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kelika2
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kelika2 last won the day on October 9 2023
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A few questions about 'Trollers with no innate heals.
kelika2 replied to Soulsifter's topic in Controller
i went fire/trick arrow for my goto controller lots of dots lots of -tohit stackable holds -
running enemies added nothing to the game and removal of this mechanic as a whole would be much better
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ATO1 in water jet. thunderstrike(full)x2 in other two water jet > dehydrate > water blast/t2 attack > water jet > repeat
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Nah, Battle Axe has a nice solution of turning all melee cones into target aoes.
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so dispersion bubble but just mez resist? sure
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why not reduce all player power cooldowns by 70%, remove hasten and replace it with martial art's old thunderkick?
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you will regret it mercs just dont.. synergize well with any secondary their second upgrade defenses are not that great and kinda late and i been noticing that FFG kinda just does not follow you all the time. and if your pets run away for whatever reason they leave the bubble and the rest of traps are just long recharges
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Ice Ice Rabies savage/ice scrapper
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huh i thought the tip capped at 40. thanks
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if it is even possible
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Dunno about males Female > upper body > chest detail > frilled vampire ascot this little sonofabitch keeps changing color brightness depending on where you are and i think time of day tends to always look proper inside instances tho
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QOL Suggestion for Mastermind Pets (Auto TP mechanic)
kelika2 replied to VertigoIguana's topic in Suggestions & Feedback
Using the pet powers while you have pets summoned teleports them to you -
a lot of people do not like thinking for themselves, this is why most MMOs only have a few options for talents and such these days. same for gacha games, same for single player games. so they google a guide or something and follow it word for word. City of Heroes is pretty complicated. and the people who can tolerate clicking a few hundred times in mids tend to do stupid shit like frontload their builds with pool powers and play only at level 50 and post it for others. anecdote time: i lost my fucking mind when i realized i can get all my firefarmers to like 44% fire defense using cheap sets without the need for winter enhancements. i saved and "refunded" so much money rebuilding my 9 or so firefarmers because i found the fabled third braincell. and switching to Agility(rech/def/endmod) alpha instead of Musc alpha Do I have permahasten characters? yeah but not as much these days. I been getting more and more comfortable without it and realizing I have too many attacks at some point with a lot of characters lessening the need for permahasten, or even 5 lotgs. like for my melee what little room i have 40+ for mule powers tend to favor the resist globals And there is some psychology behind it. back then everyone did have perma hasten before the ED, and when they took it away and placed inventions and a way to get it back most people flocked to that. shutdown happened. 12 year gap. homecoming happened. they defaulted back to permahasten only builds. i did it as well for like the first 2 years or so. then said people only take like 3 powerhouse attacks that you can only get at level 25+ and complain about low level task forces being boring. im not saying everyone should think outside the box because i like having cheap touch of fear/kinetic combat and cheap thunderstrike/artillery/makos for my growing growing up alts
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Sakura's Indecent Power Change Proposals
kelika2 replied to Sakura Tenshi's topic in Suggestions & Feedback
huntsman should get a gunblade kinda attack for their final tier. stab+shoot and can benefit from stealth attack hell, id also settle for a pet ability. backup, calls another huntsman