Okay, so, what do you think? Am I just spending influence to spend influence or am I making a difference with the purples?
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Beorn: Level 50 Magic Brute
Primary Power Set: Street Justice
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Initial Strike
(A) Mako's Bite - Accuracy/Damage
(11) Mako's Bite - Damage/Endurance
(39) Mako's Bite - Damage/Recharge
(40) Mako's Bite - Accuracy/Endurance/Recharge
(43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
(43) Mako's Bite - Chance of Damage(Lethal)
Level 1: Charged Armor
(A) Aegis - Resistance
(3) Aegis - Resistance/Endurance
(3) Aegis - Psionic/Status Resistance
(5) Steadfast Protection - Resistance/+Def 3%
(7) Gladiator's Armor - TP Protection +3% Def (All)
Level 2: Lightning Field
(A) Obliteration - Chance for Smashing Damage
(23) Obliteration - Damage
(37) Obliteration - Accuracy/Damage/Endurance/Recharge
(43) Obliteration - Accuracy/Recharge
(46) Obliteration - Damage/Recharge
(48) Obliteration - Accuracy/Damage/Recharge
Level 4: Hasten
(A) Recharge Reduction IO
(5) Recharge Reduction IO
Level 6: Combat Jumping
(A) Kismet - Accuracy +6%
(7) Luck of the Gambler - Recharge Speed
(50) Luck of the Gambler - Defense
Level 8: Maneuvers
(A) Luck of the Gambler - Defense
(9) Luck of the Gambler - Recharge Speed
(50) Luck of the Gambler - Defense/Endurance
Level 10: Kick
(A) Empty Level 12: Conductive Shield
(A) Gladiator's Armor - Resistance
(13) Gladiator's Armor - Recharge/Resist
(13) Gladiator's Armor - End/Resist
(50) Gladiator's Armor - Resistance/Rech/End
Level 14: Tough
(A) Impervium Armor - Psionic Resistance
(15) Impervium Armor - Resistance
(15) Impervium Armor - Resistance/Endurance
(17) Impervium Armor - Resistance/Endurance/Recharge
Level 16: Weave
(A) Luck of the Gambler - Defense
(17) Luck of the Gambler - Recharge Speed
(21) Luck of the Gambler - Defense/Endurance
Level 18: Static Shield
(A) Reactive Armor - Resistance
(19) Reactive Armor - Resistance/Endurance
(19) Reactive Armor - Resistance/Endurance/Recharge
(21) Reactive Armor - Resistance/Recharge
Level 20: Sweeping Cross
(A) Armageddon - Damage
(23) Armageddon - Damage/Recharge
(37) Armageddon - Accuracy/Damage/Recharge
(39) Armageddon - Accuracy/Recharge
(42) Armageddon - Damage/Endurance
(42) Armageddon - Chance for Fire Damage
Level 22: Spinning Strike
(A) Ragnarok - Damage/Endurance
(27) Ragnarok - Damage
(34) Ragnarok - Damage/Recharge
(36) Ragnarok - Accuracy/Damage/Recharge
(36) Ragnarok - Accuracy/Recharge
(36) Ragnarok - Chance for Knockdown
Level 24: Grounded
(A) Titanium Coating - Resistance
(25) Titanium Coating - Resistance/Endurance
(25) Titanium Coating - Resistance/Endurance/Recharge
Level 26: Shin Breaker
(A) Overwhelming Force - Accuracy/Damage
(27) Overwhelming Force - Endurance/Recharge
(37) Overwhelming Force - Accuracy/Damage/Endurance
(40) Overwhelming Force - Damage/Endurance/Recharge
(40) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
(42) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
Level 28: Energize
(A) Doctored Wounds - Heal
(29) Doctored Wounds - Heal/Recharge
(29) Doctored Wounds - Heal/Endurance/Recharge
Level 30: Taunt
(A) Perfect Zinger - Chance for Psi Damage
(31) Perfect Zinger - Taunt
(31) Perfect Zinger - Taunt/Recharge
(31) Perfect Zinger - Taunt/Recharge/Range
Level 32: Crushing Uppercut
(A) Superior Brute's Fury - Accuracy/Damage
(33) Superior Brute's Fury - Damage/Recharge
(33) Superior Brute's Fury - Accuracy/Damage/Recharge
(33) Superior Brute's Fury - Accuracy/Endurance/Recharge
(34) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
(34) Superior Brute's Fury - Recharge/Fury Bonus
Level 35: Focused Accuracy
(A) Gaussian's Synchronized Fire-Control - Chance for Build Up
(48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
Level 38: Power Sink
(A) Performance Shifter - EndMod/Accuracy
(39) Performance Shifter - EndMod/Recharge
Level 41: Physical Perfection
(A) Performance Shifter - Chance for +End
(48) Performance Shifter - EndMod
Level 44: Heavy Blow
(A) Hecatomb - Damage
(45) Hecatomb - Damage/Recharge
(45) Hecatomb - Accuracy/Damage/Recharge
(45) Hecatomb - Accuracy/Recharge
(46) Hecatomb - Damage/Endurance
(46) Hecatomb - Chance of Damage(Negative)
Level 47: Super Jump
(A) Unbounded Leap - +Stealth Level 49: Lightning Reflexes
(A) Run Speed IO Level 1: Brawl
(A) Accuracy IO Level 1: Prestige Power Dash
(A) Empty Level 1: Prestige Power Slide
(A) Empty Level 1: Prestige Power Quick
(A) Empty Level 1: Prestige Power Rush
(A) Empty Level 1: Prestige Power Surge
(A) Empty Level 1: Fury
Level 1: Sprint
(A) Run Speed IO Level 2: Rest
(A) Recharge Reduction IO Level 4: Ninja Run
Level 2: Swift
(A) Run Speed IO Level 2: Health
(A) Numina's Convalescence - +Regeneration/+Recovery
(9) Miracle - +Recovery
Level 2: Hurdle
(A) Jumping IO Level 2: Stamina
(A) Endurance Modification IO
(11) Endurance Modification IO
Level 49: Combo Level 1
Level 49: Combo Level 2
Level 49: Combo Level 3
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Also, for Incarnate trials and (possibly) farming electric farms, what are the Incarnate slots? Cims are the best single target Lore pets, but, do I need that? Also, with the practical perma-haste, do I need recharge Incarnate, or would resists or damage be better? I am REALLY not good with Pines/Mids...
~B