Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

terrasmash

Members
  • Posts

    66
  • Joined

  • Last visited

Everything posted by terrasmash

  1. is the grav pet worth slotting for or is it skip-able? my assult is ma and if its worth the slots what to slot it with ?
  2. i as well took a dom of the grav spec but i went with ma instead. Are doms normaly end heavy during the lvling time ?
  3. terrasmash

    Grav/?

    that's what i did and so far i like it alot. got a build or no ?
  4. another version tri-fire mk1.mxd
  5. cool take a look at this most of the aoes have procs was trying to get perma hasten as well.. do not know if that happened. tri-fire.mxd
  6. thats a nice build i stuck CJ in and found that i could move 2 slots to stamina which should be good to go. i will not have mystic flight on when in missions adds like .30 to end drain.. Blaster - Beam Rifle - Tactical Arrow.mxd
  7. hows money on the budget or no ?
  8. Cj I understand might be able to swap some end mods in eagle with that on hover crashes with my mystic flight.
  9. Overcharge I used rarely unroll I duo the pardon arc then I used it ever opening
  10. Think its there to Insta snipe to hit 97% but if there without it that frees a power and a slot to overcharge. What other power would u get besides assault?
  11. terrasmash

    Grav/?

    Was wondering what pairs well with grav and is this better on a troller was thinking of electricity or energy. Thoughts?
  12. Was going to pop a small purple before a battle but now that this is a bit old in terms of my skill at building
  13. thank you all for your input and thoughts hope others have and will find this useful as i did
  14. been working on this toon a bit and found out that ninja is not the best but it works well enough to do what it need to do I would like to blap and was wondering if this achieves that goal. I noticed that the vorpal radial incarnate gives a +def but unlike the others(in the tree) it seams that its there all the time: not after the power is used for 10ish secs. Is this a typo or not? if its not then wow that a good buff. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Technology Blaster Primary Power Set: Dual Pistols Secondary Power Set: Ninja Training Power Pool: Leadership Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Mace Mastery Hero Profile: Level 1: Pistols -- SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(3), SprDfnBrr-Acc/Dmg(5), SprDfnBrr-Acc/Dmg/Rchg(9), SprDfnBrr-Acc/Dmg/EndRdx(11) Level 1: Immobilizing Dart -- GrvAnc-Hold%(A), GrvAnc-Immob(7), GrvAnc-Acc/Immob/Rchg(48), GrvAnc-Immob/Rchg(50) Level 2: Dual Wield -- DfnBrr-Rchg/+Status Protect(A), DfnBrr-Acc/Dmg(3), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(5), SprBlsWrt-Acc/Dmg/EndRdx(7), SprBlsWrt-Rchg/Dmg%(9), SprBlsWrt-Acc/Dmg(13) Level 4: Sting of the Wasp -- AnlWkn-%ToHit(A), Hct-Dmg(11), Hct-Dam%(34), AnlWkn-DefDeb(46), AnlWkn-Acc/DefDeb(48), AnlWkn-Acc/Rchg(48) Level 6: Choking Powder -- UnbCns-Dam%(A), Dvs-Dmg/Rchg(25), UnbCns-Hold(25), Dvs-Hold%(27) Level 8: Empty Clips -- TchofLadG-%Dam(A), TchofLadG-DefDeb(13), TchofLadG-DefDeb/Rchg(29), TchofLadG-DefDeb/EndRdx(29) Level 10: Swap Ammo Level 12: Bullet Rain -- Rgn-Knock%(A), Rgn-Dmg(17), Rgn-Dmg/Rchg(40), Rgn-Dmg/EndRdx(40), Rgn-Acc/Dmg/Rchg(40), PstBls-Dam%(43) Level 14: Shinobi -- GssSynFr--Build%(A), LucoftheG-Def/Rchg+(15), LucoftheG-Def/EndRdx(15), LucoftheG-Def(36), LucoftheG-Def/Rchg(36) Level 16: The Lotus Drops -- Obl-%Dam(A), Obl-Dmg(17), Obl-Acc/Dmg/Rchg(19), Obl-Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Rchg/KDProc(31) Level 18: Executioner's Shot -- Apc-Dam%(A), AchHee-ResDeb%(19), Apc-Dmg(36), Apc-Dmg/EndRdx(37), Apc-Dmg/Rchg(37), AchHee-DefDeb(37) Level 20: Kuji-In Toh -- Prv-Absorb%(A), Prv-Heal(21), Prv-Heal/EndRdx(21), Prv-Heal/Rchg/EndRdx(23), Prv-Heal/Rchg(50) Level 22: Suppressive Fire -- Lck-%Hold(A), Lck-Acc/Hold(23), Dvs-Hold%(27), Dvs-Dmg/Rchg(39), Dvs-Dmg/EndRdx(39), Dvs-Acc/Dmg/Rchg(39) Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 26: Piercing Rounds -- Ann-ResDeb%(A) Level 28: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 30: Super Speed -- EndRdx-I(A) Level 32: Hail of Bullets -- FrcFdb-Rechg%(A), Arm-Dam%(33), Arm-Dmg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34), Arm-Dmg/Rchg(34) Level 35: Boxing -- Empty(A) Level 38: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(50) Level 41: Golden Dragonfly -- ScrDrv-Dam%(A), ScrDrv-Dmg/EndRdx(42), AnlWkn-Acc/DefDeb(42), AnlWkn-DefDeb/EndRdx/Rchg(42), AnlWkn-%ToHit(43), AnlWkn-DefDeb(43) Level 44: Scorpion Shield -- RedFrt-Def(A), RedFrt-Def/EndRdx(45), RedFrt-EndRdx(45), RedFrt-Def/Rchg(45), RedFrt-Def/EndRdx/Rchg(46), LucoftheG-Def/Rchg+(46) Level 47: Mace Beam Volley -- FrcFdb-Rechg%(A) Level 49: Summon Spiderlings -- SlbAll-Build%(A) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 10: Chemical Ammunition Level 10: Cryo Ammunition Level 10: Incendiary Ammunition Level 50: Musculature Core Paragon Level 50: Reactive Core Flawless Interface Level 50: Assault Core Embodiment Level 50: Clarion Partial Core Invocation Level 50: Vorpal Radial Final Judgement ------------
  15. I have a few ideas as to what this is but I want to understand it more fully. To me is in a blaster getting out the most damage with the least amount of slots? Is this some what right or am I way off? Info wanted
  16. I have a few ideas as to what this is but I want to understand it more fully. To me is in a blaster getting out the most damage with the least amount of slots? Is this some what right or am I way off? Info wanted
×
×
  • Create New...