Controller.Storm Summoning. Gale. You love it,you hate it. Isn't way overdue for this NOT to be a starting power? Yes, you use it to push enemies away that get to close, or even hilariously push enemies off high places and make them go splat down below. (Not really, would be cool though. lol) Smart controllers use Gale to pin enemies in a spot where the rest of your team can just go to town on those nasty villains. Then you get the newbies. And bless their new superhero souls, they use Gale like they are Blasters, and drive Scrappers and Tanks (Especially Tanks) mad with frustration. Shouldn't this power be optional later on, and not a starting forced upon power. Maybe the starting power should be like a small lifting (vertically lift!) wind,to pick enemies up and drop em down hard. Not a huge lift,but just some light damage. Anyone else?