I thought this only affected generally 'offensive' toggles. Currently purely 'defensive' toggles do not drop when mezzed. I know some 'offensive' toggles have defensive components to them. So I understood those were going to get affected by this. But, I didnt think this had any affect on purely 'defensive' or 'survival' toggles. Am I understanding that correctly? If so, I think the overall benefit of having the 'offensive' toggles suspend for 5s tends to outweigh a little extra wait time compared to the ideal response time of manually restoring them. In the heat of battle I am watching a lot of different things and my response time to notice and restore the 'offensive' toggles is probably not ideal. So in a practical scenario the 5s suspension is probably little real loss of restoration time and quite possibly and improvement. But, if suspension is also going to affect all of my 'defensive' toggles that don't currently drop at all, then that seems like a significant net loss that I would not be in favor of.
With that said, I did copy a couple of toons over to beta and tried them out on different heavy mezzing group (e.g. Carnies, COT) and yes I like this change. Maybe not perfect, but way more convenient.