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Jiro Ito

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  1. hey if you're asking me, give it something unique to all melee sets - stacking mag 2 fears and mag 2 confuses. "Why is this guy coming at me, an Archvillain on par with a god, with a pair of nightsticks? Suddenly I am confused and worried."
  2. I'd be down for a new set of dual-wielding, smashing-damage clubs, especially if the combo mechanic were removed.
  3. this is a good point, and not just as far as procs but you also run into the Rule of 5 faster, and run out of purple sets, and winter AOs, etc etc etc.
  4. Disagree, I think debuffs are pretty great. Rolling a team of 8 corrupters on a hardmode sf is easy and fun.
  5. Some of this already exists in the task force and ouroborus settings, where you can buff enemies, debuff players, disable enhancement bonuses, etc. My regular team will often buff enemies to give ourselves an additional challenge. Hardmode settings will also give enemies more defense and tohit/perception, without debuffing players.
  6. I did Dr. Q once early when I came back to Homecoming to get the badge, and again yesterday in time for the WST rollover when asked by some friends. I can comfortably wait another 4 years before doing it again. Maybe longer.
  7. i love my invuln/katana guy. i don't focus much on damage as i team exclusively, and he's got lots of different ways to survive the hardest content. the taunt animation is awesome.
  8. lol "differently abled heroes" what a great line It's amazing the reaction we still have to large-scale nerfs like ED and SWG's CU and NGE...it speaks to how people feel about the time they invest into a game, only to see it discarded for the sake of balance. Maybe there's a lesson future-gamemakers can take away from that.
  9. Here's a quick visual example from Mids, of a Corrupter's Whirpool 6-slotted with Artillery. The Damage bonus is 95.11%, which is reduced by ED from what it actually would be, 100.7%. The more you overdrive an aspect, the more severe the reduction. 3% of my damage enhancement and 6% of my recharge enhancement are wasted by slotting this way. Why do it then? Because in this case I am stacking Ranged Defense bonuses provided by 6-slotting the Artillery set.
  10. I'd write new missions and task forces.
  11. We already get rewards at vet level 99 including a badge and emp merits, I think another enhancement slot is overpowered for a reward. I could get behind an unpowered reward, like a decorative pet or something.
  12. I think Trick Arrow is the strongest pure-debuff set in the game. It is highly active, so be ready for that. My fire/ta corr is awesome.
  13. this what i use, i tend to look for ranged defense over recharge as i am busy enough attacking, buffing and debuffing that i always have whatever i need ready to go.
  14. After the changes to fire melee broke the arcs I usually used, I made my own. #55870, on the Croatoa farm map with a bunch of pumpkins come-to-life.
  15. heck yeah, give me one of those F35s from the Lambda trial!
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