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RevDrDark

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About RevDrDark

  • Birthday August 5

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  1. I just roamed the beaches with my Main, and mopped up the traitors fighting the loyalists there, and got the badge.
  2. It can be maddening at times to take a rescue mission, and the NPC(s) that you rescue lose track of you, if you take more than three steps, making you have to continuously go back to re-establish the "green name" link. Whereas, in other missions, the NPCs will have a crazy strong link, and follow your toon through leaps, wide gaps, and over uneven terrain. Why is this, and what can be done to fix it, i.e., make the mechanic strong across the board?
  3. Yes!!! I would go for any of these solutions, as they would eliminate the thing that made me post my idea in the first place--having to go all the way back to the contact, simply to accept or refuse the Safeguard mish. Good ideas! thanks for posting here.
  4. It would be great to be able to call your police contacts after three radio missions, instead of having to go accept or refuse the Safeguard mission in person. This would really be a help, esp. in huge zones.
  5. Be me - 50th Lvl Blaster Knock on door Ancient Vampire comes out, I can literally barely scratch, he has me for tea.
  6. Although the information is out there, in print form, on the old Wiki as well as the new, I decided to make some visual walkthroughs, and I've been posting them to YT. My handle there is InfoScholar, I have a few done already, but I'll eventually post one for every zone, if you have a request for a zone, leave them in the comment section on any of the vids!
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