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Mopery

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  1. Sure, but God-level powers will require God-level opponents, otherwise you're just adding some chariot-blades to your steamroller.
  2. I kind of see HC as CoH 2. The HC Devs have upgraded the game a lot, from new Issues released and new powersets, to converting it from 32-bit to 64-bit. They handle the Legal stuff dealing with the IP holder, the Servers, Security, Upkeep(from donations), all that jazz. I am eternally grateful to the HC Devs for bringing something so beloved back to us all, something which had been thought lost forever is alive and kicking again. As for an actual CoH 2, I doubt it. It's difficult putting lightning back into the bottle.
  3. I've noticed that if you get a ways ahead of them and turn around, they seem to run to you faster than if I hadn't stopped and turned around.
  4. I've "lost names" on a number of characters I hadn't played in a year or more, which of course I don't mind because I clearly wasn't using them.
  5. Why insist on buying a Yugo, when you have the means to buy a Ferrari?
  6. Praetoria wants Information... Information... Information...
  7. Verbatim, maybe?
  8. In Cimerora, Immunes Surgeons. They like to stand waaay back with their long range heals, making you wonder where all that damage you just did went.
  9. It seems the idea of slotting full sets is anathema to many players, which I just don't understand. Set bonuses are what turn characters from mediocre mortals into Gods. All those procs are worthless if you're facedown with a mouthful of floor.
  10. You can alter procs all you want, hackers gonna hack. Players will find the next big trick regardless, and then the forum will be filled with "Should we nerf the latest unintended thing which players have figured out?" I have never made a Proc-ologist character, although most of my builds have at least one in most powers. "Roll With The Changes" -REO Speedwagon
  11. This is how I arranged them in my latest base:
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