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psylum1

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Everything posted by psylum1

  1. I wass under the impression that this was incinerator's actual base damage. This would be worth giving up ignite for. As it stands however this number is very wrong. It's actual DPA is less than half of this. 63-79 DPA is not even close to worth the loss of ignite for. Ignite could work in teams with a tank taunting or some kind immobilize. Losing that tactical flexability isn't worth it.
  2. The notion that Control is somehow a liability is baffling. Every control Primary has a an AOE hold that can be slotted with the Lockdown: Chance for +2 mag proc. On my Plant/time this is locking down groups with ease. Seeds of Confusions requires multiple applications to stick but mobs survive long enough for seeds to still be a factor. There's also Carrion creepers. They're doing the same work they always do. Knockdown is still as potent a control tool as it always has been, So fire, Ice, and Earth have tools that can be effective CC. Darkness control might have to work to get CC, but everything in dark comes with -tohit debuffs, including the pets, which are helpful. I'd need to Gravity and Mind people to weigh in as I don't have experience with them, but think Think Detention field would be really strong
  3. My major complaint about that you have to be on the ground to build seismic pressure. I know the typical counter to this would be that "Well it's an Earth Power, Of course you have to be on the ground." However this limitation hampers creativity and nudges you toward a specific play style to get the most out of the set.
  4. What's up virtue! my global was @Psylum. My Characters were Psylum, Ghost Shadow, Knockout Girl, Gamma Phoenix, Crimson Scarecrow and a hand full of others.
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