-
Posts
408 -
Joined
-
Last visited
Reputation
550 ExcellentRecent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
Offense first, Accuracy and Damage is way more effective than a small increase in Resist/Defense. My one exception is a high value power like Temp Invulnerability (30% Resist S/L) where some enhancement will be noticeable.
-
-
Time for a Beast Mastery epic pool for melee ATs! Or maybe a "Ranger" epic pool that mixes Archery and beast powers.
-
Chance for build up proc in a buildup power?
Biff Pow replied to cohRock's topic in General Discussion
I don't know what you've paired Super Strength with, but if it's Invulnerability, put the Chance for Buildup in Invincibility. It fires off a lot when you have a crowd of enemies around you. -
I've almost created a character named Saturday Knight a few times but could never decide on a costume.
-
Help deciding on powers for this character...
Biff Pow replied to AckshunJackson's topic in General Discussion
I agree you should go with a classic like Energy/Energy Blaster or Invul/Energy Tank. Would you rather be the unstoppable force (Blaster) or immoveable object (Tanker)? -
Sands of Mu being in the game is all the more reason for Flurry to not suck.
-
Focused Accuracy, Focuses Senses, Heightened Senses, Danger Sense, Eagle Eye, Tactics.. am I missing any?
-
I'd like to see Flurry moved to a level 14 power and changed to a decent cone attack.
-
The streets layout in the main city maps get pretty annoying if you look at them too long.
-
The thing about Super Strength only having one AoE attack is it's a REALLY good attack. I'd trade both of Street Justice's AoEs for Footstomp.
-
Energy Melee has two AoE attacks, plus AoE control from Taunt/Gauntlet