrcPrs-Conf/Rchg(11), CrcPrs-Conf(11)
Level 4: Arcane Bolt -- Dcm-Build%(A), Dcm-Acc/Dmg(15), Dcm-Dmg/EndRdx(15), Dcm-Dmg/Rchg(17), Dcm-Acc/Dmg/Rchg(17), FrcFdb-Rechg%(19)
Level 6: Mystic Flight -- BlsoftheZ-ResKB(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(19)
Level 10: Steamy Mist -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(21), GldArm-3defTpProc(21), StdPrt-ResDam/Def+(23), UnbGrd-Max HP%(23)
Level 12: Superior Invisibility -- LucoftheG-Def/Rchg+(A)
Level 14: Enflame -- PstBls-Dam%(A), PstBls-Acc/Dmg(25), PstBls-Dmg/EndRdx(25), PstBls-Dmg/Rchg(27), PstBls-Acc/Dmg/EndRdx(27), Ann-ResDeb%(29)
Level 16: Freezing Rain -- TmpRdn-EndRdx/Rchg/Slow(A), PcnoftheT-EndRdx/Rchg/Slow(29), UndDfn-Rchg/EndRdx(31)
Level 18: Phantom Army -- ExpRnf-EndRdx/Dmg/Rchg(A), ExpRnf-Acc/Dmg/Rchg(31), ExpRnf-Acc/Rchg(31), ExpRnf-Dmg/EndRdx(33), SlbAll-Acc/Dmg/Rchg(33), OvrFrc-Acc/Dmg/End/Rech(33)
Level 20: Hurricane -- DmpSpr-ToHitDeb/EndRdx(A)
Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(34), ShlWal-ResDam/Re TP(34), Ksm-ToHit+(34)
Level 24: Rune of Protection -- UnbGrd-Rchg/ResDam(A)
Level 26: Spectral Terror -- GlmoftheA-Dam%(A)
Level 28: Thunder Clap -- SprWiloft-Rchg/Dmg%(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(36), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(36), SprWiloft-EndRdx/Rchg(36), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(37), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(37)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 32: Phantasm -- ExpRnf-Acc/Dmg(A), ExpRnf-EndRdx/Dmg/Rchg(37), ExpRnf-Dmg/EndRdx(39), ExpRnf-Acc/Dmg/Rchg(39), ExpStr-Dam%(39)
Level 35: Tornado -- OvrFrc-Dam/KB(A), SlbAll-Dmg/Rchg(40), SlbAll-Dmg/EndRdx(40), AchHee-ResDeb%(40), SprOvrPrs-Rchg/Energy Font(42), FrcFdb-Rechg%(42)
Level 38: Lightning Storm -- Apc-Dam%(A), Apc-Dmg/EndRdx(42), Apc-Dmg/Rchg(43), Apc-Acc/Dmg/Rchg(43), Apc-Acc/Rchg(43), FrcFdb-Rechg%(45)
Level 41: Hibernate -- Prv-Absorb%(A)
Level 44: Frost Breath -- HO:Centri(A), HO:Centri(45), PstBls-Dam%(45), JvlVll-Dam%(46), ImpSwf-Dam%(46), Empty(46)
Level 47: Ice Storm -- Rgn-Knock%(A), Rgn-Dmg(48), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(50)
Level 49: Frozen Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- HO:Micro(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 4: Ninja Run
Level 50: Musculature Radial Paragon
Level 50: Ageless Core Epiphany
Level 50: Reactive Radial Flawless Interface
Level 50: Storm Elemental Core Superior Ally
Level 50: Pyronic Core Final Judgement
Level 50: Control Radial Embodiment
------------1: I did this to achive enough global recharge, and sometimes for range defense bonus. That's why my build can perma PA (have 131% RechargeTime and you 102%).
2: Yes, but I was missing some slots for set bonuses.
3: You said max 5x Enhancement(RechargeTime) from sets bonuses : is it from the same set used multiple times, or from all sets in the build ?
4: Good to know !
Thanks for your build, I may re-post mine again and this time, based on yours.
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Hello,
Any insight on my build, please ?
I am perma Hasten / perma PA (tested on HC beta server) but I really don't know if my DEF/RES/(...) and so are decent.
Problem : I don't have any travel power... traded for Power boost from Primal Forces epic pool, but I don't know if it worth it.
Note : do not look at slot levels, I will smooth it later when the build is done.
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All my T1 Incarnates are slotted now, except Hybrid.
Classic ones : Cardiac, Degenerative, Seer, Ageless, Ion.
But... I have an idea. Psychic Blast and Psionic Mastery are, not only damage, but also control powers (Mag 3).
What about strenghten that with Incarnates ?
INTERFACE : Cognitive (confuse proc, and psionic proc).
HYBRID : Control (chance for +1 Mag to control powers, chance for psionic proc on controlled ennemies, and a useless, for sentinel, status protection).
(JUDGEMENT : why not Void, for the PBAE, because i'm always in melee).
Did anyone tried this ?
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I'm back, level 50 (regular leveling) and fully slotted (Attuned) with this build (same as above, with switch Obscure Sustenance / Tenebrous Regeneration slotting).
No Incarnates yet.
Feedback :
- Indeed, it's endurance heavy ! Cardiac is mandatory, i'll work on this ASAP. Obscure Sustenance is handy, but it can fail because it needs an alive target, and it can miss. Note that you can cast it from a long distance, and also can fail (bad game design).
- I regret a little bit Psychic Scream, both PBAE are enough. It's OK, not a big deal. Maybe I will switch it later with Psionic Strike or whatever, with a deluxe build (purples, ATO...).
- 45sec T9 PBAE is... REALLY delightful ! Love it, along with 10sec PBAE Psychic Shockwave (Psionic Mastery). Both are stun powers !
- I don't really see the point with Oppressive Gloom. Maybe a combo with both PBAE stun ?
- Feeling very tanky in teams, with both defensive powers/stats and control powers.
Overall, Psychic / Dark / Psionic sentinel is a good combo.
All damages powers have control (1 hold, 3 stuns, 1 sleep, 1 KB). AOE Sleep and Aura stun adds more. A mini-controller on its own. Like it very much.
My build has good defenses, but the damage could be slightly better with a more pricey build (or remove some attuned, then upgrade). It's still satisfying.
Thank you all for your advices, it was very useful to me.
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And 2nd try, had to make some sacrifices (and still no purples, but 3 Hamidons with 1 of each being cheap at AH) in order to reach, to me, a beautiful 93.8% recharge (163% with hasten) and keep my DEF/RES as high as possible.
I went for all the global recharge I could.
Notes :
- Not sure about Tenebrous Regeneration slotting, but had to take that juicy 8.75 global recharge. Obscure Sustenance remains naked, except with the Regenerative tissue (+Regen).
- Let's go for Cardiac Alpha !
- Alas, damage could be low on some powers (Basilisk's Gaze on Dominate, but with 2 damage procs).
- I will redo the build properly with smart level sloting.
- Telekinetic Blast as a mule... with a KB set.
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/Click this DataLink to open the build!
Psycaster: Level 50 Magic Sentinel
Primary Power Set: Psychic Blast
Secondary Power Set: Dark Armor
Power Pool: Flight
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Psionic MasteryHero Profile:
Level 1: Telekinetic Blast- (A) Kinetic Crash - Damage/Knockback
- (9) Kinetic Crash - Damage/Endurance/Knockback
- (19) Kinetic Crash - Accuracy/Damage/Knockback
Level 1: Dark Embrace
- (A) Gladiator's Armor - Resistance
- (15) Gladiator's Armor - End/Resist
- (17) Gladiator's Armor - Resistance/Rech/End
- (21) Gladiator's Armor - TP Protection +3% Def (All)
Level 2: Psychic Scream
- (A) Positron's Blast - Accuracy/Damage
- (3) Positron's Blast - Damage/Endurance
- (11) Positron's Blast - Damage/Recharge
- (13) Positron's Blast - Damage/Range
- (13) Positron's Blast - Chance of Damage(Energy)
- (15) Annihilation - Chance for Res Debuff
Level 4: Tenebrous Regeneration
- (A) Preventive Medicine - Heal
- (5) Preventive Medicine - Heal/Endurance
- (5) Preventive Medicine - Endurance/RechargeTime
- (19) Preventive Medicine - Heal/RechargeTime
- (21) Preventive Medicine - Heal/RechargeTime/Endurance
- (36) Preventive Medicine - Chance for +Absorb
Level 6: Will Domination
- (A) Decimation - Damage/Recharge
- (7) Decimation - Accuracy/Damage
- (7) Decimation - Accuracy/Endurance/Recharge
- (9) Decimation - Accuracy/Damage/Recharge
- (11) Decimation - Damage/Endurance
- (50) Gladiator's Javelin - Chance of Damage(Toxic)
Level 8: Murky Cloud
- (A) Aegis - Resistance
- (39) Aegis - Resistance/Endurance
- (40) Aegis - Psionic/Status Resistance
- (40) Aegis - Resistance/Recharge
Level 10: Obsidian Shield
- (A) Steadfast Protection - Resistance/+Def 3%
- (17) Titan:Peridont Shard
Level 12: Psychic Focus
- (A) Recharge Reduction IO
Level 14: Fly
- (A) Flight Speed IO
Level 16: Obscure Sustenance
- (A) Regenerative Tissue - +Regeneration
Level 18: Hover
- (A) Luck of the Gambler - Recharge Speed
Level 20: Cloak of Darkness
- (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense/Endurance/Recharge
- (34) Luck of the Gambler - Defense/Endurance
- (36) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Endurance/Recharge
- (37) Kismet - Accuracy +6%
Level 22: Hasten
- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
Level 24: Combat Jumping
- (A) Luck of the Gambler - Recharge Speed
- (25) Red Fortune - Defense/Endurance
- (25) Red Fortune - Defense/Recharge
- (31) Red Fortune - Defense/Endurance/Recharge
- (31) Red Fortune - Defense
- (40) Red Fortune - Endurance
Level 26: Scramble Thoughts
- (A) Decimation - Accuracy/Damage
- (27) Decimation - Damage/Endurance
- (27) Decimation - Damage/Recharge
- (29) Decimation - Accuracy/Endurance/Recharge
- (29) Decimation - Accuracy/Damage/Recharge
- (31) Devastation - Chance of Hold
Level 28: Boxing
- (A) Accuracy IO
Level 30: Tough
- (A) Impervious Skin - Resistance/Endurance
- (37) Impervious Skin - Resistance/Endurance/Recharge
- (39) Impervious Skin - Resistance/Recharge
Level 32: Psychic Wail
- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (33) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Chance for Smashing Damage
Level 35: Mass Hypnosis
- (A) Call of the Sandman - Accuracy/Recharge
- (39) Call of the Sandman - Accuracy/Endurance
- (43) Call of the Sandman - Accuracy/Sleep/Recharge
- (46) Call of the Sandman - Sleep/Range
- (48) Call of the Sandman - Chance of Heal Self
Level 38: Oppressive Gloom
- (A) Accuracy IO
Level 41: Dominate
- (A) Basilisk's Gaze - Accuracy/Hold
- (42) Basilisk's Gaze - Accuracy/Recharge
- (42) Basilisk's Gaze - Recharge/Hold
- (42) Basilisk's Gaze - Chance for Recharge Slow
- (43) Neuronic Shutdown - Chance of Damage(Psionic)
- (43) Ghost Widow's Embrace - Chance of Damage(Psionic)
Level 44: Psychic Shockwave
- (A) Obliteration - Damage
- (45) Obliteration - Accuracy/Recharge
- (45) Obliteration - Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Recharge
- (46) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Obliteration - Chance for Smashing Damage
Level 47: Weave
- (A) Luck of the Gambler - Recharge Speed
- (48) Shield Wall - +Res (Teleportation), +5% Res (All)
- (48) Shield Wall - Defense
Level 49: Link Minds
- (A) Luck of the Gambler - Recharge Speed
- (50) HamiO:Membrane Exposure
- (50) HamiO:Membrane Exposure
Level 1: Brawl
- (A) Empty
Level 1: Prestige Power Dash
- (A) Empty
Level 1: Prestige Power Slide
- (A) Empty
Level 1: Prestige Power Quick
- (A) Empty
Level 1: Prestige Power Rush
- (A) Empty
Level 1: Prestige Power Surge
- (A) Empty
Level 1: Sprint
- (A) Unbounded Leap - +Stealth
Level 2: Rest
- (A) Empty
Level 4: Ninja Run
Level 2: Swift| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1518;716;1432;HEX;| |78DA6594CB6F125114C6EFC0600B144A4B5B0A85D6D217A59487D68D891A6DAB496| |D136213B784D09112296D808575A1F15F3031F5F10F184DDCF8885B13E363AF262E| |5C19ADAFAA7BAD7898EF2B346102F9DD39E7BBE77CF70CC3D2A5B98E0767AE9D509| |A7BB698AD5432CB46A95A281945DB52365FC829B9ECE9CA662E5BA91AE536B90BED| |0932E7B2A5BCB112AF67570BB9CC29D95E1D6864E78C0B46A962C4E7B2E58B9993E| |5B5F5B272A6D7D78BF1D3C5427EB5EA30D7CB1B86B1D2612E178DEC46A194774153| |97C89D7F7EA3908B376AA62B85CC92E964B35FAC44E56B89285E358BBA6C512AA5A| |BF62B60F75570ACAED14C8D5525AC66CC9D023D49B0E710688D50AA6A36EDA13263| |9647A0E331D8F1847C0ABAB7B1F7DEA45256F4B159BF20A67F25BF81DDDFD9EF073| |8B2C3BCF4B5B1AFED9660425707B6C8DB60FB1DD071134CC5B07742F6B6F17C6D33| |9A191B4F821347C8141811AD1D5ACDEE93454866302C73D2ADCA2639273C28E714C| |EE69467EE62CC3582D87D396727639DC751C32EBA2ED4555DBDE8F541745ECEC3CB| |589F17FA610FEE477AC86E70745799F9B0D4EBA5CF5E7AE9DBA3E47CACEB63DD7E0| |7E904075DA49BE7EF04DBE58C7ECED9CFF90638CF00E71EE4BC839CF7E05DF4D5A4| |EF00CF3D1040CC2AB110BC58427E9C6D34088E07381BE939C49E437FF09B3CF897D| |C25FF81C33552E1D97E941986B1570F3FE7B37D01465F81D32FC1C46B3026FDC6E8| |738C3E3F499D083D44DE584C5F936FC977E47B309A85EFE81AEA7D96BD53DC3B45F| |F31FA8FD17F8CFEA7E97F9AFE75994F9CF389F35925CE22975800B7A57E929A2435| |A9A372ABAB06837AE33D978F5C2ADA1249B644522D91C32D919996C8A2DEF8BF901| |71AE749EB8DFF05A5992ABB47D5CF588FD4761C92E50E8D6FC9AF664CD31634F397| |347A1EFCB95F1F81FEF77EFD7574B56C81FE1E0172B567E1E67AD6D75CDFF0CA9A7| |EE6F7E98F799BEBFF9B94EB78| |-------------------------------------------------------------------|
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I'm on the build review since you posted. Damn, have a headhache !
Question : having 2 same sets in 2 differents powers, the set bonuses don't apply for the 2nd one ? Have it for +RES set bonuses. And it's weird, not for global recharge...
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@drbuzzard : /Dark is for roleplaying/visual purposes. Even given that, I want to maximize the build as much as I can.
@oldskool : here we are for the build, 1st try. Had to grab all tier 3 Incarnates to "finish" it.
Kept the Mass Hypnosis, and Psychic Scream, both powers I like to use.
An image from Pine's + the written build below.
NOTE : Hasten, included in the 193% recharge (cumulative total window). Dunno if perma, but Link Minds is (@drbuzzard).
NOTE 2 : "cheap" build, without purples, etc. May improve it later, if I keep this hero as a main.
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/Click this DataLink to open the build!
Psycaster: Level 50 Magic Sentinel
Primary Power Set: Psychic Blast
Secondary Power Set: Dark Armor
Power Pool: Flight
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Psionic MasteryHero Profile:
Level 1: Telekinetic Blast- (A) Kinetic Crash - Damage/Endurance/Knockback
- (19) Kinetic Crash - Accuracy/Damage/Knockback
- (21) Kinetic Crash - Damage/Knockback
- (25) Kinetic Crash - Recharge/Endurance
Level 1: Dark Embrace
- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (17) Aegis - Resistance/Recharge
- (37) Aegis - Resistance/Endurance
- (39) Aegis - Resistance/Endurance/Recharge
- (40) Aegis - Resistance
Level 2: Psychic Scream
- (A) Annihilation - Accuracy/Damage
- (11) Annihilation - Damage/RechargeTime
- (13) Annihilation - Accuracy/Damage/RechargeTime
- (13) Annihilation - Accuracy/Damage/Endurance
- (15) Annihilation - Accuracy/Damage/Endurance/RechargeTime
- (15) Annihilation - Chance for Res Debuff
Level 4: Tenebrous Regeneration
- (A) Preventive Medicine - Chance for +Absorb
- (5) Preventive Medicine - Heal
- (5) Numina's Convalesence - +Regeneration/+Recovery
- (23) Panacea - +Hit Points/Endurance
Level 6: Will Domination
- (A) Tempest - Accuracy/Damage
- (7) Tempest - Damage/Endurance
- (7) Tempest - Damage/Recharge
- (9) Decimation - Accuracy/Damage/Recharge
- (9) Decimation - Chance of Build Up
- (11) Apocalypse - Chance of Damage(Negative)
Level 8: Murky Cloud
- (A) Aegis - Resistance
- (39) Aegis - Resistance/Endurance
- (40) Aegis - Resistance/Endurance/Recharge
- (40) Aegis - Endurance/Recharge
Level 10: Obsidian Shield
- (A) Steadfast Protection - Resistance/+Def 3%
- (17) Aegis - Resistance/Endurance/Recharge
- (21) Aegis - Resistance/Endurance
- (37) Aegis - Resistance
Level 12: Psychic Focus
- (A) Recharge Reduction IO
Level 14: Fly
- (A) Flight Speed IO
Level 16: Obscure Sustenance
- (A) Preventive Medicine - Heal
- (36) Preventive Medicine - Heal/RechargeTime
Level 18: Hover
- (A) Luck of the Gambler - Recharge Speed
- (19) Reactive Defenses - Defense
- (37) Reactive Defenses - Defense/Endurance
Level 20: Cloak of Darkness
- (A) Luck of the Gambler - Recharge Speed
- (34) Luck of the Gambler - Defense/Endurance
- (36) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Defense/Endurance/Recharge
Level 22: Hasten
- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
Level 24: Combat Jumping
- (A) Luck of the Gambler - Recharge Speed
- (25) Kismet - Accuracy +6%
- (31) Kismet - Defense/Endurance
- (31) Kismet - Defense/Endurance/Recharge
Level 26: Scramble Thoughts
- (A) Decimation - Accuracy/Damage
- (27) Decimation - Damage/Endurance
- (27) Decimation - Damage/Recharge
- (29) Decimation - Accuracy/Endurance/Recharge
- (29) Decimation - Accuracy/Damage/Recharge
- (31) Devastation - Chance of Hold
Level 28: Boxing
- (A) Accuracy IO
Level 30: Tough
- (A) Reactive Armor - Endurance
- (39) Reactive Armor - Resistance/Endurance/Recharge
- (43) Reactive Armor - Endurance/Recharge
- (48) Reactive Armor - Resistance/Endurance
Level 32: Psychic Wail
- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (33) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Chance for Smashing Damage
Level 35: Mass Hypnosis
- (A) Induced Coma - Accuracy/Recharge
- (46) Induced Coma - Chance of -Recharge
Level 38: Oppressive Gloom
- (A) HamiO:Endoplasm Exposure
Level 41: Dominate
- (A) Tempest - Accuracy/Damage
- (42) Tempest - Damage/Endurance
- (42) Tempest - Damage/Recharge
- (42) Gladiator's Net - Chance of Damage(Lethal)
- (43) Neuronic Shutdown - Chance of Damage(Psionic)
- (43) Ghost Widow's Embrace - Chance of Damage(Psionic)
Level 44: Psychic Shockwave
- (A) Obliteration - Damage
- (45) Obliteration - Accuracy/Recharge
- (45) Obliteration - Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Recharge
- (46) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Obliteration - Chance for Smashing Damage
Level 47: Weave
- (A) Luck of the Gambler - Recharge Speed
- (48) Shield Wall - +Res (Teleportation), +5% Res (All)
- (48) Shield Wall - Defense
- (50) Shield Wall - Defense/Endurance
Level 49: Link Minds
- (A) Luck of the Gambler - Recharge Speed
- (50) Red Fortune - Defense
- (50) Red Fortune - Defense/Recharge
Level 1: Brawl
- (A) Empty
Level 1: Prestige Power Dash
- (A) Empty
Level 1: Prestige Power Slide
- (A) Empty
Level 1: Prestige Power Quick
- (A) Empty
Level 1: Prestige Power Rush
- (A) Empty
Level 1: Prestige Power Surge
- (A) Empty
Level 1: Sprint
- (A) Unbounded Leap - +Stealth
Level 2: Rest
- (A) Empty
Level 4: Ninja Run
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@drbuzzard & oldskool : wow, such argumented advices ! That's perfect.
I'm also happy to see that I had some good feelings about Psychic Blast set. Note that if I didn't talk about some powers, they were fine to me. I like Scramble Throughts for its high damage and stun effect, for example. Now, I have to make a few choices in regard to my 50 build.
About Darm Armor, I'll give a try to both Tenebrous regeneration & Obscure sustenance, if i'm not short on slots.
Dark Armor seems very expensive to min-max... 75% RES, 45% DEF seems unreachable, without pricey IO sets and Incarnates.
Time to open Pine's Hero and work hard !!
-
Hi there,
Made a sentinel a couple days ago, which is now level 40. Besides my roleplay concept-wise, I like both sets, however still have some doubts for my level 50 PvE build.
Psychic / Dark seems to fit well each other, for the CC abilities (stun, sleep). I want to have a good CC sentinel, with mid-to-close range aoe fighting (pbae, cones).
Here are my questions :
QuotePSYCHIC BLAST (PRIMARY)
1 - Mental Blast, Telekinetic Blast : any skippable ?
Are Mental Blast (1st power) and Telekinetic Blast (2nd power) mandatory in each build, because they proc Opporunity (respectively Offensive and Defensive) ? Have hard times to make a decent build with enough powers to get 5 LOTG slots... I need to skip as much powers as I can. Would be a pain if I have to get, for example, Mental Blast only to proc Offensive.
2 - Psionic tornado : bad damage, too long animation ?
I don't really like this power, damages are low (?) and with a terrible animation (3 sec ?). Others AOE are cones (Psychic Scream) or PBAE (fast recharging T9, 2nd pbae from epic pool, and toggle pbae stun Oppressive Gloom from Dark Armor). Shall I skip it and still be OK ?
QuoteDARK ARMOR (SECONDARY)
3 - Tenebrous regeneration, Obscure sustenance : any skippable ?
Both powers sounds weak to me... Only +REGENERATION, and +RECORVERY (only with Obscure sustenance). Are they skippable ?
Miracle, Panacea, and so on can be slotted in Health inherent fitness. Or am I missing something ?
QuotePSIONIC MASTERY (EPIC POOL)
4 - Dominate (Psionic epic power pool) : any good for rotation ?
Obviously for roleplaying reasons, I'll get Psionic Mastery. It even seems to be good with the buff Link Minds (more +DEF, more LOTG !).
Is Dominate any good in ST damage rotation ? Maybe with procs ?
5 - Mass hypnosis : worth it in combat rotation ?
Very situational to save the day, or must have every time it's up (to break toggles, reset targeting) ?
6 - Link Minds : perma ?
Is it possible to perma-use it ? Not very skilled with maths. 😉
Thank you !
-
17 minutes ago, Cetrix said:
Hello there,
I've been enticed with proc monster controller ideas ! As a (mostly) controller player, I want to try out this concept with my Gravity/Dark.
Not a pro with builds, here is the one I made inspired by this thread.
Can you rate it, and maybe give some advices to upgrade it ?
Side notes :
- I like the AOE Hold, Gravity Distortion Field, so I took it (unlike OP ideas with Grav/). Not sure about Will of the Controller slots.
- Same idea with Propel, I like this power.
- Not a fan of Intangible AOE.
- Can't take Howling Twilight (rez /dark) ... not enough powers !
- I reach 41-42% all DEF, 75% all RES, with Hover ON.
Thanks !
IMAGE from the builder : https://imgur.com/a/3QGbfJL
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/Click this DataLink to open the build!
Star Eclipse: Level 50 Mutation Controller
Primary Power Set: Gravity Control
Secondary Power Set: Darkness Affinity
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Primal Forces MasteryHero Profile:
Level 1: Lift- (A) Superior Winter's Bite - Accuracy/Damage
- (3) Superior Winter's Bite - Accuracy/Damage/Endurance
- (3) Decimation - Chance of Build Up
- (5) Gladiator's Javelin - Chance of Damage(Toxic)
- (5) Explosive Strike - Chance for Smashing Damage
- (7) Force Feedback - Chance for +Recharge
Level 1: Twilight Grasp
- (A) Panacea - Heal/Endurance
- (36) Panacea - Endurance/Recharge
- (37) Panacea - Hea/Recharge
- (37) Panacea - Heal/Endurance/Recharge
- (39) Panacea - Heal
- (39) Accuracy IO
Level 2: Gravity Distortion
- (A) Thunderstrike - Accuracy/Damage/Endurance
- (7) Gladiator's Javelin - Chance of Damage(Toxic)
- (9) Ghost Widow's Embrace - Chance of Damage(Psionic)
- (9) Gladiator's Net - Chance of Damage(Lethal)
- (11) Unbreakable Constraint - Chance for Smashing Damage
- (11) Impeded Swiftness - Chance of Damage(Smashing)
Level 4: Tar Patch
- (A) Recharge Reduction IO
Level 6: Propel
- (A) Superior Winter's Bite - Accuracy/Damage/Recharge
- (15) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
- (17) Superior Winter's Bite - Damage/RechargeTime
- (31) Explosive Strike - Chance for Smashing Damage
- (34) Apocalypse - Chance of Damage(Negative)
- (36) Devastation - Chance of Hold
Level 8: Crushing Field
- (A) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance
- (17) Superior Overpowering Presence - RechargeTime/Energy Font
- (19) Ragnarok - Chance for Knockdown
- (19) Positron's Blast - Chance of Damage(Energy)
- (21) Trap of the Hunter - Chance of Damage(Lethal)
- (21) Impeded Swiftness - Chance of Damage(Smashing)
Level 10: Hasten
- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
Level 12: Darkest Night
- (A) Endurance Reduction IO
- (36) Endurance Reduction IO
Level 14: Super Speed
- (A) Run Speed IO
Level 16: Shadow Fall
- (A) Luck of the Gambler - Recharge Speed
- (31) Shield Wall - +Res (Teleportation), +5% Res (All)
- (37) Luck of the Gambler - Defense/Endurance
- (39) Luck of the Gambler - Defense
- (40) Unbreakable Guard - Resistance/Endurance
- (40) Unbreakable Guard - Resistance/Endurance/RechargeTime
Level 18: Gravity Distortion Field
- (A) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
- (46) Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
- (46) Will of the Controller - Endurance/Recharge
- (46) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
- (50) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
- (50) Will of the Controller - Recharge/Chance for Psionic Damage
Level 20: Fade
- (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense/Recharge
- (25) Luck of the Gambler - Defense/Endurance/Recharge
- (25) Kismet - Accuracy +6%
- (43) Shield Wall - Defense/Recharge
- (43) Unbreakable Guard - RechargeTime/Resistance
Level 22: Hover
- (A) Luck of the Gambler - Recharge Speed
- (29) Shield Wall - Defense/Endurance
- (31) Shield Wall - Defense
Level 24: Maneuvers
- (A) Luck of the Gambler - Recharge Speed
- (27) Luck of the Gambler - Defense/Endurance
- (27) Luck of the Gambler - Defense/Endurance/Recharge
- (29) Luck of the Gambler - Defense
Level 26: Wormhole
- (A) Force Feedback - Chance for +Recharge
- (50) Recharge Reduction IO
Level 28: Soul Absorption
- (A) Recharge Reduction IO
Level 30: Boxing
- (A) Accuracy IO
Level 32: Singularity
- (A) Expedient Reinforcement - Accuracy/Recharge
- (33) Expedient Reinforcement - Accuracy/Damage
- (33) Expedient Reinforcement - Accuracy/Damage/Recharge
- (33) Expedient Reinforcement - Endurance/Damage/Recharge
- (34) Soulbound Allegiance - Chance for Build Up
- (34) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
Level 35: Conserve Power
- (A) Recharge Reduction IO
Level 38: Dark Servant
- (A) Cloud Senses - Accuracy/Recharge
- (40) Cloud Senses - ToHit Debuff/Endurance/Recharge
- (43) Cloud Senses - Accuracy/Endurance/Recharge
- (45) Cloud Senses - Chance for Negative Energy Damage
Level 41: Temp Invulnerability
- (A) HamiO:Ribosome Exposure
- (42) HamiO:Ribosome Exposure
- (42) Steadfast Protection - Resistance/+Def 3%
- (42) Unbreakable Guard - +Max HP
Level 44: Tough
- (A) Gladiator's Armor - Resistance
- (45) Gladiator's Armor - End/Resist
- (45) Gladiator's Armor - TP Protection +3% Def (All)
Level 47: Weave
- (A) Luck of the Gambler - Recharge Speed
- (48) Luck of the Gambler - Defense/Endurance
- (48) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Defense/Endurance/Recharge
Level 49: Power Boost
- (A) Recharge Reduction IO
Level 1: Brawl
- (A) Empty
Level 1: Containment
Level 1: Prestige Power Dash -
Hello there,
I've been enticed with proc monster controller ideas ! As a (mostly) controller player, I want to try out this concept with my Gravity/Dark.
Not a pro with builds, here is the one I made inspired by this thread.
Can you rate it, and maybe give some advices to upgrade it ?
Side notes :
- I like the AOE Hold, Gravity Distortion Field, so I took it (unlike OP ideas with Grav/). Not sure about Will of the Controller slots.
- Same idea with Propel, I like this power.
- Not a fan of Intangible AOE.
- I reach 41-42% all DEF, 75% all RES, with Hover ON.
Thanks !
IMAGE from the builder : https://imgur.com/a/3QGbfJL
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/Click this DataLink to open the build!
Star Eclipse: Level 50 Mutation Controller
Primary Power Set: Gravity Control
Secondary Power Set: Darkness Affinity
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Primal Forces MasteryHero Profile:
Level 1: Lift- (A) Superior Winter's Bite - Accuracy/Damage
- (3) Superior Winter's Bite - Accuracy/Damage/Endurance
- (3) Decimation - Chance of Build Up
- (5) Gladiator's Javelin - Chance of Damage(Toxic)
- (5) Explosive Strike - Chance for Smashing Damage
- (7) Force Feedback - Chance for +Recharge
Level 1: Twilight Grasp
- (A) Panacea - Heal/Endurance
- (36) Panacea - Endurance/Recharge
- (37) Panacea - Hea/Recharge
- (37) Panacea - Heal/Endurance/Recharge
- (39) Panacea - Heal
- (39) Accuracy IO
Level 2: Gravity Distortion
- (A) Thunderstrike - Accuracy/Damage/Endurance
- (7) Gladiator's Javelin - Chance of Damage(Toxic)
- (9) Ghost Widow's Embrace - Chance of Damage(Psionic)
- (9) Gladiator's Net - Chance of Damage(Lethal)
- (11) Unbreakable Constraint - Chance for Smashing Damage
- (11) Impeded Swiftness - Chance of Damage(Smashing)
Level 4: Tar Patch
- (A) Recharge Reduction IO
Level 6: Propel
- (A) Superior Winter's Bite - Accuracy/Damage/Recharge
- (15) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
- (17) Superior Winter's Bite - Damage/RechargeTime
- (31) Explosive Strike - Chance for Smashing Damage
- (34) Apocalypse - Chance of Damage(Negative)
- (36) Devastation - Chance of Hold
Level 8: Crushing Field
- (A) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance
- (17) Superior Overpowering Presence - RechargeTime/Energy Font
- (19) Ragnarok - Chance for Knockdown
- (19) Positron's Blast - Chance of Damage(Energy)
- (21) Trap of the Hunter - Chance of Damage(Lethal)
- (21) Impeded Swiftness - Chance of Damage(Smashing)
Level 10: Hasten
- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
Level 12: Darkest Night
- (A) Endurance Reduction IO
- (36) Endurance Reduction IO
Level 14: Super Speed
- (A) Run Speed IO
Level 16: Shadow Fall
- (A) Luck of the Gambler - Recharge Speed
- (31) Shield Wall - +Res (Teleportation), +5% Res (All)
- (37) Luck of the Gambler - Defense/Endurance
- (39) Luck of the Gambler - Defense
- (40) Unbreakable Guard - Resistance/Endurance
- (40) Unbreakable Guard - Resistance/Endurance/RechargeTime
Level 18: Gravity Distortion Field
- (A) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
- (46) Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
- (46) Will of the Controller - Endurance/Recharge
- (46) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
- (50) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
- (50) Will of the Controller - Recharge/Chance for Psionic Damage
Level 20: Fade
- (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense/Recharge
- (25) Luck of the Gambler - Defense/Endurance/Recharge
- (25) Kismet - Accuracy +6%
- (43) Shield Wall - Defense/Recharge
- (43) Unbreakable Guard - RechargeTime/Resistance
Level 22: Hover
- (A) Luck of the Gambler - Recharge Speed
- (29) Shield Wall - Defense/Endurance
- (31) Shield Wall - Defense
Level 24: Maneuvers
- (A) Luck of the Gambler - Recharge Speed
- (27) Luck of the Gambler - Defense/Endurance
- (27) Luck of the Gambler - Defense/Endurance/Recharge
- (29) Luck of the Gambler - Defense
Level 26: Wormhole
- (A) Force Feedback - Chance for +Recharge
- (50) Recharge Reduction IO
Level 28: Soul Absorption
- (A) Recharge Reduction IO
Level 30: Boxing
- (A) Accuracy IO
Level 32: Singularity
- (A) Expedient Reinforcement - Accuracy/Recharge
- (33) Expedient Reinforcement - Accuracy/Damage
- (33) Expedient Reinforcement - Accuracy/Damage/Recharge
- (33) Expedient Reinforcement - Endurance/Damage/Recharge
- (34) Soulbound Allegiance - Chance for Build Up
- (34) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
Level 35: Conserve Power
- (A) Recharge Reduction IO
Level 38: Dark Servant
- (A) Cloud Senses - Accuracy/Recharge
- (40) Cloud Senses - ToHit Debuff/Endurance/Recharge
- (43) Cloud Senses - Accuracy/Endurance/Recharge
- (45) Cloud Senses - Chance for Negative Energy Damage
Level 41: Temp Invulnerability
- (A) HamiO:Ribosome Exposure
- (42) HamiO:Ribosome Exposure
- (42) Steadfast Protection - Resistance/+Def 3%
- (42) Unbreakable Guard - +Max HP
Level 44: Tough
- (A) Gladiator's Armor - Resistance
- (45) Gladiator's Armor - End/Resist
- (45) Gladiator's Armor - TP Protection +3% Def (All)
Level 47: Weave
- (A) Luck of the Gambler - Recharge Speed
- (48) Luck of the Gambler - Defense/Endurance
- (48) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Defense/Endurance/Recharge
Level 49: Power Boost
- (A) Recharge Reduction IO
Level 1: Brawl
- (A) Empty
Level 1: Containment
Level 1: Prestige Power Dash -
6 hours ago, Mercurias said:
Hey that's awesome! Great job!
And the Mids Reborn download from the Discord doesn't work?
It works on Discord ? Sweet.
Btw, since my build is finished, I love it. Distorsion Field with proc damage is fine.
I can manage +2 (+3 maybe) / x8 solo mish without any problem, but illu/time is very END hungry.
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On 10/2/2019 at 5:29 PM, Mercurias said:
On another note in terms of building up money, probably the best source of it is running the weekly Task/Strike Forces and other content that grants you Merits. You can turn Merits in for things like Enhancement Converters that will earn you a large bulk sum from the Auction House. I typically make anywhere from 10-12 million a week per task force alone, and not counting drops.
Actually I made like 200-300M with AH grinding.
My build is close to be done, only need like ~10 expensive IO.
@WindDemon21 : your build isnt complete ? 3 slots left, and some power unslotted.
@Mercurias : can't open your build with Mid hero designer, even the Github one. 😞
- 1
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Thank you all for your advices ! Very helpful.
I understand the Incarnates, i'm alpha 3, and others slots up to hybrid.
@Bionic_Flea : here is my build, from your's. 🙂 I don't take Hamidons, seems hard to find...
Well, seems expensive. Only have 120M for now.
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/Click this DataLink to open the build!
Timaeus: Level 50 Mutation Controller
Primary Power Set: Illusion Control
Secondary Power Set: Time Manipulation
Power Pool: Sorcery
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Primal Forces MasteryHero Profile:
Level 1: Spectral Wounds- (A) Decimation - Accuracy/Damage
- (3) Decimation - Damage/Endurance
- (3) Decimation - Damage/Recharge
- (5) Decimation - Accuracy/Endurance/Recharge
- (5) Decimation - Accuracy/Damage/Recharge
- (7) Decimation - Chance of Build Up
Level 1: Time Crawl
- (A) Impeded Swiftness - Chance of Damage(Smashing)
Level 2: Blind
- (A) Basilisk's Gaze - Accuracy/Hold
- (7) Basilisk's Gaze - Accuracy/Recharge
- (9) Basilisk's Gaze - Recharge/Hold
- (9) Basilisk's Gaze - Endurance/Recharge/Hold
- (11) Gladiator's Net - Chance of Damage(Lethal)
- (11) Gladiator's Javelin - Chance of Damage(Toxic)
Level 4: Temporal Mending
- (A) Preventive Medicine - Heal
- (13) Preventive Medicine - Heal/Endurance
- (13) Preventive Medicine - Endurance/RechargeTime
- (15) Preventive Medicine - Heal/RechargeTime
- (15) Preventive Medicine - Heal/RechargeTime/Endurance
- (27) Preventive Medicine - Chance for +Absorb
Level 6: Spirit Ward
- (A) Miracle - +Recovery
Level 8: Hasten
- (A) Recharge Reduction IO
- (33) Recharge Reduction IO
Level 10: Superior Invisibility
- (A) Luck of the Gambler - Recharge Speed
- (34) Endurance Reduction IO
Level 12: Maneuvers
- (A) Luck of the Gambler - Recharge Speed
- (31) Shield Wall - +Res (Teleportation), +5% Res (All)
- (33) Reactive Defenses - Scaling Resist Damage
- (33) Endurance Reduction IO
Level 14: Tactics
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (34) Endurance Reduction IO
Level 16: Distortion Field
- (A) Lockdown - Chance for +2 Mag Hold
- (17) Unbreakable Constraint - Hold/Recharge
- (17) Unbreakable Constraint - Accuracy/Hold/Recharge
- (19) Unbreakable Constraint - Accuracy/Recharge
- (19) Unbreakable Constraint - Endurance/Hold
- (25) Unbreakable Constraint - Chance for Smashing Damage
Level 18: Phantom Army
- (A) Expedient Reinforcement - Accuracy/Recharge
- (27) Expedient Reinforcement - Accuracy/Damage
- (29) Expedient Reinforcement - Accuracy/Damage/Recharge
- (29) Expedient Reinforcement - Endurance/Damage/Recharge
- (31) Soulbound Allegiance - Chance for Build Up
- (31) Soulbound Allegiance - Damage/Endurance
Level 20: Time Stop
- (A) Basilisk's Gaze - Accuracy/Hold
- (21) Basilisk's Gaze - Accuracy/Recharge
- (21) Basilisk's Gaze - Recharge/Hold
- (23) Basilisk's Gaze - Endurance/Recharge/Hold
- (23) Neuronic Shutdown - Chance of Damage(Psionic)
- (25) Ghost Widow's Embrace - Chance of Damage(Psionic)
Level 22: Assault
- (A) Endurance Reduction IO
Level 24: Vengeance
- (A) Luck of the Gambler - Recharge Speed
Level 26: Spectral Terror
- (A) Glimpse of the Abyss - Accuracy/Recharge
- (34) Glimpse of the Abyss - Endurance/Fear
- (36) Glimpse of the Abyss - Accuracy/Endurance
- (37) Glimpse of the Abyss - Accuracy/Fear/Recharge
- (40) Glimpse of the Abyss - Chance of Damage(Psionic)
Level 28: Farsight
- (A) Luck of the Gambler - Recharge Speed
- (40) Luck of the Gambler - Defense/Endurance/Recharge
Level 30: Mystic Flight
- (A) Flight Speed IO
Level 32: Phantasm
- (A) Expedient Reinforcement - Accuracy/Recharge
- (36) Expedient Reinforcement - Damage/Endurance
- (36) Expedient Reinforcement - Resist Bonus Aura for Pets
- (37) Expedient Reinforcement - Accuracy/Damage/Recharge
- (37) Expedient Reinforcement - Endurance/Damage/Recharge
- (39) Expedient Reinforcement - Accuracy/Damage
Level 35: Power Blast
- (A) Devastation - Accuracy/Damage
- (42) Devastation - Damage/Endurance
- (43) Devastation - Damage/Recharge
- (43) Devastation - Accuracy/Damage/Recharge
- (43) Devastation - Accuracy/Damage/Endurance/Recharge
- (45) Devastation - Chance of Hold
Level 38: Chrono Shift
- (A) Panacea - Heal/Endurance
- (39) Panacea - Heal/Endurance/Recharge
- (39) Panacea - Heal
- (40) Panacea - Endurance/Recharge
- (45) Panacea - Hea/Recharge
- (45) Recharge Reduction IO
Level 41: Temp Invulnerability
- (A) Unbreakable Guard - +Max HP
- (42) Unbreakable Guard - Resistance/Endurance
- (42) Unbreakable Guard - Resistance
- (48) Unbreakable Guard - Endurance/RechargeTime
- (50) Gladiator's Armor - TP Protection +3% Def (All)
- (50) Steadfast Protection - Resistance/+Def 3%
Level 44: Rune of Protection
- (A) Aegis - Resistance/Endurance
- (46) Aegis - Resistance/Recharge
- (46) Aegis - Endurance/Recharge
- (46) Aegis - Resistance/Endurance/Recharge
Level 47: Slowed Response
- (A) Achilles' Heel - Chance for Res Debuff
- (50) Achilles' Heel - Defense Debuff/Recharge
Level 49: Power Boost
- (A) Recharge Reduction IO
Level 1: Brawl
- (A) Empty
Level 1: Containment
Level 1: Prestige Power Dash -
Hello,
It's great to be able to play CoH again, thanks to Homecoming devs and community. Back in the days I stoped CoH way before 2012, not knowing about those Incarnates and IOs set stuff. And fast leveling.
So, here I am : my controller Illu / time is now a fresh 50 for a few days.
His name is Timaeus.
I don't know what to do. I read incarnates guides, I understand the IO set bonuses, read Reddit, did Mender Ramiel missions and so on for hours, but I'm still pretty lost.
I have to make a final build, with perma PA, but the IO / Incarnates make it quite complicated to do, so I have to ask you to help me ! 🙂
1 - My personal build
If I'm not a real min-maxer, I like to have an effective character, but with roleplaying / playstyle choices.
Which are :
- I don't like to go melee, so I didn't take these powers : Time Juncture, Flash.
- I dropped off Time Stop, sounds redundant with Blind.
- I like to play as a wanna be Blaster (with buffs, debuffs options from Illusion and Time) so I took Primal Forces Mastery, which seems also fine with Power boost (boosting my Chrono Shift and Farsight).
- Some decent DPS.
- I really like Leadership, I took Assault, Tactics, Vengeance and Victory Rush.
- Recall friend, Fly and Hasten.
=> My first goal is perma PA, I read that you need 203% global recharge.
My "normal" (without IO set bonuses) slotting : 95%.
Hasten : 70%
Chrono Shift : 50%
Yay, it's 215% ! But... no, because Hasten and Chrono shift aren't perma.
How to do it ? A not-too-expensive option would be nice.
=> Do I have to slot all my powers with IO level 50 ? Isn't a waste to grab a few % ?
=> How to choose IO set bonuses and how to slot my powers ?
2 - Incarnates
I understand the basics about it, I guess.
=>Which incarnates for illu / time ? Spiritual from Alpha (for global recharge) is tempting, but as /time isn't a waste ? I really don't know...
I'm open to your suggestions !
3 - The program
=> What to focus first ? Farm influence (how much ? ^^), doing incarnate TF's, get veteran levels, farm the AH to het IO sets ? Also need advices here.
Thank you, heroes !
Feel free to add me as a global friend : @Cetrix (Reunion EU)
Improving my build ? Illusion / Storm
in Controller
Posted · Edited by Cetrix
Sorry for all the posts, the attach file forum system made me mad... I get it, now.
Here is the report :
Hero Plan by Hero Hero Designer 2.23
https://github.com/ImaginaryDevelopment/imaginary-hero-designer
Click this DataLink to open the build!
Star Radiance: Level 50 Mutation Controller
Primary Power Set: Illusion Control
Secondary Power Set: Storm Summoning
Power Pool: Speed
Power Pool: Experimentation
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Blind
Level 1: Gale
Level 2: Spectral Wounds
Level 4: Deceive
Level 6: Flash
Level 8: Hasten
Level 10: Steamy Mist
Level 12: Group Invisibility
Level 14: Combat Jumping
Level 16: Freezing Rain
Level 18: Phantom Army
Level 20: Kick
Level 22: Tough
Level 24: Weave
Level 26: Spectral Terror
Level 28: Thunder Clap
Level 30: Superior Invisibility
Level 32: Phantasm
Level 35: Tornado
Level 38: Lightning Storm
Level 41: Conserve Power
Level 44: Temp Invulnerability
Level 47: Energy Torrent
Level 49: Speed of Sound
Level 1: Brawl
Level 1: Containment
Level 1: Prestige Power Dash