DethMonger
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The pop-up text for Mote of Fury and Mote of Jealousy both use "a" when they should use "an": Mote of Fury: The mysterious halo cube glows with a offensive orange hue. Mote of Jealousy: The mysterious halo cube glows with a upsetting indigo hue. Also the Exploration badge "Hidden In The Fog" should be "Hidden in the Fog" And the GM "Minotaur In The Fog" should be either "Minotaur in the Fog" or possible even "Minotaur-in-the-Fog" but I'm not sure if that applies to entities or only place names.
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It should also say, "it's" and not, "its."
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Is there a way that I could help scrape the data or anything? I may have to do some learning, but I'd like to help.
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Bless you! I probably would've spent ten more days trying to figure that out.
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But what is a mote in the context of The Game. I've searched, but all I find is a bunch of references to the seven motes in the Labyrinth, but no explanation of what a mote IS.
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DethMonger started following MA/Regen Scrapper build help. , Labyrinth of Fog [Discussion] and TF/SF/Trial/iTrial Badge Runs
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Okay, I must still be more n00bish than I thought, but what is a, "mote?" Also do we have a lock on finding secret area(s) for the Exploration Badge?
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I was absent from Homecoming for a couple of years (for various reasons) and now that I'm back, I still have quite a few badges to acquire. I still need most of the Acc/Ach badges for TFs etc (see title) but I have difficulty finding teams willing to do anything other than the WST or maybe the occasional Lambda. And even when I do stumble across a team that's running a TF (etc) that I need to badge, they're usually speedrunning it for merits, so I only get the one badge for completion. I was hoping maybe there were some other folk out there who would like to help me arrange a date and time (whether singular, chaptered, or ongoing) to get, and help other get, ALL of the badges. I'd love to just set it up myself, but some of the specific task badges can be a bit tricky without a team lead who REALLY knows what they're doing. As a "for instance": I read the wiki page on the SBB badges and left with the understanding that I would have to run Heist at least 4 times (to embody each role once) but, thanks to someone actually knowing stuff, (tyvm @Jane Reaction) I got all of the SBB badges in one run. tldr: Need people who want to get all of their Trial/TF badges, and people who know their stuff to walk us through.
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The Labyrinth of Fog Conning Issue
DethMonger replied to DethMonger's topic in [Open Beta] Bug Reports
Seems impossible to solo. -
When I first entered (via the red "altar") my first mob was a group of Level 54 (+1) snakes that were all conning grey. I didn't notice their levels, so I charged into a group of greys without thinking. Naturally I died very quickly. When I went back in, everything was conning blue or higher. Also the Minotaur showed up a bit later and I could not target him until he reached the zone door. When I died and rezoned he's right by the door and instantly kills me again.
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First of all, @Errants and @Uun, thank you both so much. I knew that ED was a thing but I didn't really understand how it worked. @Uun I can see now the redundancy of some of my power selections (thank you for pointing them out) but, simply put, I really hate missing. I expect to miss occasionally on anything yellow and up, but when I miss on blue, green and grey it really bugs me. I'll have to live with it, though. A big part of the reason why I chose two +Def powers is that I solo most of the time (I work at night so, even on my days off, I'm up until at least 6am and asleep when most people are online) so I don't have healers or tanks. @Errants I figured six-slotting the autopowers might've been overkill, which is part of why I went asking for help. In my defense when I first started playing, my friends really hammered it into my head that I did NOT want to run out of endurance, so I just always maxed those out. The pow/enh breakdown is gonna be extremely helpful as a guide. P.S. another, "In my defense,": the first thing I did when I decided I needed to respect was download Mids' Reborn. Installed and opened, and it immediately asked me to update. I clicked update, it starts installing, closes the window ... and never reopens. I open it again, and rinse and repeat a few times. Same thing. So finally I tell it I'll update later and get to work building. After a few minutes of choosing powers and adding slots. It freezes. Restart, build again (saving every few changes), freezes again. I really tried to do it on my own, but Mids' hates me apparently.
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When Homecoming released, the very first thing I did was resurrect my very first toon I created on the Champion server back in about '08. He's a Natural Martial Arts/Regeneration Scrapper. I chose powers as I probably did back in the day and enhanced with minimal understanding. I then did a deep dive on the wiki and bought/invented some enhancement sets, including both Scrapper Archetype sets, which I upgraded to Superior. Lately I've noticed that, despite six-slotting both Stamina (Inherent Fitness pool) and Quick Recovery (Secondary Regeneration pool), and fully equipping all six attuned enhancements from Performance Shifter and Efficacy Adaptor (respectively). I have noticed that, during certain missions, trials, TF's etc., my Endurance drops more rapidly than I would expect (not including mobs of Sappers et. al. where I would expect it) and is slower to recover than I would hope. Also, I feel like other scrappers are doing more DPS than I am. Basically what I need is for one of you geniuses who understand all of the details and quirks (that go right over my head) to tell me which powers I shouldn't bother taking, which ones to enhance (with how many slots and which sets) and if I'm being an idiot with Power Pools. My power list is a real fluster-cluck at the moment (I took all four of the original Travel Powers for some reason) but I will be including a table of my planned powers for my respec (lemme know if I'm an idiot) and the enhancement sets that I currently own (all have been attuned). The power table show 6 of the powers enhanced +5 (which is how they are now) leaving 37 enhancement slots left to place (if my math is correct).