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Everything posted by VPrime
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Bump!
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I have used Cross Punch for a while now on my SS/WP Brute. I just recently added Spring Attack to my build. I absolutely love them both, especially Spring Attack, as it adds so much to the feel of the character (I view it as my character flying up and smashing down on a group) It has completely rejuvenated my main, and I couldn't go without either at this point.
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Not sure if this is an actual bug, or working as intended. Prior to I28 page 2, enemies effected by Rise to the Challenge would have a minimal targeting FX surround them. After I28 page 2, there is no FX on the enemies indicating this. I just want to make sure it's still working as intended.
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I legitimately enjoy the "game within a game" of building to make endurance a non issue on a character. I think all the different endurance management options adds to the enjoyment.
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Spring Attack FX shows the ground "smashed" where you land. I think a power customization option to include a screen shake (like Seismic aura) would fit perfectly.
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I'm looking to gather all the Crey Industries Story Arcs for Hero side. I know of the three below: Corporate Culture - Phillipa Meraux - Level 30-34 Revenant Hero Project - Gordon Stacy - Level 35-39 The Evil Countess Crey - Janet Kellum - Level 40-44 Is this all of them, or are there more?
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My apologies. I was a bit too excited to wait till I could get in game and see.
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I'm asking if they have the ability to do so within the Regeneration power set, as they did previously with the Revive power.
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Does a Regeneration user still have the ability to revive themselves with the new changes? EDIT: It's a part of Second Wind now!
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I'm struggling to decide whether I should make my Super Strength Tanker with Invulnerability or Willpower. I'm looking for your own perspective on the sets and what you might consider to be the pro's and con's of each. Thank you in advance!
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Project Vitality: Super Strength/Willpower Brute Name: David Joseph Abilities: Superhuman strength, speed, stamina, durability. Capable of flying under his own willpower. CLASSIFIED Data: Project Vitality was a U.S. Government sanctioned FBSA program to facilitate the training and handling of superhuman subject David Joseph. David, now going under the codename, Vitality, was given a super-suit and a communication device with a direct line to a FBSA liaison. Dr. Zayne Draydeon: Robotics/Force Field Mastermind Name: Dr. Zayne Draydeon Abilities: Dr. Zayne Draydeon is a scientific genius, with expertise in the fields of biology, genetics, physics, and engineering. Draydeon has experimented extensively on himself, genetically altering his own DNA. CLASSIFIED Data: Not much is known about the illusive Mr. Draydeon. Some say that he has connections with the U.S. Government, Crey Industries, and Arachnos. The NEXUS Program: The NEXUS Program is a government sanctioned initiative to create superhuman soldiers. Led by Dr. Zayne Draydeon, the program was a contingency plan in the case of failure by Project Vitality. US Government Experiments through the NEXUS program: Project Titan: Invulnerability/Energy Melee Tanker The NEXUS Program: Project Titan Subject: U.S. Soldier Abilities: Organic Metal body channels Bio-Energy, is impervious to all military attacks, and resistant to extreme temperatures. CLASSIFIED Data: Project Titan was a government project headed by Dr. Zayne Draydeon. Using Project Vitality's DNA as a catalyst, Draydeon mutated the subjects body with a synthetic excelsior compound and his bioenergy formula. The subject's body expanded as it became organic metal, granting inherent invulnerability and super strength. The subject, codenamed Titan, is a prime candidate to lead the NEXUS team. Project XIA: Claws/Regeneration Scrapper The NEXUS Program: Project XIA Subject: Unknown Abilities: Rapid Cellular Regeneration that channels Bio-Energy. Tech: Gauntlets that focus Bio-Energy into plasma blades. Cybernetic Stealth Cloak. CLASSIFIED Data: Project XIA was a government project headed by Dr. Zayne Draydeon. Using Project Vitality's DNA as a catalyst, Draydeon was able to imbue the subject with a superhuman healing factor. Project XIA was created in the lab and given an accelerated growth. The subject, codenamed XIA, is completely loyal to the NEXUS program, as that is all she knows. XIA's abilities and subservience makes her the perfect weapon for NEXUS. Project Apex: Bio Armor/Spines Tanker The NEXUS Program: Project Apex Subject: 'Subject X' Abilities: Superhuman Strength and Speed, Rapid Cellular Regeneration, Spines that protrude from the body carry a small amount of neural toxin, inherent reactive adaptation to all elements. Tech: Cybernetic Mainframe embedded in the subject's body. This cybernetic tech allows the user access to the A.C.C.A.H.U.D. Operation System, Neural Impulse Control, and Cybernetic Stealth Cloak. CLASSIFIED Data: Project Apex was a secret U.S. Government project headed by Dr. Zayne Draydeon, the purpose of which was to create a controllable 'Apex Predator'. Using Project Vitality's blood, spliced with various predator DNA as a catalyst, they were able to imbue the subject with superhuman strength and a highly accelerated healing factor. The experiment caused the subjects body to be genetically modified into an altered beast-like humanoid predator. Crey BioTech Experiment: Project Genesis: Street Justice/Willpower Scrapper (Experiment using Project Vitality's DNA) Arachnos Experiment: Project Ultimate: Willpower/Super Strength Tanker Subject Name: 'Ultimate Prime' Height: 9'-2" Weight: 1365 lbs. Abilities: Immense Superhuman Strength and Durability. CLASSIFIED Data: Project Ultimate, an Arachnos project headed by Dr. Zayne Draydeon, was a genetic experiment to create the "Ultimate Being". Draydeon used a superadine compound, with Project Vitality's DNA as a catalyst, to imbue the subject with superhuman strength and durability. The experiment caused the subject's size and muscle mass to increase exponentially. After the successful transformation, the subject was taken from the facility to be Arachnos' "Ultimate Weapon".
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You could have just went with answering my question, but someone has to be responsible for giving the CoH community a bad name, right?
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Why are people ok with Batman not having the underwear look, but need Superman to still have it? Make it make sense!
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I always stick a Knockback IO in Haymaker to help make it feel more powerful. Having Rage increase Knockback chance and magnitude would be good. The set needs more screen shake like Stone Melee gets. That would also help make it feel more powerful.
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The very first reply was negative. Regardless, there is literally no reason for anyone to be against this option, unless it is just too hard to implement on the software side of things. Players having the OPTION to turn something like this on and off would allow everyone to play the game the way they like. If you want the buffs, keep the option off. If you do not want the buffs, for whatever reason you have, turn the option on.
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I suggest an option to never receive ANY buffs from any players outside of your team.
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I just watched this on Netflix, and I will admit that I am absolutely in the minority. I think the movie was pretty good.
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Simple suggestion to improve the feel of the Regeneration set and the use of the power Revive. Remove the recharge!
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What is the best way to find new contacts? I'm level 28, with no new contacts in the "Find Contacts" section. What's the best way to get new contacts?