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Biff Pow

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  1. Sands of Mu being in the game is all the more reason for Flurry to not suck.
  2. Focused Accuracy, Focuses Senses, Heightened Senses, Danger Sense, Eagle Eye, Tactics.. am I missing any?
  3. I'd like to see Flurry moved to a level 14 power and changed to a decent cone attack.
  4. The streets layout in the main city maps get pretty annoying if you look at them too long.
  5. I'd love the shield on my back even if it was just an emote for standing around looking cool.
  6. The thing about Super Strength only having one AoE attack is it's a REALLY good attack. I'd trade both of Street Justice's AoEs for Footstomp.
  7. Energy Melee has two AoE attacks, plus AoE control from Taunt/Gauntlet
  8. I wish there were some Immobilize protection set bonuses like there is for knockback, so I wouldn't feel like I HAVE to take Combat Jumping.
  9. This is my whole point. You can work around this "balance" by taking pool attacks instead of Super Strength. A better attack than Jab, a cone attack that does Haymaker damage. For most melee sets, the Fighting attacks are a downgrade, this is why players keep suggesting Tough be unlockable without taking Boxing or Kick. I don't think Super Strength needs that level of improvement, just a little more parity. Make it a little tougher of a choice, like you might even WANT to take Jab.
  10. I mean, you could still do those slotting choices, plus a lot more if damage were added to control sets. Controllers and Dominators especially would have a lot more options, but it opens things up for everyone. Maybe an Energy Melee Scrapper wants to focus on the stuns without sacrificing too much damage, for example.
  11. Adding damage enhancements to control sets would be nice.
  12. I really like my build but it's not hover-blasting. I like to move in and use melee attacks on the bosses while AoEs take care of everyone else, this is why I have around 30% on all positional defenses instead of focusing on ranged. But maybe you can get some ideas from it to build on (like switching the Touch of Death sets to Mako's Bite flips 7.5% melee defense to ranged.) Blaster EnergyEnergy.mbd
  13. Shield Defense users have probably noticed that you can't use emotes with your shield equipped. I assumed this was because equipping the shield was implemented as an emote or something, except... When I have fly toggled on, I can use most (not all) of the emotes. I have no idea what causes this, but wonder if it might be a key to making emotes work with Shield Defense. "Spare some emotes for a poor Shield Defense Tank?"
  14. This is true and even if you take Jab, by level 50 with recharge bonuses and everything, you can take it out of your power tray. Your other powers will fill in the attack chain. So some might ask then: who cares? It's a weak power that can easily be replaced by a pool attack, from a pool that many want to access anyway. Just skip it. I think that logic works the other way: if it doesn't matter, why not buff it a little so it doesn't feel so replaceable? It seems weird to be incentivized to NOT take Super Strength powers.
  15. Blaster: (Novas all enemies) Melee: "Hey I was herding them up to kill slowly"
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