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Plutoria

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  1. something I quickly tossed together. Hope it helps as a starting point! 30 def M/R I found allows my poison Corr to tank just fine on 4/8 54 with the -tohit debuffs added into the mix so should work ideal with the dark def too I assume. ( plus you have the dark heal anyway =p ) Defender - Dark Miasma - Sonic Blast.mxd
  2. Force feed back procs, P2W vendor buffs and incarnate get your recharge to a comfortable spot. Defense Amp P2W buff gets you to soft cap in range and melee plus 7%-ish resists across the board. If soft cap in defense isn't a big deal then I would suggest putting KB to KD IO in wormhole as an alternative. Dominator - GravControl - Dark Assault.mxd
  3. Would it be possible to allow these two sets to share skins? Such as Crey/Rikti on BR and Shard/Cannon ect on Pulse (and I suppose even AR since it already has sci-fi options) ?
  4. I'm currently running a time/beam so I borrowed the beam set up and quickly tossed around the rad part. Keep in mind tohit debuffs = "defense" and you can also boost defense/recharge/status prot ect from p2w vendor. When at 50 its really easy to upkeep the costs of the buffs which last an hour. My time/beam farms 54/8 fairly well I would think Rad wouldn't be any different. I left 2 power slots open, can always move around to fit your needs and concept. I stayed with soul like your original build but I would suggest dark mastery for perma soul drain. The benefit of power boost is very fleeting imho on this build. Hope it helps! Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic Defender Primary Power Set: Radiation Emission Secondary Power Set: Beam Rifle Power Pool: Speed Power Pool: Leadership Power Pool: Leaping Power Pool: Fighting Ancillary Pool: Soul Mastery Hero Profile: Level 1: Radiant Aura -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(9), Prv-Heal/Rchg(48), Prv-EndRdx/Rchg(50), Prv-Heal/EndRdx(50), Prv-Heal(50) Level 1: Single Shot -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(15), SprVglAss-Dmg/EndRdx/Rchg(17), GldJvl-Dam%(17), FrcFdb-Rechg%(19) Level 2: Radiation Infection -- DarWtcDsp-Rchg/EndRdx(A), DarWtcDsp-ToHitDeb/EndRdx(37), DarWtcDsp-ToHitdeb/Rchg/EndRdx(40), DarWtcDsp-ToHitDeb(48) Level 4: Cutting Beam -- Ann-Acc/Dmg/EndRdx(A), Ann-ResDeb%(5), AchHee-ResDeb%(7), TchofLadG-%Dam(7), PstBls-Dam%(9) Level 6: Accelerate Metabolism -- PrfShf-End%(A), PreOptmz-EndMod/Rech(19), PreOptmz-EndMod/End/Rech(23) Level 8: Enervating Field -- EndRdx-I(A) Level 10: Disintegrate -- SprDfnBst-Rchg/Heal%(A), SprDfnBst-Acc/Dmg/EndRdx(11), SprVglAss-Rchg/+Absorb(11), SprVglAss-Acc/Dmg/EndRdx(13), SprVglAss-Acc/Dmg/EndRdx/Rchg(13), GldJvl-Dam%(15) Level 12: Lingering Radiation -- TmpRdn-Acc/EndRdx(A), TmpRdn-EndRdx/Rchg/Slow(34) Level 14: Super Speed -- Clr-Stlth(A) Level 16: Hasten -- RechRdx-I(A), RechRdx-I(21) Level 18: Maneuvers -- LucoftheG-Def/Rchg+(A), GifoftheA-Def/EndRdx(21), GifoftheA-Def(23) Level 20: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(46) Level 22: Boxing -- Empty(A) Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(25), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(43) Level 26: Aim -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(27), GssSynFr--Rchg/EndRdx(27), GssSynFr--ToHit/Rchg/EndRdx(33), GssSynFr--ToHit/Rchg(33), GssSynFr--ToHit(33) Level 28: Penetrating Ray -- Apc-Dam%(A), Apc-Dmg/EndRdx(29), Apc-Acc/Dmg/Rchg(29), GldJvl-Dam%(31), ExpStr-Dam%(31), StnoftheM-Dam%(31) Level 30: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def(34), RedFrt-Def/EndRdx(34) Level 32: [Empty] -- Empty(A) Level 35: Piercing Beam -- Dtn-Dmg/EndRdx/Rng(A), Dtn-Acc/Dmg/EndRdx(36), PstBls-Acc/Dmg/EndRdx(36), PstBls-Dam%(36), JvlVll-Acc/Dmg/End/Rech(37), Bmbdmt-+FireDmg(37) Level 38: Overcharge -- SprDfnBst-Dmg/Rchg(A), SprDfnBst-Acc/Dmg/EndRdx/Rchg(39), SprDfnBst-Dmg/EndRdx/Rchg(39), Bmbdmt-+FireDmg(39), TchofLadG-%Dam(40), PstBls-Dam%(40) Level 41: Soul Drain -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(42), SprAvl-Acc/Dmg(42), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(43) Level 44: Dark Embrace -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(45), UnbGrd-Max HP%(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(46) Level 47: Power Boost -- RechRdx-I(A), RechRdx-I(48) Level 49: [Empty] Level 1: Brawl -- Empty(A) Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 1: Vigilance Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(5) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PwrTrns-+Heal(A), PrfShf-End%(3) Level 50: Vigor Core Paragon Level 50: Support Radial Embodiment Level 50: Ageless Radial Epiphany Level 0: The Atlas Medallion Level 0: Task Force Commander Level 0: Portal Jockey Level 0: Freedom Phalanx Reserve ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1538;733;1466;HEX;| |78DA6594CB4F135114C6EF4CA7424B79945279232D2058E8400117AE4C786854300| |41277A619E9B44C52DAA62D018C1B17FE0DBAF099F8222626BE00DD99B865E7D6A8| |11E21375A144124D3D9DEFB4259949A6BF73BF73CE3DE73EA6934B63AE87C72F1E1| |552D5685CCB64C2637A544F44F4B47D528B19B322FF94D1DB5ED0C3230BD1A83AAD| |450C2D6B2413E1F179239321A3A91830AD25627A441DD1B5F9F0B4118DEBEE13893| |93DAD27B26AC1704E2593717526A5EB916AD39CD0354ACDCC192957619C3212B14A| |7370CC88CD6569D43C9E3266D5D1643ABD90CA26D3E199E4423C3CA965B27A7AB98| |17A0CD2BB280B7E7276B16D1322A488F26F60FF5730F485F999F9097C5357CC55C4| |80626A5521B06690D987D8DA4BB2C9258224993936E939B4CE1760F73AD8BF0ABEA| |5F96D3CBF6D0BF3281FC17D2F29C643DC406CF9BA30B94C433BE697ED97E1ABDD45| |2FFBFF82E7492E438C28F321EF1DD572F03E38D650C3F98C791879AE21E630AF95D| |77681E6AB40AE54B122999AEF01D84197A1123E51E9403F7ED2AA515FAAEE45FD3A| |A69B7C6EEEDFEDC51C750AB19BFA2F67528C87F33D1C13FC47C3564548E4F3723D6| |F8E1E6123A59E77BCFE173A6EF8C3FC0D0676C0F7B40B8DBC0B8D2BE8B6E93EF31E| |D87E977987791BFC40B9CD9CDB1C82D632C054C136DEB1B6659C5EDB6BAC5AA11E5| |B79D5ADBC225F15D3099A8B3960FE6E52293F97F23FC6141D8F986B4CBE109D4750| |B253B69BDCA2DC2ECEED7A02DFC155E65326C7766F142E26E65A24778F90CCDC9E5| |BB804876E32AF32AF8181EBCC1BE012E5F66289F6DE41D4E9CB9F0B1D5ADF2E8FF9| |58827C4C413E9E4D97102A5F30952F4A3F33BF21B916A5F8250A6CD4A94051C9052| |CDE018B12B228431665D8A24C5894D325253745B6C45EC9F43A6A8A5F746EDB59FC| |2760EF8F92224B3E2C5D3E83D3574EE2EE7FB764FD2C2992B483CD96F9CBF7D613E| |0CBBDF297EC2B1EB2B98F73CE7C266C6D8F7D768F3DB5C7FE0FDA5E1D6D| |-------------------------------------------------------------------| Defender - Radiation Emission2 - Beam Rifle.mxd
  5. First was a Earth/NRG then made a MC/NRG ( didnt have to soft cap either of them, Def in the 30-35 range, resist type didn't matter. always +4/8, perma dom) I then became curious about fortunatas and haven't touched my Doms again sadly. Earth was for sure the easiest and safest but MC allowed me to ramp up kill speed.
  6. Hi all! I play a Fort on Torch (Ophi) while I prefer the fort kit over the night widow I see many playing or asking for help on a NW variation. This is just a theory craft build. But ideally should help those looking for a base to build from as they adjust it to match their own preferences and play style. http://www.cohplanner.com/mids/download.php?uc=1565&c=730&a=1460&f=HEX&dc=78DA65946B4F1341148667DB2DB5A508A5D07215DAD20BB45D5AF5AB3104F1022D60206030BAD9C006362EDDDA96A01FFD0946054C34C678897EF1F7F813FC201735D11863EAE99E5728E9A6CD73E69D3933EF9C99DDC2832BBE4FD71E5D1652D7A4A9552AEA44595BDD285A1575D958B3B6DDB35A75ABAC994E218477AEB4610C177453D7DDD48CDA03D4C5B266148DE2BA326BAC6F54D5D3626851D736B7ADF23D053A9AC23B6F59A6B250D2F5359F1DE675AD4409DC58B0CAAB7AF9A1DF6E14B4A251DA32B5AA61158353256355599A9A585417AC2D532D68952A0DEC213B19FABFF2093C358730652172B290EF335B8ACC492F754BF61821669CB6F6DA0749D49C5292B52E959A095904EF30A377995394EFE47C97F3078F6DF9CE3C7BC4EC38000F31D7376694EAE6E2752497C7018DF9863CB825873DAF1B1ECE24C038B3079EA2316E8F8D30AF92270F3C7942140CCAC27B9EFBBC8A64D3370E8E313B33CC77B46E2B7B72B562DD20D6E95961F6A10623B741D42242FB69E375A5B694E01A806F69DE76CCDBFE9CE7EDDC63F6ED30C3253E93B0C58C6F325F50AE1FB9FE14D7E79C7A7AED383CC5E12901AF41F21480A74037EF71FCAFB06B7283EAD4CD7D7237FA125D600773D40F069879CA092127849C61E40C7782C80923679A727AE1A1F7BF07CCFF92F6D68FBDF53FE33A0CEC824F99E72E61CF82DBA3356E5FA779077177073FB23643DA10B4A10CD7FE714C8808DE83C83EEECA17E6F857E6131A13E33122D6CFDA0E0949784BFE46DE2F661AF7289D02D3CC0CEED11F1A96426E2AC7DE325930CDCC8DF25CB9349862BEA79A28F0A2983CB640FBCA42CBE24E0DC8C7EF37FDE811634D4AB649C93529179A948B4D4ABE4999938FBF1CB579F9F88B2124BBD7D321EAA765F7EE9377096722E14C0E4F3487B4C435738479FFF2B464DFDD83C6BC24E71D9D6892F493DF0FC72ED7E8A6B7AEF29ACB0DF1AD8678A521DE0B501A3CE6EB31F4CF0DF187483D76D9F13FBCF5F8B2 *edit update* So after playing in game with a NW build I threw it vs a few 54 AVs and the standard 54 content ( ITFs/ PI/Gvill/itrials/DA and AE farms fire, s/l or anything) it also scales down great for TFs. I'm going to post below the version that I now run as a finished 2nd build. A few thing to note, I run both control and assault depending on my goal, I generally always play at 54/8 solo in papers/radios/DA, mindlink value is currently incorrect so it is not selected "on". I run ageless for extra recharge but more importantly for the DDR. However any and all selections of incarnates work. The main slotting goal was to boost HP given our resists scale with HP loss. I dont ever need a self heal ( the random green pop works just fine and often have my insp tray hidden. I always forget to use them tbh) and have tanked and even soloed a few AVs set at lvl 54 ( note poison dart is not in rotation for this.. i found it better to keep up with the melee slashes for the stacking DoTs to eat regen.) Additionally lore pets and daggers does speed up kill time on AVs but can be done without depending on who you are facing and how much free time you want to slowly burn. You can even take the "hit" in the 6th set bonus by removing gaussian's from "tactics" for additional slotting freedom. Poison dart/CJ/Veng/ CT offense are optional. CJ kismet is more for scale down than 50+ content. You can upkeep 2 stacks of follow up on a regular basis. For more lethal targets/situations rotate through RoP and Demonic aura or stack both to reach 85 resist cap easier. I started with focusing on S/L resists but through game play found it was far more efficient and had better results with maxing out HP and using RoP/Demonic during any critical defense failure moments CoH loves to randomly toss your way. Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Ophi Melee: Level 50 Natural Arachnos Widow Primary Power Set: Night Widow Training Secondary Power Set: Widow Teamwork Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Power Pool: Sorcery Villain Profile: Level 1: Poison Dart -- SprDmnofA-Dmg/Rchg(A), SprDmnofA-Acc/Dmg/Rchg(5), SprDmnofA-Acc/Dmg(7), Apc-Dam%(13), Apc-Dmg/EndRdx(17), Apc-Dmg(27) Level 1: Combat Training: Defensive -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(50), LucoftheG-Def(50) Level 2: Combat Training: Offensive -- Acc-I(A) Level 4: Tactical Training: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx/Rchg(7), Rct-Def(15), Rct-Def/EndRdx(17) Level 6: Super Speed -- Clr-Stlth(A) Level 8: Follow Up -- GldStr-%Dam(A), GldStr-Acc/Dmg/End/Rech(9), GldStr-Acc/End/Rech(9), SprSpdBit-Rchg/Global Toxic(21), SprSpdBit-Dmg/Rchg(25), SprSpdBit-Acc/Dmg/Rchg(50) Level 10: Indomitable Will -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(11), UnbGrd-Max HP%(11), UnbGrd-ResDam/EndRdx(13) Level 12: Lunge -- GldStr-%Dam(A), GldStr-Acc/Dmg/End/Rech(15), GldStr-Acc/Dmg(19), TchofDth-Dam%(19), TchofDth-Dmg/EndRdx/Rchg(21), TchofDth-Acc/Dmg/EndRdx(23) Level 14: Spin -- SprDmnofA-Rchg/DmgFear%(A), SprDmnofA-Acc/Dmg/EndRdx/Rchg(23), SprDmnofA-Dmg/EndRdx/Rchg(25), Arm-Dam%(27), Arm-Dmg/EndRdx(37), FuroftheG-ResDeb%(37) Level 16: Combat Jumping -- Ksm-ToHit+(A) Level 18: Slash -- Hct-Dam%(A), TchofDth-Dam%(31), GldStr-%Dam(37), SprSpdBit-Acc/Dmg/EndRdx/Rchg(39), SprSpdBit-Dmg/EndRdx/Rchg(39), SprSpdBit-Acc/Dmg(40) Level 20: Mask Presence -- ShlWal-Def/EndRdx(A), ShlWal-Def(36), ShlWal-Def/EndRdx/Rchg(43), Rct-Def/EndRdx(45), Rct-Def(45), Rct-ResDam%(46) Level 22: Foresight -- Rct-Def/Rchg(A), Rct-Def(36), Rct-Def/EndRdx(42), ShlWal-Def/Rchg(42), ShlWal-Def/EndRdx(43), ShlWal-ResDam/Re TP(48) Level 24: Mind Link -- ShlWal-Def/EndRdx/Rchg(A), ShlWal-Def(33), ShlWal-Def/Rchg(33), Rct-Def/EndRdx(33), Rct-Def/EndRdx/Rchg(34), Rct-Def/Rchg(43) Level 26: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx/Rchg(34), ShlWal-Def(40), ShlWal-Def/EndRdx(40) Level 28: Eviscerate -- Erd-Dmg(A), Erd-Acc/Dmg/EndRdx/Rchg(29), Erd-Acc/Dmg/Rchg(29), Erd-%Dam(31), Obl-%Dam(31), ScrDrv-Dam%(42) Level 30: Tactical Training: Leadership -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(34), GssSynFr--ToHit/Rchg/EndRdx(39), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/EndRdx(46), GssSynFr--ToHit(46) Level 32: Hasten -- RechRdx-I(A), RechRdx-I(36) Level 35: Mental Training -- Run-I(A) Level 38: Spirit Ward -- Prv-Absorb%(A) Level 41: Mystic Flight -- WntGif-ResSlow(A) Level 44: Rune of Protection -- TtnCtn-ResDam(A), TtnCtn-ResDam/Rchg(48), TtnCtn-ResDam/EndRdx/Rchg(48) Level 47: Confront -- MckBrt-Taunt/Rchg/Rng(A) Level 49: Tactical Training: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 1: Conditioning Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(3), Mrc-Rcvry+(5) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PwrTrns-+Heal(A), PrfShf-End%(3) Level 0: Born In Battle Level 0: High Pain Threshold Level 0: Invader Level 0: Marshal Level 50: Ageless Radial Epiphany Level 50: Musculature Radial Paragon Level 50: Spectral Radial Flawless Interface Level 50: Control Radial Embodiment ------------ ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1563;724;1448;HEX;| |78DA6594594F13611486BF99B6D496024596B2D305DA42DBA1552F3584B049298B8| |1809A683381091D2D9D3A85A0F1CA9F6054C044E385807AE385FFCA44C0259A7861| |F074CE2BADE9A4CD73E69DB3CF32F770C2F371FAC9A8905AC7F36AA9941D33D5B55| 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|1F7F18C8428B468376BBBA4C55893630ACF3E120313CC239A59419C728FFB99A79A| |496849ECACC77EFE7ED38F0E315CA3246B94548D72B946B952A3646A9405FBF917E| |26CD10EB3FC25B0AEBABCA27C37ACABC7D5DF09ECEBB4A2C9D20ACF2307F08D4A4B| |D6B37F521D17E5B8AF154D927EF13B20EFF18E6EB8CB2AD75CADB26F56D9B7ABECF| |D160A438F99B20DFD96AF627F0A56ECBF9D60FE74| |-------------------------------------------------------------------|
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