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Biff Pow

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  1. Time for a Beast Mastery epic pool for melee ATs! Or maybe a "Ranger" epic pool that mixes Archery and beast powers.
  2. I don't know what you've paired Super Strength with, but if it's Invulnerability, put the Chance for Buildup in Invincibility. It fires off a lot when you have a crowd of enemies around you.
  3. I've almost created a character named Saturday Knight a few times but could never decide on a costume.
  4. I agree you should go with a classic like Energy/Energy Blaster or Invul/Energy Tank. Would you rather be the unstoppable force (Blaster) or immoveable object (Tanker)?
  5. Sands of Mu being in the game is all the more reason for Flurry to not suck.
  6. Focused Accuracy, Focuses Senses, Heightened Senses, Danger Sense, Eagle Eye, Tactics.. am I missing any?
  7. I'd like to see Flurry moved to a level 14 power and changed to a decent cone attack.
  8. The streets layout in the main city maps get pretty annoying if you look at them too long.
  9. I'd love the shield on my back even if it was just an emote for standing around looking cool.
  10. The thing about Super Strength only having one AoE attack is it's a REALLY good attack. I'd trade both of Street Justice's AoEs for Footstomp.
  11. Energy Melee has two AoE attacks, plus AoE control from Taunt/Gauntlet
  12. I wish there were some Immobilize protection set bonuses like there is for knockback, so I wouldn't feel like I HAVE to take Combat Jumping.
  13. This is my whole point. You can work around this "balance" by taking pool attacks instead of Super Strength. A better attack than Jab, a cone attack that does Haymaker damage. For most melee sets, the Fighting attacks are a downgrade, this is why players keep suggesting Tough be unlockable without taking Boxing or Kick. I don't think Super Strength needs that level of improvement, just a little more parity. Make it a little tougher of a choice, like you might even WANT to take Jab.
  14. I mean, you could still do those slotting choices, plus a lot more if damage were added to control sets. Controllers and Dominators especially would have a lot more options, but it opens things up for everyone. Maybe an Energy Melee Scrapper wants to focus on the stuns without sacrificing too much damage, for example.
  15. Adding damage enhancements to control sets would be nice.
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