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Biff Pow

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  1. Offense first, Accuracy and Damage is way more effective than a small increase in Resist/Defense. My one exception is a high value power like Temp Invulnerability (30% Resist S/L) where some enhancement will be noticeable.
  2. One of those situations where Psi attacks are really satisfying (also: Shock Treatment.)
  3. Surprised he's lived that long the way he charges groups of enemies and immediately gets defeated.
  4. The perfect city zone doesn't exi-
  5. Time for a Beast Mastery epic pool for melee ATs! Or maybe a "Ranger" epic pool that mixes Archery and beast powers.
  6. I don't know what you've paired Super Strength with, but if it's Invulnerability, put the Chance for Buildup in Invincibility. It fires off a lot when you have a crowd of enemies around you.
  7. I've almost created a character named Saturday Knight a few times but could never decide on a costume.
  8. I agree you should go with a classic like Energy/Energy Blaster or Invul/Energy Tank. Would you rather be the unstoppable force (Blaster) or immoveable object (Tanker)?
  9. Sands of Mu being in the game is all the more reason for Flurry to not suck.
  10. Focused Accuracy, Focuses Senses, Heightened Senses, Danger Sense, Eagle Eye, Tactics.. am I missing any?
  11. I'd like to see Flurry moved to a level 14 power and changed to a decent cone attack.
  12. The streets layout in the main city maps get pretty annoying if you look at them too long.
  13. I'd love the shield on my back even if it was just an emote for standing around looking cool.
  14. The thing about Super Strength only having one AoE attack is it's a REALLY good attack. I'd trade both of Street Justice's AoEs for Footstomp.
  15. Energy Melee has two AoE attacks, plus AoE control from Taunt/Gauntlet
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