LikeRacerX
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Hello, so one of my characters is a Peacebringer, and he's pretty fun to play. When you play a Peacebringer, since your character is super good, there are special enemy types that spawn just to give you a hard time, these are called Quantum Gunners. I have no problem with it most of the time. But sometimes, for some missions, their inclusion doesn't make sense especially since they want to attack you on sight. So if you're doing a mission where, for example, you're in disguise and sneaking around a gang hideout, the fact that some enemies are attacking you and not others can really interfere with the mission flow. So, here's my idea: What if during select missions like these where Gunners would mess things up, an extra area was created, that players can't access? Sort of like a penalty box for hockey. And any Quantum Gunners that spawn are sent to this out of the way area?
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I've been looking at the floating heads for a while, wondering what to do with the orb that wasn't just Mysterio. Because you really have to commit to it, and make it the focal point of the costume. Suddenly, 30 minutes ago, something clicked in my brain, and I made this:
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Everyone's talking about new costume pieces, and I agree, I'd love to see a million different things in the game. But what could be more interesting, I think, is having more interactivity with what's already in the game. You know, if we have a belt with a gun on it, it would be nice if that gave us a special 'vanity' attack in game, where we pull those guns. Or, if we already have the firearm power, link those costume pieces to our weapons. So when we pull our guns out, the guns vanish from the belt until we put them back. If we use a sword or some other sort of weapon, what if we could put that weapon on our hip or sheathe them on our backs? Or if we used the shield power, if we could have that on our backs if we so chose? What I'm talking about would probably require like ten years of hard exhausting work, but it's still something I fantasize about.
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I have no idea who that is, but he looks cool. Also, is that question at the end part of your post, or is that a signature?
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This isn't so much a 'request', as just me wondering...if you had to, what would you do with this character? Would you keep him as-is? Or, would you change him up, give him something that isn't so similar in color? I was always going to give him a suit jacket as I liked the idea of a well dressed demon and loved the juxtaposition of him 'looking nice' when he's this horrible creature. The kilt only came about as a result of compromise, after I decided I wanted the insectoid feet. But, those were my preferences. What would you do?
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Man that's a great looking shirt. And I must admit, it never occured to me to try using those jeans. Maybe I should.
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I didn't respond right away because I wanted to recheck. But this character I made on Torchbearer, I believe. I had to check because I've got like a million characters everywhere.
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Meet the Far Out Drifter. I figure he went crazy while covering the war, and seeing the things he saw. Then he got yoinked up into space, and saw even crazier shit, like the Rikti and fullscale invasions and occupations of planets. Needless to say it was a trip when he made his way home and saw that the Rikti had already touched down on his home turf.
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I don't know if this is possible or not, but a conversation elsewhere made me realize how wild NPC sizes can be sometimes. How you'll walk past a pedestrian, and your supposedly 6'3 character is staring at their chest. It could be interesting if there were some sort of way to regulate NPC height, at least for the civilians. You know, the Council Gunner can be massive, but should Reggie at the bank?
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Monster Detective is the greatest thing I've ever seen.
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Hey, thank you very much. Yeah the whole look just really came together in a way I didn't expect. I should mention that that helmet is something I saw on another character, I think his name was 'Fighting American' or something like that. I asked him if I could use the design and he said yes. And I'm very happy he did.
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Behold a creation that I've had a lot of fun playing.
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Special shoutout to 'Drowned Jake' over on Everlasting, he helped me out on general chat while I was coming up with that story.
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Here you go: