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I very much wanted to nuke the just to see what happens. For the same reason I throw Ion Judgement on those wandering Awakened in KW. I just can't help it.
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I find speed boost, super speed or other similar powers to be too fast to control on the slopes.
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+7 with only a +1 incarnate shift would be a grindy nightmare, if you survived at all. I've done some of the stuff at +5, and without the rewards raised as well, it just takes longer for the sake of taking longer.
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I just use sprint and combat jumping and can pick them all up. I find the bobsled easier than the ski hill, which sometimes takes me a couple runs to get the flag position. For bobsled, take the left each time.
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I wandered around for a couple hours and couldn't find any Corrupter Gladiators, so I picked up all the Motes, unlocked the costume and was able to track one down quickly and grab the badge. Thank you for the info.
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Apologies if I missed it, but I can't find a location on this new badge. Help?
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Agreed, I got to run it twice last night on 1-star setting and it is fantastic. I need to dust off my stormies and force fielder. Crunch!
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What do you hate about Microtransactions?
Jiro Ito replied to mechahamham's topic in General Discussion
Yeah if the good stuff got locked behind paywalls, I'd probably just leave. The only time I can see the value of it is in cosmetic stuff like costumes, where the cost of the costume packs allow for the additional resources to create the costumes packs. I think this was how the messaging was delivered during Live when some of those were released. If Homecoming offered cosmetic stuff for a fee in order to outsource production of said cosmetic stuff, I wouldn't hate it. Anything pay-to-win, hate. Big hate. -
Defending the Beltway Back Alley Brawler's trial to start taking back Galaxy City from the Shivans and "Coming Storm", starting in the Orion's Belt neighborhood.
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To compensate, all buff percentages and damage for the ATs who have support powers would get nerfed. Hard pass. If you aren't finding support powers useful for teammates, I'll suggest you're not playing hard enough content. Otherwise, there are plenty of options for ATs that buff only themselves.
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I'd do something like this: Cairn: pbaoe allies (but not self) +resist smashing and lethal, +defense melee Fungi: single target ally, +resist mez , taunt, teleport, toxic damage Obsidian: pbaoe allies (but not self) +resist energy and negative energy, +defense ranged Landslide: location aoe, enemy -defense (all), -speed, -recharge, knockdown, minor smashing damage Forsterite: pbaoe allies (but not self) +resist fire and cold, +defense aoe Will of the Earth: single target ally, heal, +HP, resurrect if ally is defeated Quartz: single target ally, +tohit +damage +perception +resist psi damage Lava Tube: location aoe, enemy -resist (all), -regeneration, minor fire dot Mud Bath: pbaoe allies and self, +absorb +regen +recovery
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Helping Dimension Shift and Black Hole shine
Jiro Ito replied to Night's topic in Suggestions & Feedback
Sorry, I mean to say, the player holds an annoying NPC like a Warden in phase until the team is ready to tackle it. It was the most annoying NPC I could think of. -
Helping Dimension Shift and Black Hole shine
Jiro Ito replied to Night's topic in Suggestions & Feedback
It'd be nice if they were turned into toggles so you could exert some control over the duration of the phase. "Everybody ready for the Longbow Gravity Warden? Cool here we go." -
An earth/earth controller would get two Quicksands, two Earthquakes, and two of the same pet. An earth/earth corrupter would get two Meterorites. I think you need to take this back to the drawing board and come up with some more unique buff/debuff powers.