Running without Incarnates.
Using Offensive Adaptation by default.
Defenses
S/L: 18.9%
F/C: 38.2%
E/NE: 45.1%
Psi: 21.8%
Ranged: 22% Resists
S/L; 75%
F/C: 15%
E/NE: 12.7%
Psi: 7.1%
Regen: 283%
Tried to work on improving my S/L Def but there are limited options.
Hero Plan by Mids' Reborn : Hero Designer 2.6.0.3 https://github.com/ImaginaryDevelopment/imaginary-hero-designer
Click this DataLink to open the build!
Level 50 Natural Sentinel Primary Power Set: Energy Blast Secondary Power Set: Bio Armor Power Pool: Flight Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Ninja Tool Mastery
Hero Profile: Level 1: Power Blast -- Dvs-Acc/Dmg(A), Dvs-Acc/Dmg/EndRdx/Rchg(3), Dvs-Dmg/EndRdx(5), Dvs-Hold%(25) Level 1: Hardened Carapace -- Ags-ResDam/EndRdx(A), GldArm-3defTpProc(5), Ags-ResDam/EndRdx/Rchg(13), Ags-ResDam(15), Ags-EndRdx/Rchg(17), StdPrt-ResDam/Def+(45) Level 2: Inexhaustible -- Prv-Heal(A), Prv-Absorb%(3) Level 4: Environmental Adaptation -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(13), LucoftheG-Def/EndRdx/Rchg(15), LucoftheG-Def/Rchg+(17), LucoftheG-EndRdx/Rchg(36), ShlWal-ResDam/Re TP(46) Level 6: Power Burst -- SprWntBit-Dmg/EndRdx/Acc/Rchg(A), SprWntBit-Acc/Dmg(7), SprWntBit-Acc/Dmg/EndRdx(7), SprWntBit-Acc/Dmg/Rchg(23), SprWntBit-Dmg/Rchg(45), SprWntBit-Rchg/SlowProc(45) Level 8: Energy Torrent -- Ann-Acc/Dmg/EndRdx/Rchg(A), Ann-Acc/Dmg(9), Ann-Acc/Dmg/EndRdx(9), Ann-Acc/Dmg/Rchg(25), Ann-ResDeb%(48) Level 10: Adaptation Level 12: Power Push -- SprSntWar-Acc/Dmg(A), SprSntWar-Acc/Dmg/EndRdx(23), SprSntWar-Acc/Dmg/EndRdx/Rchg(39), SprSntWar-Acc/Dmg/Rchg(46), SprSntWar-Rchg/+Absorb(50) Level 14: Aim -- AdjTrg-ToHit/Rchg(A), AdjTrg-Rchg(37) Level 16: Ablative Carapace -- DctWnd-Heal/EndRdx/Rchg(A), DctWnd-Heal/Rchg(39), DctWnd-Rchg(40) Level 18: Explosive Blast -- Ann-Acc/Dmg(A), Ann-Acc/Dmg/Rchg(19), Ann-Acc/Dmg/EndRdx(19), Ann-Acc/Dmg/EndRdx/Rchg(31), PstBls-Acc/Dmg/EndRdx(48), SuddAcc--KB/+KD(50) Level 20: Rebuild DNA -- DctWnd-Heal/EndRdx/Rchg(A), DctWnd-Heal/Rchg(40), DctWnd-Rchg(40) Level 22: Hover -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(36) Level 24: Kick -- Empty(A) Level 26: Focused Power Bolt -- SprOppStr-Acc/Dmg(A), SprOppStr-Acc/Dmg/EndRdx/Rchg(27), SprOppStr-Dmg/Rchg(27), SprOppStr-Acc/Dmg/Rchg(31), SprOppStr-Acc/Dmg/EndRdx(43), SprOppStr-Rchg/+Opportunity(43) Level 28: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-ResDam(29), UnbGrd-EndRdx/Rchg(31) Level 30: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(34), LucoftheG-Def/EndRdx/Rchg(34), LucoftheG-Def/Rchg+(34), LucoftheG-EndRdx/Rchg(37) Level 32: Nova -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-Acc/Rchg(33), Erd-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(33), Obl-Acc/Dmg/Rchg(42), SuddAcc--KB/+KD(43) Level 35: Genomic Evolution -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(36), RctArm-ResDam/Rchg(37), RctArm-ResDam/EndRdx/Rchg(46) Level 38: Athletic Regulation -- Clr-RunSpd(A), Clr-Stlth(39) Level 41: Parasitic Leech -- DctWnd-Rchg(A), DctWnd-Heal/EndRdx/Rchg(42), TchoftheN-Acc/EndRdx/Rchg(42) Level 44: Assault -- EndRdx-I(A) Level 47: Fly -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-Travel(48) Level 49: Tashibishi -- PcnoftheT--Rchg%(A), ImpSwf-Dam%(50) Level 1: Brawl -- Empty(A) Level 1: Opportunity Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(11), Pnc-Heal/+End(21) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(11), EndMod-I(21) Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation ------------