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metacore

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Everything posted by metacore

  1. Running without Incarnates. Using Offensive Adaptation by default. Defenses S/L: 18.9% F/C: 38.2% E/NE: 45.1% Psi: 21.8% Ranged: 22% Resists S/L; 75% F/C: 15% E/NE: 12.7% Psi: 7.1% Regen: 283% Tried to work on improving my S/L Def but there are limited options. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.3 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Natural Sentinel Primary Power Set: Energy Blast Secondary Power Set: Bio Armor Power Pool: Flight Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Ninja Tool Mastery Hero Profile: Level 1: Power Blast -- Dvs-Acc/Dmg(A), Dvs-Acc/Dmg/EndRdx/Rchg(3), Dvs-Dmg/EndRdx(5), Dvs-Hold%(25) Level 1: Hardened Carapace -- Ags-ResDam/EndRdx(A), GldArm-3defTpProc(5), Ags-ResDam/EndRdx/Rchg(13), Ags-ResDam(15), Ags-EndRdx/Rchg(17), StdPrt-ResDam/Def+(45) Level 2: Inexhaustible -- Prv-Heal(A), Prv-Absorb%(3) Level 4: Environmental Adaptation -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(13), LucoftheG-Def/EndRdx/Rchg(15), LucoftheG-Def/Rchg+(17), LucoftheG-EndRdx/Rchg(36), ShlWal-ResDam/Re TP(46) Level 6: Power Burst -- SprWntBit-Dmg/EndRdx/Acc/Rchg(A), SprWntBit-Acc/Dmg(7), SprWntBit-Acc/Dmg/EndRdx(7), SprWntBit-Acc/Dmg/Rchg(23), SprWntBit-Dmg/Rchg(45), SprWntBit-Rchg/SlowProc(45) Level 8: Energy Torrent -- Ann-Acc/Dmg/EndRdx/Rchg(A), Ann-Acc/Dmg(9), Ann-Acc/Dmg/EndRdx(9), Ann-Acc/Dmg/Rchg(25), Ann-ResDeb%(48) Level 10: Adaptation Level 12: Power Push -- SprSntWar-Acc/Dmg(A), SprSntWar-Acc/Dmg/EndRdx(23), SprSntWar-Acc/Dmg/EndRdx/Rchg(39), SprSntWar-Acc/Dmg/Rchg(46), SprSntWar-Rchg/+Absorb(50) Level 14: Aim -- AdjTrg-ToHit/Rchg(A), AdjTrg-Rchg(37) Level 16: Ablative Carapace -- DctWnd-Heal/EndRdx/Rchg(A), DctWnd-Heal/Rchg(39), DctWnd-Rchg(40) Level 18: Explosive Blast -- Ann-Acc/Dmg(A), Ann-Acc/Dmg/Rchg(19), Ann-Acc/Dmg/EndRdx(19), Ann-Acc/Dmg/EndRdx/Rchg(31), PstBls-Acc/Dmg/EndRdx(48), SuddAcc--KB/+KD(50) Level 20: Rebuild DNA -- DctWnd-Heal/EndRdx/Rchg(A), DctWnd-Heal/Rchg(40), DctWnd-Rchg(40) Level 22: Hover -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(36) Level 24: Kick -- Empty(A) Level 26: Focused Power Bolt -- SprOppStr-Acc/Dmg(A), SprOppStr-Acc/Dmg/EndRdx/Rchg(27), SprOppStr-Dmg/Rchg(27), SprOppStr-Acc/Dmg/Rchg(31), SprOppStr-Acc/Dmg/EndRdx(43), SprOppStr-Rchg/+Opportunity(43) Level 28: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-ResDam(29), UnbGrd-EndRdx/Rchg(31) Level 30: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(34), LucoftheG-Def/EndRdx/Rchg(34), LucoftheG-Def/Rchg+(34), LucoftheG-EndRdx/Rchg(37) Level 32: Nova -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-Acc/Rchg(33), Erd-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(33), Obl-Acc/Dmg/Rchg(42), SuddAcc--KB/+KD(43) Level 35: Genomic Evolution -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(36), RctArm-ResDam/Rchg(37), RctArm-ResDam/EndRdx/Rchg(46) Level 38: Athletic Regulation -- Clr-RunSpd(A), Clr-Stlth(39) Level 41: Parasitic Leech -- DctWnd-Rchg(A), DctWnd-Heal/EndRdx/Rchg(42), TchoftheN-Acc/EndRdx/Rchg(42) Level 44: Assault -- EndRdx-I(A) Level 47: Fly -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-Travel(48) Level 49: Tashibishi -- PcnoftheT--Rchg%(A), ImpSwf-Dam%(50) Level 1: Brawl -- Empty(A) Level 1: Opportunity Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(11), Pnc-Heal/+End(21) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(11), EndMod-I(21) Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation ------------
  2. You can slot the Sudden Acceleration Proc that turns KB into KD. That only works for the power it is slotted in - its not a Global
  3. Should have stated this is for Level 50 content (no Incarnates as I have not touched them since 2012 and dont know what Im doing with them just yet). Currently at level 41 but wanting to plan for when I get to 50 (plus use Attuned IO's where possible)
  4. This builds gives: Resistance S/L: 77.28 (so capped) Fire: 45.4% Cold: 17.5% Energy: 64.2% Neg: 53.6% Toxic: 62.2% Psi: 28.6% Defence S/L: 14.8% F/C: 16.4% En/Neg: 33.3% Psi: 13.3% Melee: 16.4% Ranged: 24.2% AoE: 14.8% EndUse: 0.98/s EndRec: 3.26/s Some initial notes: Travel power at 47 - Im all good with Ninja Run and Jump/Jet Packs until then. No Haste - although could swap it in place of Tashibishi (which is there as a measure of CC). Hero Plan by Mids' Reborn : Hero Designer 2.6.0.3 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Natural Sentinel Primary Power Set: Radiation Blast Secondary Power Set: Radiation Armor Power Pool: Flight Power Pool: Fighting Ancillary Pool: Ninja Tool Mastery Hero Profile: Level 1: X-Ray Beam -- SprSntWar-Acc/Dmg(A), SprSntWar-Rchg/+Absorb(13), Dvs-Acc/Dmg/EndRdx/Rchg(13), Dvs-Acc/Dmg(15) Level 1: Alpha Barrier -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-ResDam(7), UnbGrd-Rchg/ResDam(9), UnbGrd-Max HP%(43) Level 2: Gamma Boost -- Prv-Heal(A), Prv-Absorb%(15) Level 4: Proton Armor -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam(9), TtnCtn-ResDam/EndRdx/Rchg(11), TtnCtn-EndRdx(11) Level 6: Cosmic Burst -- SprOppStr-Acc/Dmg(A), SprOppStr-Acc/Dmg/EndRdx/Rchg(17), SprOppStr-Dmg/Rchg(17), SprOppStr-Acc/Dmg/Rchg(19), SprOppStr-Acc/Dmg/EndRdx(45), SprOppStr-Rchg/+Opportunity(45) Level 8: Aim -- AdjTrg-ToHit/Rchg(A), AdjTrg-Rchg(19) Level 10: Fallout Shelter -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(21), GldArm-RechEnd(43) Level 12: Electron Haze -- Ann-Acc/Dmg(A), Ann-Acc/Dmg/EndRdx/Rchg(21), Ann-Acc/Dmg/EndRdx(23), Ann-Acc/Dmg/Rchg(23), Ann-ResDeb%(46) Level 14: Irradiate -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-Acc/Dmg/Rchg(25), Erd-Dmg/Rchg(25), SprSntWar-Acc/Dmg/EndRdx(27), SprSntWar-Acc/Dmg/EndRdx/Rchg(46) Level 16: Proton Therapy -- Prv-Heal/Rchg/EndRdx(A), Prv-Heal/Rchg(27), Prv-Heal(29) Level 18: Proton Stream -- SprSntWar-Dmg/Rchg(A), SprSntWar-Acc/Dmg/Rchg(29), Thn-Acc/Dmg/EndRdx(31), Thn-Dmg/EndRdx/Rchg(31), Thn-Acc/Dmg(46), Thn-Dmg/EndRdx(48) Level 20: Particle Acceleration -- Flight-I(A) Level 22: Hover -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(31) Level 24: Kick -- FrcFdb-Rechg%(A) Level 26: Neutron Bomb -- Ann-Acc/Dmg/EndRdx/Rchg(A), Ann-Acc/Dmg/EndRdx(33), Ann-Acc/Dmg/Rchg(33), Ann-Acc/Dmg(33), Ann-ResDeb%(50) Level 28: Particle Shielding -- DctWnd-Heal/EndRdx(A), DctWnd-Heal(34), DctWnd-Rchg(34), DctWnd-Heal/Rchg(34), DctWnd-Heal/EndRdx/Rchg(45) Level 30: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/EndRdx/Rchg(36), TtnCtn-EndRdx(36), TtnCtn-ResDam(36) Level 32: Atomic Blast -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-Acc/Dmg/Rchg(37), Erd-Acc/Rchg(37), Mlt-Acc/Dmg/EndRdx(37), Mlt-Dmg/EndRdx/Rchg(50) Level 35: Ground Zero -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-Acc/Dmg/Rchg(39), Erd-Dmg/Rchg(39), ScrDrv-Dmg/Rchg(39), ScrDrv-Dmg/EndRdx(48) Level 38: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(40), LucoftheG-Def(40), LucoftheG-Def/Rchg+(40), LucoftheG-EndRdx/Rchg(43) Level 41: Meltdown -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(42), Ags-ResDam/EndRdx/Rchg(42), Ags-Psi/Status(42) Level 44: Tashibishi -- ImpSwf-Dam%(A) Level 47: Fly -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-Travel(48) Level 49: Paralizing Dart -- BslGaz-Acc/Rchg(A), BslGaz-Acc/EndRdx/Rchg/Hold(50) Level 1: Brawl -- Empty(A) Level 1: Opportunity Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(3), Pnc-Heal/+End(5) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3), EndMod-I(5) ------------ Thoughts?
  5. Here is a build I am working on. Got over 90% S/L Res and 46.9 Melee Def - wanted to try a Melee Def vs S/L Def build just to see what I could do with it. Will also be doing a S/L Def version for comparisson at some point. Not 100% happy with it. End may be an issue (1.34/s End Use with 3.45/s End Recovery). Is expensive but no Purps. Considering dropping one of the PrevtMeds from Particle Shielding (losing 8.75% recharge) in order to slot the Kismet: +Acc as my Acc is a bit low. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.3 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Natural Brute Primary Power Set: Radiation Melee Secondary Power Set: Radiation Armor Power Pool: Leaping Power Pool: Fighting Ancillary Pool: Energy Mastery Villain Profile: Level 1: Contaminated Strike -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(13), Mk'Bit-Dam%(45) Level 1: Alpha Barrier -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-ResDam(3), UnbGrd-Rchg/ResDam(5), UnbGrd-Max HP%(42) Level 2: Radioactive Smash -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx/Rchg(15), TchofDth-Dmg/EndRdx(15), TchofDth-Dmg/Rchg(45), TchofDth-Acc/Dmg/EndRdx(46), TchofDth-Dam%(48) Level 4: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(7) Level 6: Proton Sweep -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Dmg(17), Obl-Acc/Rchg(17), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/Rchg(48), Obl-%Dam(48) Level 8: Radiation Siphon -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(19), SprBrtFur-Dmg/Rchg(19), SprBrtFur-Acc/Dmg/Rchg(21), SprBrtFur-Dmg/EndRdx/Rchg(21), SprBrtFur-Rech/Fury(23) Level 10: Fallout Shelter -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(42) Level 12: Gamma Boost -- Prv-Heal(A), Prv-Heal/EndRdx(46) Level 14: Fusion -- AdjTrg-ToHit/Rchg(A), AdjTrg-ToHit(25) Level 16: Radiation Therapy -- TchoftheN-Acc/EndRdx/Rchg(A), TchoftheN-Acc/Heal(25), TchoftheN-Heal/HP/Regen/Rchg(37) Level 18: Irradiated Ground -- TchofLadG-DefDeb/EndRdx(A), UndDfn-DefDeb/EndRdx(37) Level 20: Beta Decay -- ShlBrk-Acc/EndRdx/Rchg(A), ShlBrk-Acc/DefDeb(39), ShlBrk-%Dam(40) Level 22: Combat Jumping -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(23) Level 24: Kick -- FrcFdb-Rechg%(A) Level 26: Devastating Blow -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg(27), SprUnrFur-Acc/Dmg/Rchg(27), SprUnrFur-Dmg/EndRdx/Rchg(34), SprUnrFur-Dmg/Rchg(34), SprUnrFur-Rchg/+Regen/+End(34) Level 28: Particle Shielding -- Prv-Heal(A), Prv-Heal/Rchg/EndRdx(29), Prv-Heal/EndRdx(29), Prv-EndRdx/Rchg(33), Prv-Heal/Rchg(33), Prv-Absorb%(33) Level 30: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(31), UnbGrd-ResDam/EndRdx(31), UnbGrd-EndRdx/Rchg(31) Level 32: Atom Smasher -- Obl-Dmg(A), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(46), Obl-Acc/Dmg/Rchg(50), Obl-%Dam(50) Level 35: Ground Zero -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Rchg/KDProc(37) Level 38: Taunt -- MckBrt-Taunt/Rchg/Rng(A), MckBrt-Taunt/Rchg(40), MckBrt-Taunt(40) Level 41: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx/Rchg(43), LucoftheG-Def/Rchg+(43), LucoftheG-EndRdx/Rchg(43) Level 44: Superior Conditioning -- PrfShf-End%(A) Level 47: Physical Perfection -- RgnTss-Regen+(A) Level 49: Laser Beam Eyes -- Dvs-Acc/Dmg(A), Dvs-Hold%(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(9), Pnc-Heal/+End(11) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(9), EndMod-I(11) ------------
  6. May be the wrong section for this but the Sentinel Energy Aura power [Power Armor] states in the Info tab "Toggle: Self +HP, +RES(all but Psionics)", however the Effects tab only shows Resistance (self) values:
  7. Bump for agreeing this is a great suggestion
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